
While looking for the existence of the Great Beyond, Professor Patrick Moore, aided by a fake medium, will build a device to see the other side, embark on a search for a millenary artifact, and investigate the most haunted manor of 1907 England.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 456reviews | 96% | — | $121.6K |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely one of the better adventure games. Exciting and well-designed puzzles. The only downside is that it’s a bit dialogue-heavy; voice acting and translation would be fantastic.
Excellent point'n click à l'ancienne, cumulant une narration travaillée, un scénario intriguant et des situations variées. Attention, le jeu ne dispose pas de VF, seuls l'espagnol et l'anglais sont disponibles. Concernant l'anglais, ça reste toutefois très accessible à quiconque possède un niveau moyen en lecture de la langue de Shakespeare. Le seul défaut de ce jeu finalement, réside dans sa faible difficulté globale, qui fait qu'on ne reste jamais bien longtemps bloqué et qu'en conséquence, le jeu se termine assez vite (une dizaine d'heures environ). Mais il vaut largement le coup pour son prix.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总体不如前作有意思, 灵异现象相比b级片话题有点太老套了
A delightful Victorian romp with gorgeous pixel graphics and gramophone music. Some moon logic and pixel hunting, I recommend a walkthrough to smoothen the experience unless you're into that.
Nice game, not very long (about 5 hours) but it was clearly made by classic horror enthusiasts. I would have appreciated some voice acting.
Great point and click game. Beautiful pixel art and animations. Set in 1907 in England, the plot follows an investigation into the disappearance of a collegue, as well as investigating paranormal phenomena. You visit a range of locations and the puzzles are about right in terms of difficulty. The game is quite dialogue heavy, but I enjoyed the dialogue and the characters (my only gripe was there were a couple of anachronistic Americanisms in the English). The music is a selection of real music from the time period. I can't wait to see the next game from Postmodern Adventures, he has been making the best point & click adventures in recent years, always with spooky/paranormal stories.
TLDR: A deeply atmospheric, classic-feeling point & click adventure experience with solid puzzles and a good story with a likeable cast of characters. An interesting evolution from the creator's previous title "Nightmare Frames". This one feels more refined and confident, more consistent in tone and more of a piece with the best of the 90s classics. That said, if you ask me it was also a slightly less interesting or original premise. Character portraits are gone, but sprite animations improved. The controls have been further simplified to a single action button which I'm not sure I like, but worked well enough. I enjoyed the writing. It's a well crafted gaslit London pastiche, smartly embracing the strengths and weaknesses of the point and click adventure formula. I liked the main character and many of the people he runs into. One could nitpick the odd scene as feeling a little out of place (I'm mostly thinking of the meeting with the fiance's family), but overall I think it hit all the marks. There's a few plotlines that get dropped a bit too abruptly as the story moves on. Puzzles were never frustrating and rarely entered (though maybe a small handful of times got close to) moon logic territory. With only a little bit of tenacity I always found my way without any outside tips and never really felt frustrated. The graphics are beautiful retro pixel art with plenty of animation to them. The score is made of (I assume public domain) music from the era which adds to the atmosphere, but to me was a bit of a downgrade from the beautiful (I assume bespoke) synth wave soundtrack from "Nightmare Frames".
me encanta este tipo de juegos y la banda sonora un 10
Wow, what an adventure! This game was WELL worth the price for a GREAT point and click game with pitch perfect haunting-story vibes. Again, the progression of the story was incredibly well done and all of the characters were great. This was very well researched. At first I worried having historical figures in it would make it all obnoxious but that was far-far-far from the experience I had. This studio is such a gem!
I love this game so much and we REALLY need Chinese
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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