
A fun turn-based RPG set in a future world of humans and AI. Play as Akane to explore vibrant locations, battle with simple yet fluid combat, and enjoy side quests full of charming surprises. With a playful, humorous style and clever details, this adventure is light, easy, and full of smiles.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Each map in this post-apocalyptic world is hand-drawn from scratch. The streamlined mechanics and unique art offer a smooth and relaxing experience tailored for a story-rich single-player experience. Whether you're a newcomer or a veteran, engaging gameplay, classic turn-based combat, character growth, and bountiful exploration will pull you through this forgotten world of the future.

Artis Impact's streamlined, turn-based combat allows players to meet and overcome challenges without requiring overwhelming, complex strategies. Improve Akane's strength through continued training and upgrade your weapons to take on powerful bosses and master elegantly simple retro-inspired combat mechanics.

The mysterious post-apocalyptic world is filled with deep secrets, and Artis Impact offers rich storytelling and interactions. Players will encounter dark, captivating narratives, as well as cozy and humorous moments. Explore to discover hidden secrets, or simply enjoy light-hearted daily activities and settle down with a potato croquette.

Artis Impact perfectly blends gorgeous pixel art with retro comic aesthetics, delivering a unique charm. This is supported by character-driven dialogue, delivering a lighthearted and humorous experience within this dark, future world. Explore with Akane's AI companion, Bot, and uncover a compelling narrative, unique art and animations, and heartwarming moments along the way.

Expand and decorate your cozy home while enjoying a variety of daily life activities. Earn extra income through part-time jobs, manage your finances, or simply relax with bathing, exercise, and cooking. It offers a healing world where you can unwind and savor the simple joys of life.

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.29−30% | 2.7Kreviews | 85% | — | $993.2K |
| $18.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
개꿀잼. 진짜 여행 다니는 것 같았음. 너무 짧다는 사람 많던데 개인적으론 12시간 동안 알차게 즐겼고 딱 좋은 부분에서 여운 남게 끝났다고 생각함.
First of all, the pixel animations are brilliantly done. They are lively & swift, great work there. The combination of the pixel art & the manga styled art panels during some special events or dialogue scenes is a great touch, adds a unique flair to the game when others would've not bothered. Honestly makes me wish this were an anime, it certainly has the makings of one. I, unfortunately, played this wrong. There're two difficulty modes, Easy & Normal. Easy is REALLY easy. Like "you-one-hit-kill-everything-and-can't-die" easy. In a way, I guess it makes sense, your character is meant to be strong, but the combat being so easy makes it feel unrewarding. If you're wanting an easy game that really is easy, this is a must. Can't say anything about the turn-based combat under Normal because I've not played it. Sometimes, the direction of what to do is unclear. For instance, if you best a certain enemy, you're sent to this spa & I was really confused. There was no Log Book or Quest Book or anything to tell me what I was there to do & the spa region's scouting mechanic was poor, I'm sorry to say. Your character can scout the vicinity "once a day", which reveals a new location for you to clear of AI enemies. (Will be honest, the AI enemies are very well done). It feels like it could've been a simple "go here, kill all this" quest, but it felt like it dragged on longer. The spa was okay, there was lots to do, characters to meet, but the mechanic of only scouting the region "once a day" just felt silly. The train was another moment where it was unclear what I was to do. The game told me nothing about which station to get off, it's Honeydew Station, I had to look that up; & that whole Silverlake thing I thought would've gone on longer after the Commander said I could be there for weeks or even years. Can't help but think this was all part of the demo, or is from the demo & was left in. All that aside, everything else about this is good. The combination of manga panels & pixel art style is outstandingly excellent, the turn-based combat, the characters are great, if a little stereotypical (though I'll be honest the sexism got a little annoying, but that can be toggled off). Akane is a fun badass character, Bot is a perfect companion cube. Will play this again one day on Normal difficulty.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 6 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Ukrainian, Russian, Indonesian, Korean, French, Italian, Spanish - Spain
Hours played at review time, across 127 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worth every dollah spent. Highly recommended if you love JRPGs.
Really like the game. From art, music, humour. And as someone working on my own jrpg this is very inspiring. definitely playing till the end.
오랜만에 도전 과제 올클한 게임
A very fun game, even if a little short. Very funny cutscenes and events- looking to discover new ones makes exploring, talking to every person and pushing every button a lot of fun. The very first computer game i actually immediately replayed on New Game+ to discover more stuff. The art style is very neat, a fresh take over the usual pixel graphics games. The biggest negative i have: You can *miss* almost a third of the games content ([spoiler]Meiji Spa[/spoiler]) by choosing a default dialogue option. I really hope we get some DLC or a Sequel. There's so much room for world building! 10/10
Won't lie combat in the game is pretty basic although still fun enough. The art and writing though are absolutely fantastic though
I got my face smashed into a pizza because I put pineapple on it. Had to go to the hospital and pay more than $200 dollars after a lengthy stay and wearing a neck brace. I think I love this game.
Artificial Stupidity
Лучшая игра на rpg maker Фиф пошёл ♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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