
Anima Flux is a co-op metroidvania with two genetically enhanced soldiers, special agents of a theocratic dictatorial regime. Fight your way through swarms of mutants through a desolate, dystopian space city and save humanity's last stronghold, if, of course, anyone is still alive...
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Anima Flux is a co-op metroidvania with two genetically enhanced soldiers, special agents of a theocratic dictatorial regime. Fight your way through swarms of mutants through a desolate, dystopian space city and save humanity's last stronghold, if, of course, anyone is still alive...
The only human city located on the space ark is subjected to an organized mutant invasion. For the sake of survival, a theocratic totalitarian regime sends its best troops to rescue the city and eliminate the threat.
Take control of two elite soldiers, combine their unique abilities and skills. Finesse your way around through the most ferocious foes. Act bravely and fearlessly. After all, you can trick death, by transferring your anima with the latest implant technology. Don’t get consumed by fear of death, because the truth is grimmer.

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Reviews
Unfortunately I would not recommend this game even though it pains me, it's a pretty good indie game that's fun to play in co-op. I won't burry the lead: the map and bad UX kill this game and make it super hard to recommend, its buggy and very useless making a metroidvania like this with back tracking a pain instead of fun. It is not an easy game and maybe could be balanced better but overall good game with a terrible, recommendation killing UX. There is, apparently, no way to even map opening of the in game map to a button in the controller settings. The PS5 controller is recognized but there is just no option to do it. Or any of the other menu's (upgrades, quest log, etc). You can "fix" this using steam inputs and mapping the `m` key to your controller's select button, but steam doesn't remember the setting on each launch and it is an extra step every time I reboot my computer. And outside of the annoying bug, the map itself is just useless which makes a game like this with a lot of back tracking pretty impossible to play unless you go out of your way to make your own map. You can't place markers, what they choose to show on the map vs not seems pretty random, and good luck remembering where an important quest item was or a good place to grind for coins. I guess you could argue it was a design choice, but it is the 2020s, if I want to put markers I can take picture of the map on my phone and do it tediously like I could have hand drawn one in 1990. Because I didn't want to deal with the map and trying to find where a place to grind some coins was, I never finished the game and just abandoned it on the final boss. I just couldn't justify the effort of wondering around for no reason to grind out the coins to keep buying health packs. The game itself is challenging but I think fair. I would not call it an easy game by any means. Could be better balanced, the grind for coins could be a little less stingy, the teleport could be tuned better. But overall I would say its a good game except of the terrible map. The gameplay is pretty unique and you don't get a lot of couch co-op metroidvainas of this type. It really does pain me to no rec but....that map making me not finish the game really was the deciding factor.
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Languages: English, Russian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, French, Japanese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy bueno
рисовка огонь, есть поддержка контроллеров и кооп режим, что очень радует, играть в разы комфортнее и веселее из минусов кусачая цена
Even Moonscars is better.
Un metroidvania dallo stile artistico superbo, un'ambientazione interessante, personaggi ben equilibrati. Non ho avuto la possibilità di giocarlo in coop ma credo possa diventare ancora più godibile. Assolutamente consigliato agli amanti del genere!
+1 有中文 有成就
ценник рил кусается. дороговастенько как для индюшатины. + привинтили коопчик, это радует + графоний ТОП + есть одиночка - диалоги слабенькие - боевка не так уж чтобы эффектно\эпично (ожидал большего) граничит на уровне положительный\негативный. но, как быть? жаль, что нет нейтральной оценки, ведь это именно тот самый случай, когда пригодилось бы!!!!
big bug
Anima Flux is a co-op metroidvania set on a crumbling space ark, where two genetically enhanced soldiers alternate between ranged and melee combat. A mutant outbreak in a dystopian city sets the pair hunting an escaped specimen. Movement abilities determine the game's quality, since combat only becomes comfortable once a dash unlocks partway through the adventure. Before that point encounters rely on jumping and positioning, and enemy body-blocking leaves little room to escape damage. The first boss fight is the campaign's biggest stumble, arriving before the dash and demanding the evasion the game has not yet provided. Roughly ten deaths at that encounter mark the run's lowest stretch, and the encounter poses a genuine early-exit risk. Data logs reward exploration with the ark's hidden history and the darker truths behind the regime's resurrection technology. These discoveries give the dystopian premise real weight as the two soldiers question their orders. Instant character switching lets the archer and swordsman cover each other, while the cutscenes give the grim setting a strong visual style. Later bosses play far better once the dash exists, and traversal improves as double jumps and dashes open up the map. A late gauntlet fight is the weakest stretch, since the melee companion takes damage from endless spawns despite his usual immunity during boss battles. The most serious technical fault is a controller-disconnect bug that can leave the game entirely unresponsive. Overall, combat improves steadily once the dash arrives, and the enjoyable closing hours outweigh the rough opening. The lore, the cutscene style and the best of the later boss fights make this a metroidvania worth persevering with.
《Anima Flux》是一款横版类银河恶魔城游,相较于传统的单人类银河恶魔城游戏,本作主打双主角进行配合操作,玩家操作一名角色进行使用,而系统则会使用另一名角色进行配合,两位角色拥有各自不同的战斗模组以及能力,需要根据各种情况适当切换角色来展开游玩。当然本作还支持本地联机,当作一款有趣的联机类银河恶魔城游戏也是很不错的选择。 游戏采用了手绘动漫风格,游戏的各种动画表现以及对于环境氛围的烘托相当到位,两位基因战士一位可以进行远程一位则是近战,两者需要相互配合,游戏设计了各种特定的机关,只有相应的角色能力才能打开。 游戏玩法上手比较简单,基本就是一路打怪加上一些解密的设计,敌人比较单一,游戏有boss战设计,不过整体难度也并不高,很轻松就能攻略。 总的来说,是一款中规中矩的一部类银河恶魔城作品,主打联机配合解谜操作,与小伙伴一起游玩体验更佳。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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