
The horribly toxic Swamp King has risen once again! Gather your party and set out on an open world, retro-styled, RPG adventure. Powerful mystical artifacts are scattered about the world, each able to grant you new powers. Which will you choose? What is your destiny?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

THE WARRIOR
THE HERMIT
THE SHAMAN
THE MONK
THE DREAMER
THE EXPLOREREngagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
Cute, old-school RPG. Simple and straight-forward.
Cool, well-executed little rpg. My only complaint is that it doesn't have that much of an identity of it's own, but it's fun to talk to the npcs.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
*Yes I highly recommend this game.* Not often do I complete rpgs let alone hit max level and complete the optional final dungeon. It is an old rpgmaker game but ran excellent on windows 11. I played with a keyboard. The rpgmaker menu is in Japanese but the rest of the game is in English. I just completed the game so here is my (disorganized) review: Artifact Adventure is in the style of NES rpgs, (specifically dragon warrior/quest 3 and ultima). It does have some great quality of life features, in town/dungeon movement speed is quick and there is even a way to speed of movement in the over world later in the game. There are reusable items to teleport you to every major town in the game. Battles are fought quickly and you can hold down a button to speed through text. There are also ways to increase exp gain/money. What makes this really stand out is all the quests have multiple outcomes and/or consequences. It feels like western crpg in that regard. Some of these outcomes are apparent right away. Some you won’t find out until you reach an ending. The game is non linear and quests can be tackled in any order. The game is short (15 hrs for the standard end boss, 20+ for the secret end game boss) and is replayable. I completed everything you could in a single playthough. This includes completing every quest and finding all the jar goblins. I reached max level. I fought every enemy in the game including the quest where you can release a caged beast and find later as an enemy. I completed both different end bosses which give different endings. I also completed the secret final dungeon with a third challenging endboss and a different ending. Jar goblins are an awesome concept. A little annoying but at the same time comedic in some of the dungeons (come here you ♥♥♥♥!) I actually like this more than the tiny medals of Dragon Quest. The graphics have a retro aesthetic which I love. Instead of only palettes swaps (which there are) they use creatures the same pose but with a different drawing (goblins, skeletons, etc.). All the bosses look good and menacing. All the music ranges from good to great, nothing is annoying. Simple but effective sound effects. For a nes inspired rpg it has a good story with some depth. Some of the quests are very grounded, they don't have a single "the best" solution. The quests with the worst outcome may have the best rewards. It has light hearted moments but nothing that takes you completely out of the world. Some negatives: This game has a really rough start as there is no guidance in the beginning and the developer doesn’t include a game manual (Thankfully there are steam guides for the basics as well as walkthroughs). You collect “artifacts” which act as spells and passive abilities, but you have to switch to the character (Q and W on the keyboard) you want that artifact bound to. So, if you have a Warrior who has zero MP and interact with a spell artifact it will be useless. Also the artifacts are vague about what they do. This initial hurdle almost put me off to the game. You have three choices in the beginning, you can only choose one. You are locked out of the other two the entire playthough. There is a quest in which you can only choose one of two different areas to go to. (drill quest) I do wish there were more art assets for towns/npcs/dungeons. Some of the main characters side facings look bad. Some of the enemy sprites look amateurish. I wish there was more music. Some of the quests you have to answer oddly to get the response you want (fishing village) which is annoying if you don’t want to use a guide. Overall it's worth your time. Huge thanks to everyone on the steam guides/discussions for this game!
An open-ended RPG with a wide verbset on how to interact with the world and a lot of freedom on how you use those verbs. There's a lot of things to experiment with and there's deep satisfaction in engaging with this world's mechanics.
I would play more of this if I had it on my Switch. Just don't get enough time at my computer these days. Really fun NES style RPG, lots to love here. And, not bump combat, like Gaiden. It also has a tiny install footprint, runs on almost any system and has controller support.
Scratches the itch of old dragon warrior games on gameboy. I'm enthralled :D
This game is an awesome retro-style game that plays very much like old fantasy top down like the og final fantasy. The story is loose but choices matter which is also an interesting touch. Overall just an interesting retro experience.
Great homage to classic NES era JRPGs. If you have fond memories of dragon quest 1-4, you'll like this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 27 | 85% | $19.99 | |
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