
Built exclusively for VR, Arizona Sunshine® puts you and up to 3 fellow survivors in the midst of a zombie apocalypse. Survive solo or in co-op, handle weapons with real-life movements, and explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

*Includes the free Two-Handed, Old Mine & Undead Valley updates*
Virtual reality meets the zombie apocalypse! Arizona Sunshine® is a first-person shooter built exclusively for VR that immerses you and up to three fellow survivors in a post-apocalyptic southwestern America overrun by zombies.
When you hear a flash of a human voice on the radio, your hopes surge - there are survivors out in the blistering heat of the post-apocalyptic Grand Canyon state! Armed with little more than your motion-controlled weapons and the scarce ammo and consumables you find along the way, you need to navigate the hordes of zombies coming for your brain in your desperate search for survivors.
Built exclusively for VR, Arizona Sunshine® puts you in the midst of a zombie apocalypse. Survive solo or join forces with fellow survivors, handle weapons with real-life movements, and freely explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Co-op multiplayer: Join forces with a friend in co-op campaign mode or multiplayer Horde mode for up to four players. But beware, more warm brains mean more hungry undead.
Real-life weapon handling: Using VR motion controllers, handle 25+ weapons with real-life movements. Anticipate attacks, manage ammo and aim down the sights to blast your enemies to undead pieces.
Full-size campaign: Built in bite-sized VR chunks that together form a full narrative, the campaign allows you to jump in for a short session or stay for the complete ride.
Free exploration: Move around without restraints to explore a series of huge southwestern American environments, including treacherous canyons and deep, dark mines.
Immersive zombie survival: Scavenge the environment, loot undead enemies and manage your ammo and consumables in a battle for survival more immersive than ever before thanks to VR.
Unprecedented VR realism: When powered by an Intel® Core™ i7 processor or equivalent, Arizona Sunshine brings unprecedented realism to VR gaming with zombie mutilation, destructible environments, and an overall cinematic and immersive experience.
Only in VR: Arizona Sunshine® is a VR shooter exclusively built for VR. Step into the midst of a zombie apocalypse as if you were really there and take on the undead unlike ever before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.3Kreviews | 79% | — | $3.3M |
| $14.99 | 6.6Kratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game. looking forward to the remake update.
The game is ok but the hit boxes are not that great sometimes my character stops moving that could be the reason i'm streaming ti through the headset besides that the game is not that bad.
despite being a game from the beginning of when vr rlly got big, it is still very fun to play and holds up well. only buy on sale as the campaign is very short and the horde mode gets old.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy simple
6/10
已经是2026年了,我个人不建议诸位购买游玩《阳光》。 《阳光》的剧情很老套,贴图建模都很粗糙,游玩过程中镜头转动和移动都会让我头晕——这是我在其他VR游戏中很少遇到的。 如果不考虑硬件配置要求的话,无论是《zero caliber》还是《ALYX》,画面特效以及射击感都比《阳光》要好很多。 我不知道《阳光》重制版怎样,大概也差不多。
Its a zombie shooter and never needed to be more. I think this game is a great start to get into VR for the first time just because of how barebones it is. You really can't do much more than aim a gun at the zombie and press the button, so you are not asked to do more. The game features smooth and teleporting locomotion so if the VR movement still makes you dizzy selectinhg teleport helped me. Now if you are all in on VR already and played more complex titles I think there is not much left to find here. The controls are wonky and there are some bugs that can force you to restart the game. The "story" is nonexistent aside from a protagonist that makes you aim ther gun at yourself just so you can escape his nonstop quirky quipping lines. Very little in terms of gun variety and even less in terms of interactable objects to throw around or something. And some of the other reviews complain about length. This was not my experience but I am also not very good at all this yet. I reccomend this for those new to VR and for anyone else only on a fat sale.
the story is fun but can be challenging in some parts if your playing alone. when playing solo and your getting swarmed you need to hit head shots because body shots costs so much ammo. my first play through i think i didn't miss a single head shot because i play other VR Competitive Shooters. the dark areas i think are terrifying even with a flashlight so definitely bring a buddy so you don't wet your lady boy skirt.
[h1]A meeting(s) with Fred.[/h1] VR and zombies... It's a fair combination that trains me in coordinating movement and shooting through the zombie situations. Mostly it's a walk n' shooting gallery until there are moments you have to fend off a horde with what you got in your arsenal, with up to 4 weapons and grenades you carry at best. The pacing is mostly fair for a VR novice like me, which helps for trying some action elements of such a gaming format. The story isn't much to write about, even though with a protagonist coping through his own humor (giving zombies the name of Freddie ie) and on a search for rescue. If you don't mind a tech demo-level zombie shooting with a limited number of weapon types and maybe have a friend to co-op with, this game is worth trying out over a discount price.
Only at 50% off minimum. It's a decent game and a fun and short experience, but I can't think of a good reason to not just buy the second game that has many more (advertised) features that this game is lacking or would assuredly be refined and fixed. A few examples being: -Some settings reset in the menu every time you launch the game. -Quite a few sections are blocked off during combat with invisible barriers which feels cheap as hell. -The closest thing to melee combat is throwing objects which I have not tried but from what I have seen, it's far more difficult and there's little incentive to learn it. You can't melee enemies who are too close, despite there being items in the game like hammers which would make great melee weapons. -There's little to no animations for the firearms short of running out of ammo and a full gun which I had foolishly hoped for. -Despite having customization options, as far as I know, there was no way to view my characters which was slightly disappointing but is definitely a nitpick. -You can't shoot through any surfaces in this game, including many gaps between wood or materials of the wall. I don't know if that's common for VR games, but it was a negative to me. -Many of the guns have little to no differences apart from magazine sizes. -There is almost no recoil which means there's no reason to two hand any weapons in this game, which felt very weird but somewhat worked with the game-play I guess. In short, while there's some positives of this game, I can't find a silver lining for anyone to buy this game at full price or anything above $15. It's action packed, fun, and witty, but then so what? There are many more experiences like this that have some unique twist that this one did not. No unique story-line, no deep character, no surprises. Just an action/drama zombie game where you kill zombies. Maybe it would have been better with friends instead of solo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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