
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음 한두시간은 되게 재밌음. 근데 첫지역을 넘어서서 두번쨰 지역으로 돌입하게 되면 바로 k게임식 노가다 돌입임. 45%의 성공률인데 20번 내리 실패하는 k-확률, luck 같은 k-스탯, 때깔은 좋은데 인지심리학적인 이해도는 심각하게 결여돼서 결국 숫자놀음질에서밖에 재미를 못 끌어내는 k-코어루프가 돋보이는 졸작임. 그래도 가격은 싸니까 찍먹 정도는 ㄱㅊ을지도~
정말 '겉으로' 보이는 요소만 인플레이션 알피지를 가져왔다. 인알에서 나오는 핵심재미는 하나도 가져오지 못한듯 하다. 그래도 액션이랑 빌드짜는게 맛있어보여서 다른게임이구나 생각하고 환불은 안할듯
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pra mim, o jogo mais divertido que eu joguei em 2026, vale muito a pena. A mecanica de parar o tempo é muito maneira e roubada e o jeito que cada avatar usa de modo diferente é algo muito maneiro também. Ainda não zerei o jogo, mas com 7 horas no jogo, pra mim é um jogo que recomendo demais e to ansioso pra jogar mais. Nota: 9/10
good
데모때하고 기다렸는데 재밌당흐흐흐
템포가 뒤지게 빠른 디아블로 3, 4 + 뱀서류 로그라이트 최종 보스까지 잡았는데 뭐가 더 있고 아이템 파밍도 한참 더 해야 되는게 참으로 기분이 좋다.
Отличная игра. Градус экшена не на секунду не снижается. Отдельно можно(НУЖНО) выделить саундтрек. Он богоподобен! [spoiler](Особенно начало 3 акта, те, кто играл в Экспедицию 33, сразу же вспомнят подводную локацию) [/spoiler] Одновременно воспроизводится 2 дорожки трека(оригинал и версия трека в режиме остановки времени). С каждым новым актом игра затягивает все сильнее и сильнее. Очень крутая оптимизация. Звуковое сопровождение, озвучка боссов и их масс удары на низких частотах иногда доводят до мурашек. Прикольные нпс, хорошие реплики, классный дизайн. Хорошая концовка. Приятный тру эндинг и титры после него [spoiler](классный трек в титрах и, по всей видимости, грустная концовка, потому что в конце персонаж приходит в пустую комнату, в которой никого нет, но могу ошибаться)[/spoiler]. Не плохая мета прогрессия, огромное количество вариаций билдостроения. Переход в новые локации, по началу, делают очень заметный гир чек. Весь первый акт, по сути, пролог. Бывают редкие вылеты из игры, но ошибки активно устраняют. Однозначно рекомендую данный проект. Игра в своем жанре как глоток свежего воздуха.
Fix the obnoxious geometry. When the final arena is so short that my skills are guaranteed to line drive me into a sliver of geometry that sets me up to lose 1/3 of my accumulated timer in seconds, and this is unavoidable, you ♥♥♥♥♥♥ up. The solution at the moment is to not use certain avatar skills or risk the run just ending.
ローグライクアクション+ハクスラって感じで面白いけど、 プレイヤーの技術と言うよりも拠点での永久強化要素がかなり多めのかなりのハクスラ寄りという感じ どこの場所でもDPSチェッカーは避けられないので、ダメージを如何に出せるビルドを組み、 ちゃんとヤバい攻撃は避けるという動きが必要 ハクスラ好きなら有り、ローグライト系を期待して買うと肩透かしを食らうかも
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $486.8K | 1.8K | 85% | $7.99 | |
| $4.4K | 23 | 91% | $7.49 | |
| $2.6K | 20 | 95% | $5.99 | |
| $1.9K | 7 | 71% | $8.99 | |
| $1.4K | 5 | 60% | $9.99 | |
| — | 0 | — | — |
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| $378.1K | 2K | 87% | $9.99 | |
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| $378.3K | 5K | 89% | $4.99 | |
| $377.8K | 888 | 64% | $29.99 | |
| $377.8K | 2.6K | 91% | $9.99 | |
| $377.8K | 1K | 84% | $19.99 |