
In Anno 2205™, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Endless possibilities. I've owned the game since it first came out and have yet to find it boring.
“Anno 2205” is a fantastic entry in the city-building genre, offering a unique and engaging experience that spans both Earth and the moon. The game’s visuals are stunning, with detailed environments and beautifully designed buildings that make your cities come to life. One of the standout features is the multi-region gameplay. Managing different biomes, from the temperate zones on Earth to the harsh Arctic and the lunar surface, adds a refreshing layer of complexity and strategy. Each region has its own unique challenges and resources, making the gameplay varied and interesting. The resource management and city planning aspects are well-executed, providing a satisfying balance between challenge and reward. The game does an excellent job of making you feel like a high-powered CEO, overseeing a vast and interconnected empire. The space station DLC is a great addition, offering new mechanics and further depth to the game. The stock market feature is also intriguing, adding an extra layer of strategy as you navigate the corporate landscape of the future. Overall, “Anno 2205” is a must-play for fans of city-building and strategy games. Its ambitious scope, beautiful graphics, and engaging gameplay make it a standout title in the genre. Highly recommended!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.6K | 90% | $9.17 | |
| $1.3M | 2K | 80% | $29.99 | |
| $1.3M | 1.2K | 71% | $39.99 | |
| $1.3M | 4.3K | 90% | $11.99 | |
| $1.3M | 4.8K | 92% | $9.99 | |
| $1.3M | 3K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 11.6K | 59% | $4.99 | |
| — | 0 | — | — | |
| $47.5M | 91.7K | 97% | $19.99 | |
| $765.7K | 736 | 76% | $24.99 | |
| $242.8K | 753 | 84% | $9.99 | |
| $55K | 83 | 93% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Polish, Russian**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Store page says Russian language is supported, but the game does not actually have Russian in-game
Anno 2205 is a bit different from the traditional Anno formula, but I genuinely enjoy it. It is more streamlined and perhaps a little less complex in some areas, but the huge cities, modern futuristic setting, multiple regions, Arctic development, and eventually building on the Moon make it really fun to play. I own all the DLCs, and with all the additional content there is plenty to do. I especially like the feeling of starting with a relatively small operation and eventually managing massive production networks across completely different environments. Visually, the game still looks great, and watching a huge futuristic city operate after spending hours building and optimizing it is extremely satisfying. It might not be the most traditional Anno game, but as a futuristic city builder it is excellent. I have had a lot of fun with it and would definitely recommend giving it a chance.
Best strategy for the year 2205
Mandatory Ubisoft launcher, mandatory account creation, and the launcher is bugged to hell to boot, in a "you can't start the game" way. Do not buy
pretty enjoyable for those days you just want to build something and don't want to beat your head against the monitor trying to figure out traffic issues or plan out production lines
Ubisoft - дискриминируют по национальному и языковому признаку, сакэ т куй, отменил покупку
I think this could be a great game as i lked the setting better than 1800 but unfortunately this game has been abandoned by ubisoft. The council voting is gone and now npcs keep spamming you to vote which does not work anymore and is really anoying.
I would give this game a thumbs sideways if I could. I picked it up on sale after enjoying both Anno 2070 and Anno 1800, and it generally follows the Anno theme of city building that I very much enjoy. As with the others, you build buildings, level up your residences, and as they level up start to construct increasingly complicated supply chains. Unlike the other two games however, there is no setting up of merchant ship routes between islands. Any resource produced in any sector counts towards the sector total, and any resource extractor can be built on any suitable resource deposit. This takes away several layers of strategy, you don't have to worry about which islands have which fertility, nor do you have to worry about the physical path of your trade routes and keeping your merchant ships safe. There is naval combat, but it generally takes place on a separate map, and doesn't really have any impact on your economy. You have the chance to spread out across multiple maps in one game, like Anno 1800, which I like, and going to space is cool, but in general this game just doesn't seem to be as well thought out as others in the series. My advice would be to skip this and buy Anno 1800 instead. If you already have that one, please join me in lobbying Ubisoft to release a graphics-updated version of Anno 2070, much like was done recently for Mass Effect and Fallout 4. Both of those games are miles better than this one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.