
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有趣的一款类魂。蟹bro前期的画风,在一众黑暗类魂里还是看的很舒服的。最后那个超远距离,2100血,还连放三四只的逼图也是让我体验了一把手枪的爽快。 蟹bro还是挺好玩的,背壳的设计和技能的联动做的很是不错啊!
You can tell a lot of care went into this game, especially regarding the dialogue and combat. There were times I got lost—unsure of the next main story objective or where to go—but I always felt the urge to keep playing, and ultimately, I really enjoyed finishing it. Don't make the mistake I did of barely exploring or avoiding combat; make sure to gather microplastics from enemies and collect the diamonds scattered around—upgrading your gear makes you significantly stronger. A great indie experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 28.4K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 46.4K | 94% | $9.99 |
Related
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having played a ton of this game via Xbox and excited that I own it on Steam for my deck... This game has SAUCE. Imagine playing a action-platformer like Ratchet & Clank back in the day but it is a souls-like with even elements of Sekiro. Now that might sound janky but imagine the devs actually not only pull it off but also add elements that make it uniquely it's own thing with interesting risk/reward mechanics and cool power-ups. Another Crab's Treasure is, itself, a treasure. It isn't for the faint of heart as it does have actual difficulty. To mitigate that difficulty, it introduces new mechanics and systems at a masterful clip so you aren't overwhelmed and ironically if you learn to master the mechanics as they get added, soon enough the game becomes a lot more accessible even as it gets more complex. They also add a lot of accessibility features to make it a friendlier experience. There is even an achievement associated with one accessibility feature that made for a good laugh but also would make the game a cinch if you are just here for the exploration. This game is solid and it's indie background should not make you think it is "good for indie". This is one of the best souls-likes I have played even surpassing The Surge for non-FromSoft titles (I am in no way comprehensive or exhaustive with this genre). It is absolutely worthy of your time! 4.5/5 (only a small dock for some technical hiccups like occasional camera frustration and some hitched framerates. Nothing catastrophic though.)
so good, pls buy
Really good and short, give it a try if u like soul-like games. ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☑ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Achievements }--- ☐ There aren't any. ☐ You complete them during the story. ☑ You'll have some left over after the story. ☐ You'll have to play quite a bit after the story. ☐ Insane grind after the game. ☐ The game is nothing but achievements. ☐ Multiplayer achievements. ---{ Total }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
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very good game
The greatest codsdamn souls-like you'll ever play, you best shuckin' believe it!
很可爱很有特色很有魂味喵
Very fun, very beautiful, with good story. This is one of only a couple games I've gotten all achievements for. There are secrets and collectables in every corner, so it's really enjoyable and rewarding to explore. There's a good amount of post game content so even after you beat the game there's more to do. Would recommend if you're looking for an exciting, stylized, and challenging game that will make you rage just a little.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.