
Arizona Sunshine® Remake elevates the original, award-winning game, completely rebuilt with GORE-geous VR graphics and next-gen VR combat and weapons. Face the undead alone or with up to three fellow survivors in a post-apocalyptic southwestern America overrun by zombies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Arizona Sunshine® Remake elevates the original, award-winning game, completely rebuilt with GORE-geous VR graphics and next-gen VR combat and weapons.
When you hear a flash of a human voice on the radio, your hopes surge - there are survivors out in the blistering heat of the post-apocalyptic Grand Canyon state! Armed with little more than your motion-controlled weapons and the scarce ammo and consumables you find along the way, you need to navigate the hordes of zombies coming for your brain in your desperate search for survivors.
Gore-geous graphics: Immerse yourself in stunning new visuals, including high-resolution textures and realistic environmental details.
One complete edition including all DLZ: Arizona Sunshine® Remake includes all original DLCs and updates - Dead Man DLC, The Damned DLC, Old Mine update, Trailer Park Update and Undead Valley Update.
Co-op multiplayer: Join forces with a friend in co-op campaign mode or multiplayer Horde mode for up to four players. But beware, more warm brains mean more hungry undead.
Next-gen combat and weapons: Experience the thrill of combat as you physically wield weapons, from shotguns to machetes.
Relive the original story: Built in bite-sized VR chunks that together form a full narrative, the campaign allows you to jump in for a short session or stay for the complete ride.
Brand-new mutilation and gore system: Discover all the ways to slay a Fred through our upgraded mutilation and gore system.
Originally launched in 2016, Arizona Sunshine® garnered widespread acclaim ('the best VR shooter yet', UploadVR; 'a breath of fresh air', TechRadar) and numerous awards, such as:
UploadVR Award - Best VR Game of the Year (2016)
Dutch Game Awards - Best Virtual Reality Game (2017)
The Vivey Awards - Best HTC Vive FPS (2016)

Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pile of steaming hot ♥♥♥♥! The two handed weapons and reload mechanic are one of ♥♥♥♥♥♥♥♥♥ in VR games. Zombies are very fast which requires absolute precision to reload fast. But this ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ mess that's been around for years now is so sticky and the placement of 2nd hand is so close to the charging handle that you constantly either gripping with support hand when you're trying to charge it again or grabbing charging lever when you're trying to hold it with second hand pressing the trigger wasting ammo shooting over their heads. You probably have to resort to their quick reload option, but that's not fun. They had YEARS to get this working smooth. And then the slap to the face of early supporters where they won't give them 60% discount on the upgrade so the Summer Sale 2026 full game was exactly the same prices as "upgrade" Just ♥♥♥♥ YOU!
VR-Return mit allen DLCs! Ich weiß noch vor 7 Jahren als ich das erste Mal Arizona Sunshine mit meiner alten VR-Brille Oculus Rift v1 gespielt hab und beim Minenlevel dann aussteigen musste, weil Motion Sickness mich gekillt hat :D Aufgrund notwendiger wilder Drehungen musste ich erstmal schweißgebadet nach Luft schnappen - und legte das Game dann ad acta. Heute hab ich alles nachgeholt - gleich nochmal das Remake von vorne begonnen und innerhalb von 5,5h durch die Main Campaign und die DLCs gerauscht. Das Game lebt dabei durch die Oneliner und die Leichtigkeit des Hauptcharakters. Ansonsten bewegt ihr euch recht starr durch die Levels, die sich zwischen recht normalen Innen- und Außenlevels hin und her wechseln. Mine, Fabrik, Canyons, Brücke, Trailerpark - joar, nix Wildes dabei. Immer wieder werden Schlüssel gebraucht, bevor es durch ein Gate weiter geht. Hin und wieder seid ihr auch Horden gegenüber gestellt und müsst dann entweder alle vernichten oder zügig von A nach B - manchmal nur den Ausgang finden, manchmal eine Reihe von Schaltern betätigen. Wirklich komplex oder irre wird's nie - dafür bleiben die Ideen im ausgelutschten Zombie-Setting zu brav. Schaut man sich Half Life Alyx an, wäre da weitaus mehr drin gewesen. Mal gucken was der Nachfolger so bringt. Trotzdem super witzig. Aber wie man unter Zeitdruck mit dem fortgeschrittenen Nachladen noch vernünftig durch die Campaign kommen kann, ist mir ein Rätsel. Magazin auswerfen, neues einführen und den Schlitten ziehen während 3 Zombies im Galopp auf dich zukommen - da geht dir die Pumpe! Aber wenn man sich das jederzeit nachjustierbare Schwierigkeitserlebnis erstmal so hinjustiert hat wie man lustig ist, geht's sehr befriedigend von der Hand den Brain-AFK-Kollegen die Birne weg zu blastern. Und wem schnell schlecht wird, verzichtet auf Free Locomotion und switcht zum Teleport. Kann man definitiv im Sale mal machen!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Spanish - Latin America*languages with full audio support
