
Build, crash, rebuild! Explore new planets in co-op multiplayer with your fully modular spaceship made from whatever bolts together long enough to fly. Mount giant thrusters, annoying cables, and everything in between. Complete wild missions, face the dangers of space and argue with your crew!
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About
Approximately Up is your best chance to experience spaceflight in whatever you and your crew (singleplayer or co-op multiplayer with up to 4 players) can bolt together! Build epic spaceships or barely flying trashcans — it’s entirely up to you. Control your creation from a first-person view right from the deck of your ship. Complete challenging objectives, hunt achievements, face the dangers of space, and collect new components to expand your current spacecraft — or build hundreds of new ones. One is never enough!
Everything begins with a single piece of frame and grows into a massive, complex ship built from thousands of components. Create automated systems, experiment with different input controllers, sensors, and meters — connect them to whatever you need, and let the magic (or chaos) happen! Once it looks ready (or not), hit launch and see what happens!

Experimental power sources that need to be delivered to a station on another planet — causing unexpected power outages mid-flight? Some strange energy crystal charging up like a ticking time bomb? Or maybe it’s just a massive, ridiculously heavy submarine this time? Can your spaceship handle that?

Is the planet covered in oceans? What’s hiding beneath that thick atmosphere? Can you see the surface through those massive clouds? Everything’s waiting for you to find out! Explore 15 unique planets, each with its own look, feel, and dynamic soundtrack that changes in real time as you explore and make new discoveries!

Who forgot to connect that cable? Who mounted the thruster backward? Who forgot the solar panels? Or the door-opening button? Is the radar working? How about the batteries? Enjoy the hilarious chaos in co-op multiplayer with up to 4 players — and find out once and for all... WHOSE FAULT WAS IT?!

You start on Earth and slowly explore a system of 15 planets, each with its own size, gravity, atmosphere, temperature, and challenges that make every world feel different. Most planets have one or more Planet Stations, which work as checkpoints and garages where you can build ships and start new missions. When you land on a station, it unlocks permanently and becomes a new place you can launch from. To reach these planets, you build your own modular spaceships and experiment with different parts - electric engines, fuel engines, mixed fuels, solar panels, heat-resistant frames, and more. By completing missions like delivering components between planets, you earn new ship parts that let you create better and more advanced designs. All flights are fully first-person from inside your craft, and because distances are huge, your ship design really matters - some trips will take only minutes, while others can turn into long journeys if your ship is weak. The whole game is about exploring planets, upgrading your ships, unlocking new stations, and trying to make it to your destination without crashing.
Note: Demo currently supports English only. Additional languages will be available in the full release.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its very fun I enjoyed the demo and cant wait to play the full game
10/10 absolute peak, lukas is the goat out of all developers. would recommend everyone to buy if you like fun and adventure with your friends
Good game, played a lot of the demo and now there's just even more creative potential in the full game
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Korean, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the demo for over 40 hours with my friends and am already having an amazing time in the full version with them, and I expect to play the full version for over 400 hours because of how much fun and how much content is in the game now. Highly recommend, as long as you are okay with spending a few hours wiring your ship. EDIT: I just realized that you don't even need to wire your own ship anymore, as the devs added a blueprint library to share and download other people's ships from, so you have 0 reasons not to buy and play this game.
Nice Game, played demo abt 100 hours and playing this is even better
Played This game demo and loved it Having bought the full game I can say its definitely one of my favorite games I own. Lots of fun with friends. 10/10 would recommend.
Me and my friend have over 200-300 hours combined on the demo...... i think we might like this game just maybe
The game i've been looking after for years. i have like 50 hours in the demo. absolute PEAK game.
I played the demo for almost 100 hours and I am so hyped that this game is finally out with so much new content!!! I usually don't like "engineering-type" games but this one is so fun and relaxing I just love it.
Great game! Found out about it during the demo, played a good number of hours on that, plenty more than it took to finish the missions because it was just fun to play and build. Definitely recommend for anyone that enjoys building and shenanigans. Do note that the flying is fair and honest, but definitely difficult.
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Active players
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