
Discover the wild planet Ankora and explore freely around this mysterious world full of promise and danger. Craft different tools, build structures and terraform yourself a new home in this cute-as-heck survival game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0/day in the week after.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 177reviews | 75% | — | $38.9K |
| $19.99 | 34ratings | 58% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
играла в анкору ещё на мобильной версии, потом пк версию нашла очень красивая и милая! но имхо слишком легкой и однообразной становится после половины игры.
Je suis déçu j'ai joué à ce jeu il y a très longtemps sur téléphone, je l'adorais vraiment incroyable. Mais la les touche ?? c'est désagréable pour jouer, je viens tous juste de remarquer qu'on peut utiliser la manette qui est beaucoup mieux mais aucune indication. Il aurait du laisser en version téléphone qui était très bien, malheureusement il a été retirer pour être en version pc, ça gâche le potentiel du jeu.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
| $1.99−90% |
| 27ratings |
| 82% |
| — |
| not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Parece medio hecho el juego.
7.5/10
Picked this up on sale for when I felt like a chill, casual style game. An exploration/crafting adventure game with very minor survival elements and a rather nice cute and bright art style. You play as Mûn, a junior member of the galactic patrol who crashes her spaceship onto the planet of Ankora. Upon exiting your wrecked craft, you explore the planet and befriend the local population. The overall map is split into small cells which you need to explore and use tools to sculpt the landscape to help you navigate (hammer to build stairs and bridges, a shovel to raise/lower land tiles, pickaxes to mine stones, saw to chop down trees, etc.). Quests will usually indicate where you need to go on the map which helps and the map has several portals which you can use to fast travel around the map. It's not very complicated but terraforming was quite chill at times. This is where the highlights end really. The writing is really childish; not childish but witty like in something like a Lego game or DC's Cosmic Chaos but instead was bland and cringy. The story was meh, I found it hard to take Mûn seriously as she's came off as too much of a child to me personally. The quests were primarily fetch quests, sending you off to build something, bring back something or go to another cell and do something. Survival elements require you to eat, drink and keep warm but these were never really a big deal and very easy to deal with. Keybinding is not available. The combat is also really rudimentary; you just walk up to an enemy and click them until they die or you die. There's no dodging or special abilities and enemies were just different coloured bars of health to me. The most depth to combat system was attacking them when they are not turned to you and running away and, if there's room, circling around and attacking them in the back again (enemy AI isn't really smart). Not that you really need to do that, the game is really easy. The achievement list is pretty simple with no missables. Mostly story and exploration based with some very minimal grind type ones. Most of the best moments were from more sandbox elements; could have been better with some deeper mechanics. 5.5/10
Después de haber llegado a la mitad de la historia, me he aburrido. No por el juego en sí, si no porque considero que faltan ciertas herramientas que harían que la jugabilidad fuese mejor. - Quests poco explicativas y ambiguas (nivel que en el menú de misiones te indica que visites a X personaje para nueva misión, y cuando vas, te dice el NPC que no hay misiones por el momento... viaje en vano). - Mini mapa (sería un gran añadido tener un minimapa donde poder marcar la casilla a la que quieres avanzar y la ruta a seguir (siempre y cuando sean localidades ya vistas con anterioridad, o descubiertas, llámalo X). - Pocos puntos de viaje directo (obligando a viajar de un lado a otro por largas travesías). Pese a ello, es un buen juego, lo recomendaría. Aunque a mí personalmente me ha cogido en una época en la que no tengo la paciencia suficiente para jugarlo sin ciertos retoques como los ya indicados antes.
[h1] [b] [u] Ankora: Lost Days [/u] [/b] [/h1] Temps de jeu : ~10h (100%) [b] [u] Introduction [/u] [/b] Sorti en 2022, [b] Ankora: Lost Days [/b] est un jeu indépendant qui propose une expérience entre exploration et survie légère avec une direction artistique très colorée et apaisante. On y incarne Mûn, une jeune ranger de la Patouille Interstellaire qui s’écrase avec son vaisseau sur la planète Ankora. Livrée à elle-même, elle doit apprendre à survivre dans cet environnement sauvage en fabricant des outils, en récoltant des ressources et en aidant les habitants de cette planète : les Anks. [b] [u] Points positifs/négatifs [/u] [/b] [u] Points positifs : [/u] • Univers coloré et apaisant, très agréable à parcourir • Progression fluide, chaque nouvel outil débloque de nouvelles zones et quêtes • Un jeu accessible, sans prise de tête • Bande-son douce et immersive [u] Points négatifs : [/u] • Histoire ennuyeuse • Mécaniques de survie trop simplistes • Répétitivité dans certaines tâches (récolte, construction...) • Combat anecdotique et fade • Quelques allers-retours qui cassent le rythme [b] [u] Mon ressenti [/u] [/b] J’ai apprécié [b] Ankora: Lost Days [/b] malgré tout ses défauts. Ce n’est pas un jeu qui cherche à révolutionner le genre, mais il m’a offert un voyage relaxant, le temps d'une semaine. En revanche, les mécaniques de survie restent assez légères : on récolte, on fabrique, mais sans la profondeur d’un véritable jeu de craft/survie. C’est plus une aventure contemplative qu’un réel challenge. L’histoire et anecdotique, les combats se font en appuyant sur un seul bouton, de très nombreux allers-retours, une survie fade et beaucoup de craft inutile. Néanmoins, j’ai adoré l’univers ressemblant énormément à [b] Deiland [/b] et aussi son côté reposant. Si vous cherchez un jeu calme et court essayez-le sinon passez votre chemin vous trouverez celui-ci très ennuyant. [b] [u] Conclusion [/u] [/b] [b] Ankora: Lost Days [/b] est un jeu indépendant attachant, qui mise avant tout sur son univers et surtout sur son accessibilité. Si vous cherchez un titre relaxant, sans stress et agréable aux yeux, vous y trouverez votre compte. En revanche, les joueurs en quête d’action et de complexité dans les mécaniques de survie resteront sur leur faim à coup sûr. Je recommande ! [b] N'HÉSITEZ PAS À VENIR ME SUIVRE SUR MA PAGE DE [url=https://steamcommunity.com/groups/ExdiamsTavern/curation] CURATION [/url] [/b]
Un juego de aventura que te lo puedes tomar con tranquilidad. Con peleas sencillas, creando estructuras para poder desbloquear el mapa y misiones sencillas.
Muy entretenido y relajante
No se puede jugar de lo bug que va.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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