
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I need more non-euclidean stuff in my life
I really wanted to like this game... but I didn't. I don't know, it just didn't click for me.
A fun, clever, beautiful game. It is relatively short but will have you spending a long time exploring, solving the puzzles, and navigating the Escher-esque environment. A must for fans of Portal or anyone who enjoys art and puzzle games.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you like puzzles? Portal is you favorite game you say? You have a potato computer? You like to get weird? Get this game. (On sale plz its not worth $20)
After so many years, I finally beat this game. A puzzle game that inspired many others, a bit frustrating at times, mostly for the controls once you get close to the end, but it's really amazing. I can totally see why it has its reputation.
Игра кажется недоделанной (судя по секретным фиолетовым кубам, за которыми не стоит абсолютно никакой награды), но сами головоломки не подкачали. Было вполне интересно решать пазлы и находить все картинки.
A meandering game full of contrived puzzles, moon logic, and rooms that can be accidentally solved without actually making sure the player has learned a mechanic. Popular during an early era of first-person puzzle games where we didn't know any better.
JUEGAZO, TARDE AÑOS EN PASARMELO PORQUE ME FALLA
"This would've done numbers in 2013" type ass game
If there's a puzzle game better than Portal, it's this one.
Players by region
Where this game's players are, estimated from review languages.
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