
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 86Kreviews | 92% | — | $108.6M |
| $59.99 | 18.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1772 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
KIRA YAMATO, ALL GREEN
fantastic game good blend of modern souls elements but keeps everything that makes armored core unique and fun to play good story, good replayability, love that there's choices and branching paths wish it had some faster mobility like armored core 4 multiplayer is cooked though
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bring more AC games to PC please.
夯,一周目有个打战舰无限气槽的关卡,直接完美还原了我对机动战士高达中的幻想,市面上最神的一部机战
Where should I begin? This is Armored Core 4, and not Four Answers, more like a regular game with features from Five. It's fun to play, but the experience with the sacs was borrowed, so when you beat bosses, the tactics are like in Souls. Is that good or bad? See for yourself, I didn't like it. The customization is there, but most of the boosters don't seem necessary, given the Alula meta, so it's either a fast mech or a tank if you want to successfully complete the game. Personally, Kel gave me the most trouble. Also, the stagger mechanic, my respects, was ripped off from Sekiro... Well, I don't know, I don't think I enjoyed Four Answers from 2008 more, but as a return to the series after 11 years, it's quite alright. P.S. Kota Hoshino decided to make an OST, supposedly in the mood for the post-apocalypse, but it turned out questionably; it really lacks the energetic tracks... For some reason, there's plenty of that in previous generations.
ONLY PLAY IF YOU ARE FINE BEING LIMITED TO CONTROLLER. It's got a very tight core gameplay loop... But it gets sloppier and sloppier as time goes on. - The story assumes you already know what's happening, with several key groups and people entirely unexplained. - Bosses begin to get abilities that far outstrip yours (i.e huge invuln frames, ignoring staggered status) - The game is built around a lock-on system that DOES NOT WORK on mouse and keyboard. It disables if your mouse moves at all. Some of the hardest bosses rely on just dashing behind you faster than you can move your mouse to aim. I can't recommend it solely on that hostility. It'd be an incredibly easy to fix to allow you to "toggle" hardlock. But FromSoft views player experience as a far far second to their "git gud" difficulty reputation, and it feels like they've gotten themselves stuck up their own ass here. I beat the game, all of it. Probably will play it some more since I can't refund it. It's still very fun, sometimes. But it is absolutely hostile to new players, and I'd advise you to really consider if you think its worth that constant frustration for that AAA price tag.
お知り合いが楽しそうにしていたので購入。おせっかいなウォルターやお前のことなんか認めてないんだからな!ってメール送ってくるツンデレが出てきてふふってなりながらも壁越えというミッションまで来た。唐突に無線に入るイケメンの声。「速いな どうやら話に聞くよりできるらしい」「轢かれるなよ」とにかく優しい。最初から好感度ぶっちぎりで接してくるし細かいところフォローしてくれてドキドキ。「大丈夫か 気を抜くと持ってかれるぞ」いいえ私の心はもうあなたに持っていかれてしまいました・・・
После покупки обработать напильником
I didn't borrow these wings, they belong to me
Один из лучших экшенов со времен сосаликов. Начало может идти туго, так как некоторые ключевые механики объясняют поверхностно или вообще никак. Но по мере прохождения сначала разбираешься с одним, потом с другим и вот уже начинаешь кайфовать от всей этой кастомизации, сборок и боев. Думаю, как раз из-за этого аспект роста как Игрока здесь ощущается очень хорошо. Но, не смотря на тернистое начало, то что это CINEMA видно уже на первом прохождении, а с НГ+ игра начинает показывать весь свой потенциал, в том числе нарративный и геймплейный. Благо каждое из прохождений не занимает больше 15 часов. И отдельный поклон актерам озвучки, потому что то, что ты слышишь только голоса персонажей, не мешает понимать их характеры, испытывать к ним эмоции и даже привязываться. Короче, хочется еще
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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