
A bold wager sends you across continents while Detective Fix closes in. Guide Fogg and Passepartout through a hidden object mystery, search scenes by list or silhouette, spot differences, match pairs, and solve logic puzzles before time runs out.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Pack your bags and join Jules Verne’s legendary explorers on a thrilling race across the globe. You are teaming up with the refined Phileas Fogg and his loyal companion Passepartout, but this is far from a leisurely holiday. A daring robbery at the Bank of England has shaken London, and the trail of the missing fortune points directly along your travel route.
Every stop brings a rich change of scenery, taking you from bustling Victorian streets and sunlit coastal ports to bustling Asian markets and quiet mountain passes. Each location comes alive with vibrant art, authentic period details, and atmospheric music designed to draw you straight into a classic 19th-century adventure.
Keeping up with Fogg's tight schedule requires a keen eye and sharp instincts. Along the journey, you will search for cleverly hidden items, spot subtle differences between scenes, solve brain-teasing puzzles, and match silhouettes to clear the path forward. Overcoming these challenges earns you special rewards and lets you build an impressive personal trophy collection, unlocking even deeper quests as you go.
• Vibrant Global Locations: Explore dozens of beautifully illustrated scenes filled with rich historical charm and unique regional music.
• Diverse Puzzle Gameplay: Test your observation skills with classic hidden-object hunts, spot-the-difference challenges, silhouette matching, and logic mini-games.
• Engaging Detective Story: Help Fogg and Passepartout clear their names and unravel the truth behind the famous Bank of England heist.
• Collectibles and Rewards: Complete quests to expand your trophy cabinet, earn achievements, and unlock new challenges.

Danger and deception wait around every corner. Keep your wits about you, examine every detail, and see if you have what it takes to crack the mystery before time runs out!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 197reviews | 73% | — | $24.9K |
| $7.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of many hidden object games available on Steam. There is a story that is very loosely based on [i]Around the World in 80 Days[/i], but it doesn't add anything to the game. You search for hidden objects (and, on one occasion, try to find the differences between two scenes) with Phileas Fogg and Passepartout in 20 different locations/rounds. This is followed by hidden objects (and one "find the differences" round) in the same 20 locations featuring Fix, the detective who is on their trail. Again, there's not much to the story, and there's no great resolution upon the completion of the game. There are diverse locations and music, but the music doesn't always match the location, and it seemed like it needed some compression at times as there was some distortion in it; this is just a minor issue that may not bother other players. I stretched my time in the game out a bit by achieving a personal goal of earning three stars (for a high score that meets a certain criteria) on all 40 levels, but this is definitely not a necessity for reaching 100% achievements. It is necessary to complete all 40 levels to earn the "Winner" achievement, and this may be tedious for some people based on what I have read in other reviews. I had to replay all of the levels at least once to earn three stars on each of them since getting a high score requires finding the hidden objects in rapid succession for bonuses; this is a necessity for a certain amount of levels (definitely a total that is much less than 40) if you want to earn the "Superman" achievement, which is the hardest one in the game. There was no way I was going to find all of the hidden objects in any given level quickly enough to meet the criteria for earning three stars in just one attempt, and it's important to have a vague idea of where you found the hidden objects during your previous attempt(s) if you intend to do well in a replay of that level. The "Superman" achievement is definitely not an unattainable goal if you have a decent memory and some patience. It is hard for me not to recommend a game if there were no technical difficulties and it at least gave me a little enjoyment; that was definitely the case here. This isn't an incredibly expensive game (I was able to purchase it for less than a dollar when it was on sale some time ago, but full price is still very reasonable), and it's important to have realistic expectations. It may not be the pinnacle of the hidden object game genre, but it is enjoyable enough if you are looking for something of that nature (especially in short sessions).
