
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jesus christ. One of the best roguelikes I have ever played. Such a nice mechanic with stopping time and using it wisely in fights. Tons of upgrades that don't feel like they are useless AND with an impressive selection of characters and their different playstyles. All this for it's asking price feels more than worth it.
とりあえずクリアはしました ステージ2までのデザインは良かった それ以降はデザインが思いつかなかったんだろうな 体験版の範囲まではいい出来だけどそれ以降は発展要素もないしただのDPSチェック
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Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, with relatively quick loops. Sometimes it can be difficult to tell what is dealing damage to you, but the game does offer options to make your attacks more transparent which is honestly a necessity. Very fun to see the numbers go up higher and higher - I do wish skipping some of the levels would grant you a set number of tech chips since it feels like you aren't allowed to skip anything if you want to have a good run.
Un juego de acción roguelike con una ambientación muy lograda, que combina combates rápidos con una mecánica para detener el tiempo. Avanzas intento tras intento dentro de un ciclo; cada muerte te ayuda a comprender mejor a los enemigos, mejorar tu ruta y probar otra forma de ascender. Los menús, la atmósfera, los controles y los efectos están muy bien realizados. La música también acompaña muy bien la acción, aunque a la larga puede volverse algo repetitiva. En general, es un gran juego, muy bien construido, y lo recomiendo.
很矛盾,不符合期望,但玩起来又没有特别大问题,最终还是因为没有充分实现卖点选择差评。 首先,这是一个增量游戏,一遍遍重复就是为了攒资源和打更好的装备,该打不过的不会因为技术或者build就打得过。因此后面的所有前中后期参照的都是整个游戏寿命。 其次,肉鸽元素仅仅体现在不同的局内大流派,中期基本上在进游戏的开局选项确定,后期根据你的配装就已经确定。局内大部分游玩时间的差异只有你拿到不同组件的顺序罢了。在游戏寿命中期能稍微增加多样性和新鲜感,至少不是每局都一样,后面则是完全无感。 最后,也是最遗憾的,时间的限制在游戏初期很显著,但中期开始就完全不同了,变成了血条的感觉,基本上就是发育出几分钟的时间然后看你能不能在掉完之前打死boss,甚至人物生命归零也就是掉时间,那不就是血条了吗。时停在各种输出检测器的面前没有什么意义。我刚买这个游戏的时候设想了一些,比如我是不是要跟时间赛跑去搜打撤,是不是会有限时解谜之类的拼上限环节,但完全没看到,只有数值。 我对定价和节奏合理的增量游戏也没太大意见,但看到一个不错的点子做成增量,以及商店页面看不太出来,总还是有点遗憾和失望。如果喜欢在增量的基础上来点新元素的,倒是大可以买来试试,玩个十几二十小时应该还是挺好的。
想体验的bro不如去玩勇者之章3,都是互相秒但人家物品至少不会要你花大价钱来永久保留也不用刷一天圣遗物
데모 때 엔딩까지 봤는데 드디어 정식출시. 초반만 플레이해봐도 훨씬 다듬어져 나왔다는 게 느껴짐 아트, 사운드가 특히나 세심하고 게임 컨셉 -시간정지/풀면서 스킬 사용-이 확실해서 좋다. 거너로 엔딩 볼 때까지 달릴 예정
根本没有操作要素,纯数值游戏,数值够了用脚都能过,数值不过再怎么操作也无用,喜欢木棒打小龙虾的可以玩。
제작진들이 노렸던 대로, 엔터 더 건전이나 하데스같은 액션게임이 아닌 템을 맞추고 성장해서 딜뽕을 즐기는 디아블로 스타일에 더 가깝다. 테스트때부터 몇 번이나 처음부터 플레이 했는데, 매 번 수 십 시간씩 재밌게 즐겼던 게임. 이 새로운 장르가 취향에 맞기만 한다면 최고의 게임이다.
好玩
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Where this game's players are, estimated from review languages.
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