
Build, crash, rebuild! Explore new planets in co-op multiplayer with your fully modular spaceship made from whatever bolts together long enough to fly. Mount giant thrusters, annoying cables, and everything in between. Complete wild missions, face the dangers of space and argue with your crew!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Approximately Up is your best chance to experience spaceflight in whatever you and your crew (singleplayer or co-op multiplayer with up to 4 players) can bolt together! Build epic spaceships or barely flying trashcans — it’s entirely up to you. Control your creation from a first-person view right from the deck of your ship. Complete challenging objectives, hunt achievements, face the dangers of space, and collect new components to expand your current spacecraft — or build hundreds of new ones. One is never enough!
Everything begins with a single piece of frame and grows into a massive, complex ship built from thousands of components. Create automated systems, experiment with different input controllers, sensors, and meters — connect them to whatever you need, and let the magic (or chaos) happen! Once it looks ready (or not), hit launch and see what happens!

Experimental power sources that need to be delivered to a station on another planet — causing unexpected power outages mid-flight? Some strange energy crystal charging up like a ticking time bomb? Or maybe it’s just a massive, ridiculously heavy submarine this time? Can your spaceship handle that?

Is the planet covered in oceans? What’s hiding beneath that thick atmosphere? Can you see the surface through those massive clouds? Everything’s waiting for you to find out! Explore 15 unique planets, each with its own look, feel, and dynamic soundtrack that changes in real time as you explore and make new discoveries!

Who forgot to connect that cable? Who mounted the thruster backward? Who forgot the solar panels? Or the door-opening button? Is the radar working? How about the batteries? Enjoy the hilarious chaos in co-op multiplayer with up to 4 players — and find out once and for all... WHOSE FAULT WAS IT?!

You start on Earth and slowly explore a system of 15 planets, each with its own size, gravity, atmosphere, temperature, and challenges that make every world feel different. Most planets have one or more Planet Stations, which work as checkpoints and garages where you can build ships and start new missions. When you land on a station, it unlocks permanently and becomes a new place you can launch from. To reach these planets, you build your own modular spaceships and experiment with different parts - electric engines, fuel engines, mixed fuels, solar panels, heat-resistant frames, and more. By completing missions like delivering components between planets, you earn new ship parts that let you create better and more advanced designs. All flights are fully first-person from inside your craft, and because distances are huge, your ship design really matters - some trips will take only minutes, while others can turn into long journeys if your ship is weak. The whole game is about exploring planets, upgrading your ships, unlocking new stations, and trying to make it to your destination without crashing.
Note: Demo currently supports English only. Additional languages will be available in the full release.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ive been waiting for a game like this forever
Its fun enough. There is a BIT of artificial difficulty here with a lack of QOL in your design phase that distracts you from your grand designs, but you can work through it easy enough. Not much beyond tinkering, so if that's not your thing, I would wait. edit: Couple more hours in, its quite tedious. Designing my own auto hover from scratch involved a lot of trial and error and the building mode makes it take about 100x longer than my thought process. Meh.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Korean, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KSP meets From the Depths. Make jank spaceships, get sucked out because you didn't close the door. I don't really know how much 'game' there is beyond more and more challenging fetch quests but that's not really the point. It's an amazing toy. If you need dialogue and story and all that you'll be disappointed.
Juego perfecto si eres autista y te gustan las naves y el espacio, le tienes que dedicar mucho tiempo a hacer las naves para que funcionen como tú quieres pero merece la pena, sobretodo si lo juegas con amigos .
top jogos que ja joguei, reviveu minha paixão por construir muito foda
nice
I am addicted
Must have!
fun
I don't usually leave reviews but I love the presentation to this cool little space indie game that I thought more people should know about it. There's space travel, each planet has its own atmospheres and gravity, black holes and other space stuff, and the whole appeal here is problem solving. You build your own ship from modular components that you put together to create a fully-functioning spaceship. It can be as simple or as complicated as you want it to be. There are all sorts of mathematical and logic tools you can use if you'd like but are not required to. You can do the the good ol' press button / move switch to make thing work approach or build an entire system to automatically land your ship, or even level it out if it's a bit lop-sided. The world is your oyster!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.8K | 95% | $19.99 | |
| $6.2K | 394 | 66% | $0.49 | |
| $2.7K | 12 | 92% | $5.99 | |
| $2.2K | 20 | 45% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.7K | 84% | $7.99 | |
| $1.1M | 2.2K | 81% | $19.99 | |
| $1.1M | 3.1K | 94% | $19.99 | |
| $1.1M | 4.8K | 51% | $14.99 | |
| $1.1M | 2.9K | 82% | $19.99 | |
| $1.1M | 14.3K | 90% | $2.49 |