
Angry Squirrel - is the simplest platformer with surviving elements where you have to do the levels playing as a squirrel.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy 🔲 Normal 🔲 Hard ☑️ Dark Souls ~ GRAPHICS ~ 🔲 MS Paint 🔲 Bad 🔲 Meh 🔲 Graphics dont matter in this game 🔲 Good 🔲 Beautiful ☑️ Masterpiece ~ MUSIC ~ 🔲 Bad 🔲 Not special 🔲 Good ☑️ Beautiful ~ STORY ~ 🔲 This game has no story 🔲 Like playing Temple Runners for the story 🔲 It's there for the people who want it 🔲 Well written ☑️ Epic story ~ PRICE ~ 🔲 Free ☑️ Underpriced 🔲 Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ ☑️ You can run it on a microwave 🔲 Average (But with tons of mods, would require a high end) 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 3 hours) 🔲 Short (3 - 15 hours) 🔲 Average (15-50 hours) 🔲 Long (50-90 hours) ☑️ Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing ☑️ Ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience 🔲 Only for achievements 🔲 If you wait a few months/years 🔲 Definitely ☑️ Infinitely replayable ~ WORTH BUYING ~ 🔲 No 🔲 Wait for sale ☑️ Yes Best Game i Ever Played.
Game doesn't let you progress past level 13 and just glitches which is a shame and should be fixed. Aside from that the game is fun but I cannot give a positive review for a game that is broken.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game made me nuts
lovely
THE BEST THING SENSE ***** AND FIX LEVEL 13
Amazing, Just amazing 10/10 Disco Elysium be damned
I was a squirrel jumping to get nutz Gameplay https://www.youtube.com/channel/UClzq1t7QfZwvXLXMuO4u46Q?view_as=subscriber
Angry Squirrel is a small, minimalist platformer from LTZinc that offers a straightforward, almost toy-like experience centered on collecting acorns and navigating simple hazards. Its premise is immediately familiar: each level contains five nuts scattered across a compact, single-screen stage, and once you gather them all, the squirrel’s house opens and you can move on. You’re given three lives per attempt, but the game’s structure is forgiving—failure simply resets the level, and with no time limits or complex mechanics, the experience remains relaxed and undemanding. Angry Squirrel is built for very short sessions, leaning into simplicity as both its defining trait and its biggest limitation. Visually, the game embraces a very basic aesthetic. The environments are plain, the sprites uncomplicated, and the hazards—broken glass, thumbtacks, and other small objects—are immediately readable. The lack of scrolling levels gives the game a stripped-down feel reminiscent of early, home-grown platformers. The simplicity extends to the controls, which offer only movement and jumping, with no additional abilities or advanced maneuvers. This design makes the game highly accessible, especially for younger players or complete newcomers to the platforming genre who may appreciate its uncomplicated structure. The gameplay loop is light and repetitive, focusing on jumping from platform to platform and avoiding a few static dangers. The levels do grow somewhat more complex as you progress, but the overall difficulty remains low. For some, this creates a soothing, almost meditative rhythm: pick up nuts, avoid the few hazards, and progress through a series of quick levels. For others, especially players accustomed to modern platformers with layered challenges or mechanical depth, the experience may feel thin. The absence of audio—something frequently mentioned by player reviews—adds to this starkness and makes the game’s world feel emptier than intended. Despite its simplicity, Angry Squirrel shows signs of ambition that the limited execution doesn’t fully deliver on. Sixteen levels are listed, but some players have noted that the final stages cannot be accessed due to bugs, restricting the game’s already modest content. The small variety of hazards means that gameplay rarely evolves, and levels begin to feel interchangeable after a short time. Still, its lightweight nature and very low system requirements make it an approachable option for practically any computer, and the tiny price makes it a low-risk purchase. Where Angry Squirrel succeeds is in its suitability for very casual play. For young children learning the basics of platforming, or adults looking for a brief five-minute diversion with no stress, it quietly fulfills its purpose. Its straightforward mechanics and lack of punishment for mistakes offer a relaxed environment rather than a traditional challenge. However, for players seeking memorable level design, refined controls, or a variety of mechanics, the game offers too little to stand alongside more polished indie platformers. Ultimately, Angry Squirrel is a simple, gentle platformer that works best when approached with modest expectations. It doesn’t attempt to be expansive or technically impressive; instead, it offers a tiny, uncomplicated slice of platforming where the stakes are low and the barriers to entry are almost nonexistent. For the right audience—beginners, children, or players seeking a very lightweight experience—it functions well enough. For anyone looking for depth, creativity, or lasting engagement, it remains a short, somewhat incomplete curiosity. Rating: 6/10
epic
I squiod good
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Players by region
Where this game's players are, estimated from review languages.
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