
Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Archtower is a nonstandard mix of Action RPG and Roguelite.
There is a great Tower in this world. It has always been there. A primitive community of people, organized in family clans, are trying to get into it. You are playing for one of those families. Who knows what the offspring of your clan will find there next: fame, treasures, or just a painful death.
Unique generated characters
4 basic classes, the rest will be unlocked over time
System of innate Traits and acquired Perks for your adventurers
Meta-progression: Clan improving, Clan's Domain rebuilding, Tower Upgrades
Loot system similar to classic ARPGs, but with its nuances
Power Crystals, that grant you active skills, improve your heroes with them
Complete Quests, meet new Factions, increase your reputation with them, get bonuses
Hardcore, the game isn't too difficult, but fast, you delay in combat - you fall
Permadeath and drop of belongings, but the game gives chances to avoid this
Traumas and Injuries system, if the hero loses often; Traumas can be healed, Injuries can't
Explore the Tower, meet new friends and foes, uncover the secrets of this place
Unlock New Content gradually: Classes, Weapons, Armour, and Power Crystals
Deepening systems like gear enhancing, gear reforging, lockpicking chests minigames
Meaningful achievements with in-game rewards
Play as you like, with a 1st-person or a 3rd-person camera, for the purposes you need
Choose your hero from the list of generated adventurers. Choose wisely, because, in addition to choosing a class, certain traits and stat spreading can significantly affect your playing experience. Increase its characteristics, level up, choose upgrades and perks. Pick the right equipment for your builds.
Raise the family clan level by getting Fame (complete quests, explore the Tower). For clan level-ups, get small clan bonuses, which will gradually add up to a good boost for all your characters. Send your old characters to the well-deserved retirement, thereby earning additional clan Fame.
Take back the lost clan lands and start building them up, taking various bonuses from buildings. For example, the Tavern allows you to have several characters at the same time.
Unlock and explore new floors, along with new classes and upgrades. Buy Tower upgrades from the enigmatic Attendant. Discover and explore secret places, find powerful gear for your characters, fight new enemies.
Do the quests, those that wait for your help can be found both in your home camp and in a strange mysterious Tower. Get Fame for your clan for this.
Unlock new skills for your characters and improve relationships with your allies by doing class and faction quests.
Retrieve incomprehensible power crystals that gain you new active skills. Use these skills to diversify your gaming experience and cover the weak spots of your characters.
Preserve your heroes, don't forget to heal in time, buy and use bandages when low on health. If your character dies, then it is permanent, and its loot and equipment will stay in the Tower.
With time, you'll learn how to minimize harm from the death of characters and the loss of gear. You'll unlock upgrades that allow you to pick up the dropped loot of your predecessors. And defeat doesn't always mean the death of the character, you'll have your chances to survive and escape, but this will lead to the chance of getting traumas, or even injuries. If you have a Hospital, there you can heal your traumas if they weren't left to a serious condition.
Try new classes and builds and you'll achieve great results!
If you have shader related fatal error on starting up, in most cases it means that you need to install 'DirectX 9.0c' manually.
Laptops usually have performance troubles with the game, especially gaming laptops with geforce, as it launches on integrated videocard by default, you'll need to change it in geforce program manually. (Planning to fix it later)
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice game. The combat is fast and satisfying, the levels are well made. The mood is nice. But most importantly, there are interesting classes to discover. And gear to collect.
I don't have a lot of time recorded on Archtower, but I played it a bunch when I didn't have internet for a while (thus it didn't count up) and haven't quite gotten to it again lately. Its a fun game and actively updated, the developer seems to understand what makes a game good and I'm excited to see how it turns out. I never realized it had so few reviews despite being a good game, so heck, I'm throwing one in there too! Despite being early access it goes on pretty hefty sales, and the price is already low as it is. There's an excellent demo to try the game. If you liked games like Barony or ETC, Archtower is pretty great. Highly recommended!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, Polish, French
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасная игра.Интересная идея.Автору успехов и работоспособности для выпуска игры из раннего доступа
this game has an amazing combat, leveling, and abillity systems made by a dev who keeps updating highly reccomend for fans of rpgs
Ощущение от игры тех времён когда геймплей и удовольствие игрока было на первом месте. Было очень забавно провозиться несколько часов даже в базовых локациях, пытаясь например убить всех врагов без оружия, чтобы враги просто попадали в костры и умирали от горения. Функций у игры просто КУЧА, очень много всего. Поэтому любите плавное вступление и глубокий мир, то рекомендую
Лень расписывать подробно, поэтому будут только основные минусы: 1) Принудительная вертикалка - всегда 60 фпс и желейное управление 2) Нюансы управления - периодически нужно перенажимать кнопки потому что ты перестаешь двигаться, застревания в стенах и т.д. 3) Пермосмерть - концепт то вроде неплохой неплохой... Но реализация сомнительная: в аналогах с пермосмертью весь твой мета прогресс привязан за частую к деньгам, за которые ты покупаешь перманентные улучшения которые необходимы тебе для ускорения прохождения начального этапа чтобы ты не заскучал проходить одно и то же. Тут же история другая - весь твой стартовый прогресс привязан к персонажу, после смерти у тебя остается доступ к твоему этажу, на котором ты умер и квестам, но персонажа взять нового можно на несколько уровней ниже от актуальной прогрессии + предметы в магазине будут тоже ниже на несколько уровней, а т.к. начальная метапрогрессия капитально замедленна (прокачка башни для всех персонажей покупаемая за деньги открывается за акты в сюжетке, а прокачка уровня клана которая дает тебе +0.000 каких то статов выдается только за адский гринд) тебе остается только гриндить одни и те же карты со стоящими на одних и тех же местах противниках пока ты не набьешь обратно актуальный уровень и предметы чтобы попытаться пройти дальше по сюжету. Полагаю что чем ближе к позднему этапу тем лучше дела с метапрогрессом, но на начальном этапе каждая твоя маленькая ошибка будет откатывать тебя на несколько часов гринда назад. На самом деле жаль что в в стиме нет смешанной оценки, потому за исключение этого сомнительного аспекта игра хороша в любых других нюансах (что темп игры, что гейплей, что разнообразие стилей боя и т.д и т.д.), однако именно такая реализация пермосмерти отбивает всякое желание продолжать играть
+
Просто хорошая игра, добавить бы ещё сюда генерацию уровней и было бы вообще топ
I really do enjoy this game, but I had to refund it. Just doesn't seem to run very well even though I well outpace the minimum requirements, and that makes everything a horrendous drag. Hopefully in time on full release the game is better optimized. If you can get through some stuttering (Or if it isn't as bad as mine) this game is great.
Absolutely worth a try if you are into roguelikes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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