
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the neon-covered, 2D-meets-3D Cyberpunk world of ANNO: Mutationem. In this Action-Adventure game with RPG elements you become Ann: a highly-skilled combat-trained lone wolf on a personal mission in the giant Metropolis, full of sinister mega-corporations, mysterious fringe groups and creatures more bizarre than words can express.
This is a world full of surprises waiting for you to find out! While going thru the main story you can chat with a Cyborg corgi, take on a part-time bartender job, hunt down vicious criminals reveal the true face of a trending V-streamer! By exploring diverse locations such as neon Noctis Town, an off-shore cargo ship and huge underground structures, players are free to go as they please and act as they want.
Unique 2D-to-3D gameplay, seamless switching between 2D Action n' Platforming and 3D Exploration to interact with the world and its inhabitants. Let's dive into pixel gaming from another perspective!
Ann will slash, shoot, combo, grenade-throw & ground-pound her way through hordes of enemies and huge bosses. From great swords to double blades, from pistols to rocket launchers and uppercuts, time to become the one-girl army you always knew you had in you.
A grand story, befitting a rich and dark cyberpunk décor, featuring our main hero Ann Flores and her trusty hyper hacker side-kick Ayane on a personal mission to find out where her missing brother has gone to. Little do the two know just what they will unravel…
Collect, buy or craft items & upgrade Ann's stats, skills and gear. Use chips to modify any kind of weapon you find. Equip Ann and make her combat-ready for all enemies (both humanoid and not…) that are about to head her way.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.8Kreviews | 81% | — | $3.2M |
| $12.49−50% | 4.9Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Скучно
A beautiful and colorful cyberpunk world of a fantastic mix of pixel and 3D artwork with a badass woman protagonist. Story kept me intrigued the entire time, combat is done well with a good amount of difficulty, and a nice switch between sidescrolling and free movement. Plenty of boss fights!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain, German*languages with full audio support
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Недооценённая игра. Сильно затмевает минусы сюжетом и боёвкой.
I don't think is a bad game, but is clearly misdirected. It sells itself as a more open game than it really is, it's trying to sell itself as a indie-anime inspired Cyberpunk RPG but the systems are really restrictive, the world can only be interacted with very limited options, there's only one decision to make right before the end of the game and the world is populated with pretty dull characters that only serve to give sidequest and be shopkeepers. So, the exploration is mostly about pressing the 'analice' button and take anything that shines in orange, what about the combat? Pretty underwhelming as well, it really doesn't end up as the fast anime-power-fantasy of quick reflexes and hundred hit combos that the cutscenes really want you to believe. I don't expect Devil May Cry from an indie studio, but I hoped that it could at least be close behind something like Icey but no, AM really falls behind with cluncky inventory management, pretty dull combos and so forth. The story is typical season anime, meaning pretty weak. I don't think that there's a single character that ends what could be called an arc, everyone starts and ends up the same, even the protagonist, there are characters that appear briefly two time and you are expected to be invested already in them. In short, don't expect anything fullfilling, in which I have to say that this game was listed in the yuri sales for some reason. Maybe I'm too out of touch but I think that is what is called yuri-bait(?) The great saving grace of this game is hands down the artistic design, it is not easy to look this good using both 2D and 3D, but there's really times where you can tell that the devs where trying their hardest to compensate for the lack of fidelity and lowpoly can look bad from time to time. Tl;drOverall, it's servicable, I just don't think it advertises itself correctly and what is served I don't think is good enough to be happy about not getting what you expected.
TOKYOPILL - E t h e r e a l ───────────⚪️──────────────────────────── ◄◄⠀▐▐ ⠀►►⠀₁:₃₂ / ₃:₃₂ 🔊 ────○ https://youtu.be/3XFXPIMdj2Y?si=JB0fiwWmuu3vnNNF
好评,强烈推荐。首先大赞一下游戏的美术,十分惊艳独特,再加上3D 场景搭配 2D 像素角色的创新组合,打破了传统横版游戏的视觉边界,会有一种全新的游玩感受。其次战斗非常爽,有光剑、双剑、大剑等多种武器各有特色,搭配枪械、手雷和破盾处决机制,打击感很在线。而且游戏中还隐藏着很多有趣的小游戏,就比如pingpang,一玩就有些停不下来了哈哈哈哈。
better than a lot of modern AAA games imo
graficos bons, jogabilidade meia travada e os saves são muito distantes e o loading demora muito. mas o jogo tem seu charme os talentos são bem qualquer coisa mas as armas são bem dinamicas que nem devil may cry e é bem caprichado da pra ver que quiseram fazer um bom jogo mas a historia é meio raza e os personagens são meio desinteressantes mas vale a pena jogar . dou nota 7 de 10
A beautifully concise game with gorgeous art, lovable and interesting characters, and fun combat.
[h3]Très frustrant ![/h3] Ce jeu possède un potentiel énorme. J'ai adoré le mélange 2D pixel art et 3D, l'OST, l'univers... Non vraiment j'ai kiffé, à tel point que j'ai pris mon temps pour profiter de tout ça. La DA est vraiment aux petits oignons. J'ai aussi capté des clins d'oeil à différentes œuvres comme [spoiler]Alita, Grand Theft Auto, une affiche rappelant Ghost in the Shell et même des références à VA-11 Hall-A (Que je vais réellement faire ce jeu du coup !)[/spoiler]... Je me suis vraiment bien immergé dans ce monde. Le système de combat ne révolutionne rien, c'est du metroidvania sans grande difficulté mais c'est fluide et sans prise de tête. Personnellement, je valide. Alors pourquoi la frustration? Le lore et la narration. J'ai compris l'ensemble de la trame et le lore global de l'univers, mais c'était très difficile de tout comprendre et d'assimiler tout les détails (Et encore certains éléments sont encore flous). Les raisons sont simple : Déjà, la traduction française est assez mauvaise. Il faudrait tout revoir. J'ai joué au jeu en anglais, pendant un temps, et l'écart de clarté est conséquent. C'est "correct" dans l'ensemble mais la formulation et la syntaxe rend la tâche difficile. Du coup, ça rend la compréhension globale très compliquée, surtout lors de la lecture de différents documents par exemple. Enfin, l'écriture... J'ai l'impression que tout a été précipité à un moment donné dans la progression. Il manque cruellement de développement sur certains points. Des personnages ne se montrent pas assez, alors qu'ils pourraient offrir énormément d'informations. J'ai aussi remarqué qu'un personnage important (dont on découvre une histoire intéressante mais totalement annexe et cachée.) n'a plus donné signe de vie à partir d'un point précis de l'histoire. Curieux... J'ai peut être raté quelque chose ? Je crois, sauf erreur de ma part, que les développeurs ont essayés de faire une "narration muette" à la Dark Soul. On sent qu'ils ont voulu faire en sorte de récompenser le joueurs curieux en mettant par exemple beaucoup d'éléments de lecture mais c'est très mal géré et c'est super dommage ! Honnêtement si l'écriture et la traduction sont revues alors on aurait une petite pépite car l'ensemble de l'oeuvre est jolie aux prunelles. Et bordel, je souhaite tellement que du bien de ce jeu ! PS : Ann best waifu !
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