
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的 也有打击感
This is my favorite non-fromsoft soulslike. The shells are a really unique mechanic to add to the genre, the story and world are super engaging, and the bosses and levels are challenging without being unnecessarily punishing. 10/10 game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is better than all 7 wonders of the world combined. the creation of another carbs treasure has had a bigger impact on the universe than the big bang. 10 out of 10 i would replay this game till the heat death of the universe. my poopy ass pc cant run it well but it was still amazing.
Без иронии это 100 из 10 , лучший сосалик. Геймплей , боссы , сюжет и локт все на высшем уровне. Просто не вериться что это 2 игра студии единственное саундтрек боссов не блещет разнообразием. Однако после песни из титров и опухших глаз , я не могу акцентировать внимания на таких минусах. Игра достойна звания ЛУЧШИЙ SOULS!!! (Лайс оф пи и берсерк казани саки саки)
Horrendous lag/stutter issues
9/10 很有创意的类魂,整体质量不错 +画风很可爱 +boss设计不错 +壳的设计很有意思 -后期充斥着大量跳跳乐箱庭跑图比较累
第一个比较恶心的地方就是守林人,应该是为了给人玩弹反的,但是弹反的条,在他跑来跑去的时候就直接掉没了,等于是冒险三四次弹反是无效的。第二个恶心的地方是蓄力,普通攻击后想接蓄力攻击基本是不太可能的,明明蓄力了,但是角色呆呆的站在那。第三个恶心的地方是后期的地图,越转越迷糊,还堆怪,有些地方就明显奔着恶心人去的,你要跳过去,怪就在平台边缘等着你,等你到那了,一下子把你打下去。
good
crab souls -- what else is there to say?
nah
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 28.4K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.7M | 4.1K | 47% | $69.99 | |
| $11.7M | 14.1K | 81% | $29.99 |