
Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Leverage subterfuge, spells and careful strategy to wrangle control of the game's chaotic odds as you quest for the throne.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 22 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.1Kreviews | 82% | — | $11.1M |
| $9.99−60% | 3.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏不行,交互感弱,最大的问题还是演出太慢,一局就十几个回合能拖一个小时
When everyone knows how to use the emote system to ♥♥♥♥ talk each other this game is at its absolute peak.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1008.2/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, French, German, Simplified Chinese +1 more
| $19.99 |
| 762ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Armello è un gioco da tavolo però solo online. incredibile nel complesso ma che secondo me da poco in termini di boardgame, alla fine è un giochino, anche un pò sbilanciato, divertente solo se fatto con gli amici. graficamente nella norma.
생각보다 재미있었습니다.
good
!
Simili jeu de plateau mignonet, dommage que le GamePlay soit à la ramasse. On peut se prendre des coups à base de 10 ou 15 points de dégat, alors qu'on a que 5 PV... (Alors, oui, statistiquement, faut que les planètes s'alignent, mais quand ça arrive, on rage sur le random, et il ne faut que le tier de cette "chance" pour y rester, donc c'est pas non plus comme si c'était si rare) Les défaites sont ultra-punitives : perdre un combat nous fait perdre un point de victoire (Prestige), notre agresseur obtient ce point, et parfois c'est extrêmement simple de se gaver de point en foudroyant des mecs qui passe au mauvais endroit au mauvais moment (Mais en général, c'est sur notre tronche que ça tombe, évidemment). Quand bien même ces points tournent autour de 5-6-7, se faire voler la victoire au dernier moment est ultra frustrant. Jvois pas l'intéret en fait.
Love the art style, the dlc add-ons are def. worth it. Its got dice, cards, & tiled board game to sum up this type of game. Kind of reminds me of DnD type set up. The only thing that is funky with it is opening chests. It bugs time to time. Annoying but can look past it.
Hra o trůny s bobříkem. :) Příjemná grafika, velmi dobrá hudba... oddechová deskovka, co víc.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.8K | 36 | 81% | $9.99 | |
| $0 | 8 | 75% | Free | |
| — | 0 | — | — | |
| $2.1M | 3.5K | 74% | $24.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $896K | 3.2K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.2M | 28.2K | 95% | $14.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $11.2M | 14.6K | 90% | $24.99 |