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Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Russian, Simplified Chinese, Korean, Czech, Danish +12 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Around the World in 80 Days: Hidden Objects is a gentle, classically styled hidden-object adventure from Crisp App Studio that uses Jules Verne’s iconic journey as its loose narrative scaffold. Rather than retelling the novel in detail, the game borrows its globe-trotting premise and transforms it into a series of illustrated locales where players search for cleverly concealed items. From the outset, its ambition is clear: this is meant to be a relaxing, visually appealing tour through exotic destinations, each rendered with colorful detail and accompanied by region-inspired music. The game invites players to step into the roles of Phileas Fogg, Passepartout, and later Detective Fix, but its story remains light—merely a connective thread that ties together a sequence of picturesque scenes from different continents. The foundational gameplay adheres to the traditional hidden-object formula. Each level presents a richly illustrated environment filled with dozens of items, some obvious and others carefully blended into the background. You receive a list of objects to locate—sometimes presented through silhouettes or word clues—and must scan the scene to find each one. While the mechanics are simple, Crisp App Studio includes small variations to avoid monotony: occasional spot-the-difference challenges, matching puzzles, or logic-based tasks that gently break up the rhythm. These interludes never drastically alter the experience, but they provide enough variety to keep the process enjoyable across the game’s many settings. Visually, the game’s greatest strength lies in its artwork. Each destination—from Europe to India, from bustling ports to sandy deserts—is drawn with a style that balances detail and readability. Scenes feel inviting without becoming overwhelmingly cluttered, a delicate equilibrium that many hidden-object games struggle to achieve. The artist’s attention to lighting, color, and thematic elements helps immerse players in the specific flavor of each region, even though the depictions lean toward romanticized illustration rather than realism. Complementing the visuals is a soundtrack that adapts to the cultural theme of each area, adding warmth and helping each new location feel distinct despite the consistent gameplay structure. For casual players, Around the World in 80 Days: Hidden Objects hits a comfortable sweet spot. There is no time pressure pushing you to rush through scenes, no penalty system designed to punish misclicks aggressively, and no mechanical complexity that demands mastery. It is designed to be approachable, even soothing—a game you can pick up for a few minutes at a time without feeling overwhelmed. This makes it an appealing choice for fans of low-stress puzzle experiences or for those who want a peaceful visual pastime. Its simple controls, modest system requirements, and smooth performance also make it accessible to a wide audience, including players on older hardware. However, this simplicity comes with limitations. The game’s mechanics do not evolve in meaningful ways, which means that after you have played through several scenes, you have effectively seen everything the gameplay has to offer. There are no gradual difficulty curves, narrative twists, or layered systems that reward long-term engagement. The novelty comes primarily from the artwork rather than any systemic progression. As a result, players seeking depth, challenge, or strategic variety may find the experience repetitive. Once the locations have all been explored and the object lists completed, replay value becomes minimal unless you simply enjoy revisiting the artwork. The narrative framing, though charming in concept, also feels underutilized. While the characters of Fogg, Passepartout, and Fix appear, they serve more as thematic anchors than participants in a developing plot. The game’s storytelling remains superficial, providing context for travel but no meaningful tension or character development. For those hoping for an interactive adaptation of Verne’s novel, this may be disappointing; for players simply wanting a cozy hidden-object title with a world-travel theme, the light narrative is sufficient. Ultimately, Around the World in 80 Days: Hidden Objects succeeds on its own terms—as a relaxing, visually rich hidden-object experience that offers a pleasant escape into a series of illustrated environments. It is not a game of complexity or innovation, but one of comfort and gentle exploration. For players who appreciate beautifully drawn scenes, unhurried gameplay, and the simple pleasure of finding small details within a larger whole, it delivers exactly what it promises. Those seeking deeper puzzle mechanics or a more substantial narrative may find it lacking, but for its intended audience, it remains a charming and satisfying journey across the world, one quiet scene at a time. Rating: 7/10
Я просто хотел ачивки в количестве 5 штук, чтоб просто были. Я болен. Я хочу больше достижений на платина) если даже их 5 штук))
Not a bad outing for the price. Depending on you skill, you can get through all scenes in 4-5 hours. I'm a closet fan of HOGs and have played many different varieties. This one falls more in line with a beginner casual type of game. You move from one scene to the next attempting to find a list of objects. There's no real story, just the theme of following Phineas around the world, so each scene is themed upon a certain location, though not all objects make sense for the location or time period. The game takes you through each location twice, first following Phineas, then Detective Fix who is hot on his trail. There's a mix of finding a list of about 10-12 objects per scene, or 10 of one type of object. There's a few scenes where you are trying to match up a silhouette of the object to the actual object in the scene, and one where you need to spot the differences in a scene. So there is a slight variety. There are a couple of instances where a description of an object was completely unknown to me, so I had to use a hint to discover the object, which I knew by a different name. There is a timer for each scene, but that only determines your overall score for the scene. The scene is complete when you find all the objects, so you have unlimited time in that regard. You can replay scenes as many times as you want, but the objects remain in their original positions, so replayablity essentially is just trying to redo the scenes as fast as you can to max out the score. The game has received some updates since the time I started playing, adding stars in addition to the score to determine how well you did. The graphics for the scenes were also updated it appears to me as well. Overall, if you are looking to get into HOGs, this is a good place to start where you can get a feel for the basics before moving on to the more complex games in the genre.
스토리가 좀 있었으면 좋았겠지만 .. 평가가 안좋을만 하네요.
кла$$
Dear, try to find a telescope among my grandmother’s things
If you want to take a little break from the frantic pace of modern games, but still want to spend your free time with interest, this game is suitable for you
Fun relaxing game. No stories to have to figure out clues or puzzles.
Очень увлекательная игра
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