
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 24.6Kreviews | 96% | — | $13.3M |
| $24.99 | 7.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1069 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Истинная метроидвания
上头,美术好萌耶,喜欢这个风格
非常好的作品!作者技术力非常强,直接放弃引擎从Windows API开始手动搭建自己的作品,内存占用和性能都做到极致,同时审美也一流;但是缺点也是明显的,解谜部分过于反直觉,表现得过于刻意,并且有强行堆砌工作量的嫌疑。整体游玩体验就是前中期很畅快,但是到后期略显干涩,容易被打断心流。比如一次解密失败需要从很远的存档点折返回来,大部分时间在进行无意义的跑图。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Ukrainian, Korean
| $24.99 |
| 218ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's deep while being simple. That's what make it valuable.
非常有趣的解谜跳跳乐小游戏,是我喜欢的像素风,很可爱,整体不算太难,但是过程很有趣,本来看内存以为体量特别小,没想到花了十多个小时才通关,还查了很多攻略,佩服作者的脑洞
I had a very good time, even though i was heavily spoiled on pretty much everything. Even if you've seen full playthroughs of this game, it's still fun to play it yourself. I would reccomend trying to distance yourself from content about it for at least a month, so you forget a lot of the solutions, and then playing the game.
Absolutely incredible from start to finish. The fact this was made by one guy blows my mind. I need more games like this in my life
squinting at a map simulator / (i have a) tiny brain simulator
It takes a lot to touch my hard heart, but this is by far my favourite game of all time.
面白かった。 トロコンまでやったが、卵の収集は最終どうしようもなくなってSteam内のレビューにあったネタバレで数個集めた。 パズルメインのメトロイドヴァニアということで、マップ探索を広げる楽しさ、(クリアまでであれば)謎解きのちょうどいい塩梅の難易度、独特なドット絵のビジュアルが良かった。 説明がほとんどないので、あれこれ手探りでやる必要があり、新たなアイテムを入手することで以前行けなかった謎を解決する、みたいなことをするために前来たマップをしらみつぶしに探すのが結構大変だった 自分はこういうのがまあまあ好きなので楽しめたが、微妙に思う人はいるかもしれない。 トロコン以降はARGで当時盛り上がったそうだが、今遊ぶ場合は追体験はできないし、まともに遊んでたら絶対にできないので無視していいと思う。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $80.7K | 318 | 90% | $12.49 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 |