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩。抓取判定垃圾,枪械性能孱弱,主角性能也弱。 最让人血压飙升的是换弹判定。 拿无托步枪(AUG或L85A1这种)来说,我左手明明在弹匣位置想战术换弹,系统愣是判定我去抓右手套里的东西——而且那个手套里既塞着手雷,又塞着香肠,全在一个判定点上。结果就是:我想换弹夹,它给我掏出一根香肠塞进枪膛;我想拉枪栓,它又把手给我放弹夹上了。亲身经历过"香肠换弹"这种名场面,你就知道这判定有多离谱了。捡东西也一样,手指着想要的东西,偏要抓旁边的,连个抓取指示线都不做,靠一个延迟显示的圆点让你猜判定在哪。好几次因为这个暴毙,不然以我的枪法一次都不会倒。 更离谱的是伤害数值。 我在VR里靠着体感瞄准打出了近60%的命中率和超过85%的爆头率,这种准度换别的VR打僵尸游戏早就杀穿了。结果呢?头上长脓包的小僵尸和最大的巨人僵尸一样都要三枪头才死。爆头和打身体没区别,那我还瞄什么? 最让我破防的是,玩这游戏的过程中,我无数次在想:这玩意儿连《WWZ VR》一根毛都不如。 《WWZ VR》一枪不是爆头秒杀,是一枪一串(步枪高穿透)或者一片(喷子范围大),全是杀尸潮的爽感。人家的关卡设计是浓缩的精华,没有那么多"门锁着→找钥匙→门后面的人怎么死的"这种经不起推敲的烂俗套路。之前还看到好多评论说《WWZ VR》一般,有点爽但不够爽,结果玩完《亚利桑那阳光》我才明白——没有对比就没有伤害。跟这游戏一比,《WWZ VR》简直就是神作。 再说武器和物资。后半段物资严重短缺,武器本身就同质化严重,挑武器只能看机瞄好不好看、枪声好不好听、手感顺不顺。结果整个后半段都不给你换自动步枪的机会,我被迫用判定诡异的无托步枪打了大半程,直到最后一关才给一把正常的。 然后主角被挠一下就只剩76血,总共只能抗四五下,结果僵尸挠人还是左右开弓,左右手轮流挠,直接全自动连发,直接就秒了,主角跑的还慢。 总之,一个VR射击游戏,连"我想抓什么"这件最基本的事都做不好,伤害设计还这么离谱,关卡还这么又臭又长,它连当个合格的"打僵尸模拟器"都不配。 不推荐。
Моя первая игра в виаре и это. просто. axyенно. Поначалу конечно было очень неприятно видеть, как на тебя надвигаются гнилые рожи, я даже растерялся честно говоря в первый раз и просто выключил игру, но когда втягиваешься, то прям кайфуешь. Хотя кайф этот все еще с челенджем, по крайней мере для меня. В какой-то момент даже пришлось снизить сложность, когда после 6-7 перезапуска меня снова съели во время очередной орды. Очень много разного оружия, на любой вкус, стрелять приятно, клево сделана перезарядка. Игровой процесс увлекающий, не надоедает, грамотно чередуются моменты затишья с движухой. Хотя в каких-то моментах движухи имхо слишком много, и я даже не представляю, как ее проходить на более высоких сложностях. Если вдруг надоест стрелять (хотя я не представляю такого), всегда можно попробовать в деле какой-нибудь топор или мачете (в некоторых моментах меня это даже спасало), и рубить зомбячьи головы здесь тоже приятно. Периодически встречаются необязательные для посещения ответвления, где можно разжиться патронами, новым оружием или каким-то перекусом для восстановления здоровья. Зачем-то разбросаны разные маски и шляпы, которые можно на себя надевать, но так как ты себя со стороны все равно не видишь, то смысла в этом примерно ноль. Сюжетец обычный для зомби-приключения, пробираемся из точки А в точку Б, чтобы найти спасение, тут ничего особо сказать больше и нельзя. Зато можно сказать про пару ДЛЦ с новыми персонажами. В первом мы за вояку пробираемся на ГЭС, чтобы запустить генераторы, а во втором, совсем коротеньком, уже за другого вояку запускаем ракету из шахты. Оба ДЛЦ мне показались сложнее основной игры, особенно второе, Дэд Мэн, просто потому что там много мест, где зомбятина прет бесконечно, пока не добежишь до следующей контрольной точки, но при этом ничего принципиально нового они не предлагают, это тот же самый геймплей. Разве что новый боевой дробовик, которого по-моему не было в основной игре и который монументально хорош. По итогу - игра кайф, буду брать вторую часть. Ну и еще я сделал вывод, что больше никогда не буду пиzдеть на персонажей в зомби-муви, потому что сам бы я сдох в первые же часы, уронив обойму или запнувшись обо что-то в попытке убежать. 12 из 10.
Some of the negative reviews are not wrong the mechanics can be a little finicky at times especially for a game that depends on you reloading as fast as possible. That being said I don't think it's enough to give it a negative review. 85-90% of the time everything works fine the game looks good and imo it's worth the asking price but the other 10-15 % of the time it can be pretty frustrating.
oyun başlarda sıçıp batırıyor, diyorsunuz ki ''böyle oyun mu olur amk'' ama o andan sonra devam ederseniz ve ana karakterin yerine kendinizi koyarsanız oyun inanılmaz sarıyor. ana karakterin sesli söylediği tepkileri ben içimden söylüyorum, duygularımın tercümanı oluyor diyebilirim. 'spoiler' oyunun son bölümlerinde koca bir tesis ve askeri güçle ölen adamlara gerçekten ana karakter kadar kızdım. be orospu çocukları tonlarca ağırlıktaki otomatik kapılarınız var her türlü silah kilitli yaşam alanlarınız var ben tek başıma götüm sikiliyor kaç gündür hayatta kalabilmişim siz kalamadınız mı amk? ayrıca oyunun sonu da çok güzel, karakterin adım adım delirmesi de çok iyi işlenmiş. sadece üstüne dalga dalga düşman yağan kısımlar bayağı zor onun dışında süper. bir de zombiye yumrukla vurabilme gelmeli.
советую можно потушить сигарету об рот зомбака
This is what a good remake looks like, not the ♥♥♥♥♥♥♥ "Halo ce"
a pretty fun experience!
Not a remake. Barely qualifies as a remaster. Exact same game with the exact same clunky controls with new shaders and better textures.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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