
Ancient Abyss is a 2D Zelda-like action game where you will explore mysterious and hidden events in a randomly generated maze. As you progress, you’ll gain more power and collect items to help you reach further into the maze.
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
力推一波,刚玩的时候被三箭boss一直虐,直到我用核弹和炸弹把这boss秒了以后,才发现玩弓箭是真的强,所以建议小白直接升级弓箭的技能,升满伤害贼高,弓箭技能升级在营地的左边,8小时通关还不错,希望开发者早点更新新的章节。对于怎么打boss,道具一股脑的炸就对了,技能方面记得那个100金钱加5%攻击的技能。
i think its a fun game as far as i have played of course didnt come that far in the game cuzz its very hard for me who is new to hack n slash games but i think its cool. i think u should try it out.
大概4个小时不到第一次通关,整个关卡比想象的短了太多。目前第一轮通关感受就是部分随机天赋太强,属于那种有就能通关,不能就嗝屁。另外弓箭的强度比其他武器强太多了,或者说是好用太多。道具里面个别用途比较大,其他的目前没发现太大作用。尤其是那些各种雷,用来和食物组合料理的价值比战斗价值大。冰冻食物这个设定就很奇怪,能带着走,但是实际战斗中很难有机会用出来。 说完问题,说说优点,打击感还是OK的,虽然这种像素风格不是我喜欢的那种,但是属于可接受,整体还是有很强烈的自我美术风格。 rougelike的天赋选择除了极为bug的部分,还是有一些可玩性的。 总的来说作为国产游戏,好评肯定还是得给。如果不差钱,又特别喜欢这种类型的玩家可以入手。如果不是的话,建议观望等打折吧。
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第三关营地买第一把武器卡在水井里拿不到怎么办
不推荐,流程太短,拿个体力恢复变成血量恢复的东西,随便拿把大剑就能站桩拼刀过,就算不拿血量恢复的东西,依旧可以大剑拼刀过.... 重玩价值丝毫没有,攻击方式千篇一律的小怪,以及傻傻的boss,很难提起兴趣重玩下去。 而且大剑弹反强到离谱好吧?对比鞋子和锤子,再或者是双刀,和强度没有可比性啊,导致强到除了大剑根本不想用别的武器...
关卡少,难度高,武器和道具都不完善太少了,道具只能选择几个,更新太慢了,指的是跟新地图道具武器之类的大跟新,卖的还不便宜。只能说有潜力,看以后的更新吧
打擊感跟流暢度都沒有預期的好
Unfinished and abandoned. Do not buy.
史,除了美术几乎没有可取之处,翻滚和攻击手感巨怪无比,远程怪人均自瞄大师,我玩过最糟糕的一款肉鸽 最最最恶心的就是和草地融为一体的史莱姆
铁柱出产,必为精品!
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Players by region
Where this game's players are, estimated from review languages.
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