
Artifact Seeker: Resurrection is a 3D Roguelike Survivor RPG game. Aurorium continent is just a board of gods game. You can obtain artifacts by slaying enemies. How to use the power of artifacts, to play the game of gods? To end the game ? Or just be a god yourself. Artifact Seeker, Your choice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Aug 5 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo interesate
加个群还被拒绝。。。。我也是服了。。所以谁告诉女一号叫啥,3个字。
fun
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game
Roguelike simple pero adictivo. Tiene buena variedad de builds, los artefactos y cartas del destino le dan profundidad, y te deja con ganas de una run mas. No es revolucionario y el RNG a veces molesta cuando buscas desbloqueos específicos, pero en general engancha muchísimo. Si te gustan este tipo de juegos, vale la pena.
Выглядит как имба и играется тоже... за свои гроши , особенно по скидке - тупо к ВАААС)
Keybindings don't work; I tried to remap dash from 'B' to 'RB' & I could still only dash by pressing 'B'. Also the game is a confusing mess that throws too many mechanics at you at once without explaining any of them. It would be better if it was more like Vampire Survivors, which introduced you to new game mechanics slowly as you progressed, requiring you to unlock the games features as you played, slowly increasing depth over time. The attractive female characters are appreciated, I particularly liked that you could rescue busty maidens from cages to earn bonus points. The whole thing is a jumbled mess though; it needs a lot more polish & streamlining, & some bug fixes. There are options in the menus with no tooltip & no obvious function, like the 'Event Consequence' option. I have no idea what that does, & the game doesn't tell you, but it can be turned on and off, apparently. The arenas felt way too short, the sensation was akin to edging; the arena timed out just as I was starting to get into it; very frustrating experience. I think they need to be at least twice as long. I really like what the developer is trying to do, but it needs tidying up. It feels like a first draft of a very good idea.
Good but kinda complicated with a bunch of stats and event...
Artifact Seeker: Resurrection, developed and published by Lynkpin Game, is a fast-moving roguelite action experience that builds upon the familiar foundations of the survivor-style genre while introducing additional layers of structure and progression that give it a stronger sense of direction. Set in a dark fantasy world where powerful beings manipulate events for their own amusement, the game frames each run as part of a larger, almost ritualistic cycle of growth and survival. This premise is simple but effective, providing context for the player’s repeated attempts while reinforcing the idea that every run contributes to something bigger. The core gameplay follows a recognizable formula where the player must survive against increasingly dense waves of enemies in confined arenas. Movement and positioning are the primary forms of control, as attacks are largely automated once acquired. What makes the experience stand out is the addition of a map-based progression system that breaks runs into a series of interconnected encounters. Instead of a single continuous survival session, players choose their path across nodes that represent battles, events, or rewards. This structure introduces a strategic layer that allows players to plan their route, weigh risks, and tailor each run according to their preferred approach. Combat itself is fast and often chaotic, with large numbers of enemies filling the screen and forcing constant movement. The challenge lies not just in avoiding damage, but in managing space and timing abilities effectively. As players progress through a run, they gain access to a wide range of skills that can be upgraded or modified. These abilities form the foundation of each build, but the true depth of the system comes from the artifact mechanics. Artifacts provide passive bonuses and unique effects that can interact with one another in meaningful ways, allowing for a high degree of customization. Discovering powerful combinations becomes a central part of the experience, as certain synergies can dramatically change how a run unfolds. Progression extends beyond individual runs through a layered meta-system that rewards persistence. Players unlock new characters, abilities, and permanent upgrades that expand their options and improve their chances in future attempts. This sense of ongoing growth ensures that even unsuccessful runs feel worthwhile, as they contribute to long-term advancement. The steady accumulation of resources and unlocks creates a satisfying feedback loop that encourages repeated play, making the game particularly engaging for those who enjoy incremental progression. The inclusion of random events and branching decisions adds further variety to the experience. These moments can alter the course of a run in unexpected ways, offering rewards, penalties, or narrative flavor that enhances immersion. While the story itself remains somewhat abstract and secondary to the gameplay, these encounters help give the world a sense of unpredictability and depth. They also reinforce the idea that the player is navigating a system that is constantly shifting, shaped by forces beyond their control. Visually, the game adopts a stylized approach that prioritizes clarity during intense action sequences. Character designs and environments are relatively straightforward, but the abundance of visual effects keeps the screen active and engaging. Despite the potential for visual clutter, the game generally maintains readability, allowing players to track threats and respond effectively. The audio design complements the action with energetic sound effects and music that support the pace without becoming distracting. However, the game is not without its drawbacks. The complexity of its systems can be overwhelming at first, particularly when dealing with the large number of artifacts and their interactions. The interface does not always present this information clearly, which can make it difficult for new players to fully understand how different elements work together. Additionally, once players discover particularly strong combinations, the challenge can diminish, reducing the tension that defines earlier runs. Another consideration is its reliance on established genre conventions. While the map system and artifact synergies add depth, the fundamental gameplay loop remains similar to other titles in the same category. Players familiar with survivor-style games will quickly recognize the structure, and while the refinements are meaningful, they do not completely redefine the genre. Despite these issues, Artifact Seeker: Resurrection succeeds in delivering a polished and engaging experience that builds on a proven formula while adding its own strategic twists. Its combination of fast-paced combat, deep customization, and structured progression creates a gameplay loop that is both satisfying and highly replayable. For players who enjoy experimenting with builds and gradually mastering complex systems, it offers a rewarding journey that continues to evolve with each run. Rating: 8/10
на трезвую невозможно играть в неё
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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