
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
UI was way better 10 years ago, I say this because I watched some tutorials/gameplay to be able to understand absolutely anything in game. Everything looks cluttered, the UI, the maps, the objectives. Too many weapons, thingamagingins and tools that feel like filler. For the life of me, if it was not because the overwhelming amount of on-screen useless info in the ugly UI, I would have not been able to tell apart enemies from allies. Both factions have really similar armor, and both can paint the armor the same colors! What an incredible idea! Don't get me started on the space combat, everything feels tiny, far and like a weird space physics simulator. Keybindings are just a joke, the scroll wheel moves through the list of weapons in the inventory at random. PD: played 3h hoped for something else based on the steam store page videos, which btw some look like 2009 angels fall first not the clutterfest that it is now. Realized I should've waited for some gameplay or something before buying and cannot get a refund and forget about it. I really wanted this game to be what it looked like, but I guess my hopes and dreams did fall first.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 12.4K | 85% | $14.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 8.8K | 94% | $13.99 | |
| $2.7M | 6.7K | 93% | $14.99 | |
| $2.7M | 2.8K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $9.8M | 9.3K | 68% | $24.99 | |
| $116.3K | 245 | 78% | $19.99 | |
| $43.5K | 150 | 73% | $9.99 | |
| $4.6K | 8 | 88% | $14.99 | |
| $3.2K | 18 | 56% | $5.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 675 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun, but low server population.
If you played PVP FPS games in early 2000s then the format will be familiar. AFF has ground battles and space battles and when I click "instant play" the battles are at least 75% human a month after release. I really enjoy the game but it has a longer learning curve then the older games in part because there's more choices in gear that you can customize more as you gain XP from playing. Had the game since 2019 and more then doubled the number of hours I've played just this week alone. Finding out I personally suck at the space battles but enjoy the ground battles a ton. For new players play tutorial a couple times, play solo match to build knowledge then find your niche, make new presets and jump in PVP battles to Go Go Go!
You can tell a lot of hard work and dedication went into this game. It's fun, the weapons and vehicles are a blast to use, and the maps are well designed and look amazing. The space battles are huge and the spacecraft combat makes you feel like an RTS unit. Boarding an enemy ship and overloading it's reactor and then escaping in an interceptor and flying away just before it detonates is as sick as it gets. This is an underrated gem, and it deserves as much popularity as it can get. I hope the developers continue to add things and refine the game, because they've done a great job so far.
After six hours I am still sort of confused of what exactly I have to do at a given moment, however the gunplay and vehicle controls are fun and the command system is also pretty neat. For it's price, it's worth trying if you're looking into a game of its type.
"Hey you, you're finally awake" 10/10 reference earning my everlasting support for this game. Also, the description for this game tells me this is a passion project from people who care. Big fan. Saw a video on YouTube pointing me to this game, checked it out, only played one game but had a blast.
Why can I write a review for this game? I never had it, why is the option to do so here? Looks cool though, adding it to the wishlist.
типы навайбкодили ♥♥♥♥♥ 👍
It has a super complicated tutorial that tells you basically nothing, and its litterally the same as battlefront 2, and now i cant get it refunded because i left it afk.
No ultrawide support BOO
Active players
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Players by region
Where this game's players are, estimated from review languages.
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