
Apocalypse Party is a 3D top-down action Roguelike game. In this game, you will embark on a new mission to traverse through the Middle Ages and gradually master abilities, and arm yourself to become the strongest survivor through numerous choices.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.57/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Он как- будто не доделана разрабами и брошена в том виде, в котором сейчас есть. Кажется, что много персонажей и она намекает на большую реиграбельность, но на самом деле это иллюзия, которая проходит спустя несколько десятков часов. Скорее я не буду её рекомендовать.
It's not bad! There's a lot of different choices when it comes to the roguelike aspects when you level up ranging from flat buffs to... And I quote... A gun sticking out of your but which can speed you up as it fires at enemies behind you. You can have summons, various types of weapons from a sniper rifle to excalibur, or at least if you can't pull excalibur out of the stone you can certainly pick the rock and sword up together and use it as a war hammer. There's a bunch of characters with different traits and specialties for example some characters will lock ranged weapons out of the game while you're playing as them. There's a Jester and what do Jesters do best? They juggle which means when you try to pick up a weapon he throws the first weapon in the air and upon catching it you get an instant reload while throwing the next weapon in the air. There's a lot of clumsiness and jank in this game which leaves something to be desired but I'm assuming this is an indie game. One of my main frustrations is the misleading telegraphing on enemy attacks. For example a red circle will appear, ok don't stay in the red circle. A red stretches across the floor? Ok when that hits full length don't be in it. What's that another red line, ok I guess I should... WHY IS HE RUNNING AT ME! That's not a straight line. Even the boss has this tiny line which is a cue for him throwing his axe across the map. Also while playing as the football guy my touchdown spots were appearing in places I couldn't physically reach. The biggest downfall is that the later chapters just let you travel to new areas of the same map. Not like a loading screen, the map is there but there's invisible walls in the way during the earlier chapters. I can see the effort has been put in to make the maps detailed but if I'm honest, I think there's room to add interesting mechanics and variety to the maps. I don't think this game needs a lot of detail and the devs have proven themselves capable of creating a diverse range of mechanics.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean, Russian, Japanese
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dumb fun
It is really a good peace of survivor - go play it as long as you need a good coop survivor
程序有问题,刷无尽模式到后面会慢慢掉显卡负载,最后掉到1%的负载,然后fps只有3左右,根本控制不了卡的不行,不是显卡问题,7900xtx显卡
很好玩
好多bug,无限地牢优化又差,还吞存档
游戏内容太少了,最开始和朋友一起玩的,现在都不玩了。很多词条都没啥用,纯整活儿的。
還不錯玩 適合跟朋友一起遊玩 難度不高
some chara's need reworks to be useful but overall fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 16.8K | 81% | $12.99 | |
| $16.6K | 191 | 92% | $4.99 | |
| $3.4K | 21 | 67% | $6.99 | |
| $964.9K | 2.7K | 83% | $14.99 | |
| $282.7K | 677 | 69% | $19.99 | |
| $115.2K | 594 | 77% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.5K | 81% | $19.99 | |
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 7.7K | 88% | $8.74 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 3.2K | 84% | $15.99 | |
| $1.2M | 7.5K | 88% | $9.99 |