
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 12 → 5.43/day in the week after.
About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Updates
Engagement
Reviews
Themes across 1016 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Pretty fun game overall, look forward to seeing what comes out next. I would recommend even at full price it seems to have quite a bit of content to explore, I haven't finished it all myself yet. It's got pretty decent base-npc management and you actually get to see NPC's doing things which is always a fun thing to see. Combat mechanics are pretty simple to understand while the enemies can still be a bit challenging sometimes which is good. I run this game on some pretty outdated cpu/mobo with a gpu bottleneck and im still able to get decent FPS on medium/high settings. Game could do with some QOL changes; Holding E to do things is kind of outdated and should be made a toggle, especially with how long some tasks take. Villagers don't seem to harvest long sticks into sticks/bark and instead just keep chopping down trees and there ends up being long sticks everywhere it can get a bit messy/laggy. Villagers should automatically set themselves to their preferred work schedule, and players could manually change it from there if necessary. Once you get a ton of Npcs having to constantly be changing work schedules just so they stay happy gets kind of annoying even with presets.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Залипательная песочница с нераздражающими элементами выживача и, местами, не совсем очевидными механиками (например крафт выделанных шкур). В общем, оставляет приятное ощущение после игры и желание заходить снова. Очевидный минус - требование по железу. Из субъективных претензий: - Постоянные запары с выравниванием ландшафта (люблю когда деревня на одном уровне или хотя бы большая её часть); - Не совсем очевидная система задач на крафт (не сразу понял, что в задании задаётся макс кол-во изделий которые будут лежать в ящиках мастерской, но, возможно, надо было внимательнее читать обучение); - Бесячая система разблокирования новых инструментов/оружия/щитов в настройках стоек для инструментов и оружия (по началу в списке для настройки ограничения хранения есть только известные вам крафты, но по мере открытия новых рецептов список в настройках начинает пополнятся и по умолчанию новые инструменты/оружия/щиты настроены на макс. кол-во и средний приоритет). Это реально заставляет дико гореть =( - Душновата при игре в соло, а особенно при первом ознакомлении в соло. Однозначно рекомендую тем кто любит соло песочницы и имеет подходящее железо (если видюха слабая - даже не трайте)
вкусно боты помощники слегка тупые, но все равно лучше чем в соулмаске не разобрался как брать их с собой на зарубу если вообще возможно ВНИМАНИЕ в меню строительства ВНИЗУ есть ползунок, 30 часов наиграл прежде чем его увидел и то только благодаря какому-то испаноязычному блогеру враги +- норм, боссы это ..здец, стремного вида пульсирующие куски мяса бод ребрами не трогаем пока не будем уверены в том что один в поле воин, в этом конечно быстро разубедят но все же Приятно поиграть
I've had this game for a week and have already put 40+ hours into it. It's really fun, and relaxing. A game that you learn as you go for sure. My only complaint is that there is about 10-20 in game minutes where it is just completely black during sunset and sunrise, but other than that this game is perfect. I still have so much to explore too. Would highly recommend
The game definitely has potential.
Done. Right. Where did this game come from? Well ♥♥♥♥♥♥♥ done.
還不錯 就是有點費滑鼠要一直點
balanced game. 3 season down, so far no issue.
Having so much fun with this. Its valhiem that had a baby with a colony sim, with next gen graphics. Caution addiction is strong with this one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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