
Retrowave Action Roguelike featuring tough agents battling crime to the electrifying music of artists like Droid Bishop, Timecop1983, and more! Choose your agent and dive into hardcore action against enemies and bosses, utilizing a vast arsenal and special abilities that will define your playstyle
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 332reviews | 79% | — | $121.6K |
| $10.49−30% | 17ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game pisses me off to no end. I appreciate the fact that there's only 5 levels like a good ol' arcade game. However, there aren't any lives and the enemies are OP. One melee from a starting level enemy drops your health by half and stuns you for 2 seconds while other easy to kill grunts finish you off. Health packs only heal you by like 1/5 your health. Two maps in to the first level and you have a huge amount of grunts and a huge health boss that has 3 different weapons. I love the music and I've tried to get achievements, but I'm regretting buying this because the people that made it have no concept of "possible". The game is useless unless you have a co-op person to play with that might could revive you without you having to restart everything. I despise games that force you to be social.
Very similar game play to Nuclear Throne, just with a Robocop/Blade Runner/80s aesthetic. So if you played and enjoyed that game, you should check out this one as well. Thus far I'm a little hesitant to endorse this game for a couple of reasons: The pace is overall slower, with your character's speed in particular being about 10-15% slower than I think it should be for a game like this. And I say that for the default "rookie" character... I can only imagine how low the Robocop character is! - The mechanics often seem to be working at cross-purposes,. Enemies drop ammo, cash, and health when killed, and those drops disappear unless you pick them up in time, which incentivizes moving close to enemies and risky play (as in Nuclear Throne), yet at the same time, your character is extremely fragile and attacks are far more deadly that in Nuclear Throne, and many early-game enemies have punishing stun attacks that will stun you in 1 hit, kill you in 2, with only a microsecond of un-stunned time between the two. This means that your best strategy is often to lurk around corners and lure enemies towards you, so that you can isolate, kill, and loot them. This is not necessarily a fun play style, and contributes to a slower pace. - The maps are often cramped, and combined with the high damage and aggressive enemies, you can easily find yourself backed into a corner with nowhere to go. - Weapon stats are displayed solo, with no comparison to your current weapon. This breaks the gameflow, since you have to sit there are cycle between weapons, dropping a weapon, checking its stats, picking it up, then dropping the other weapon and checking its stats and often doing some mental math while you're at it ("Is 32 damage at 600 rate of fire better than 52 damage and 480 rate of fire?" etc) - The early game melee enemies have a stun that basically kills you, since one hit stuns you for a significant length of time, and if you get hit a second time by the melee enemy, or if any other enemy attacks while you're stunned, you die. I don't think this was a good design choice for an enemy you fight in the first couple of rooms. - The tutorial is extremely basic, to the extent that it was essentially a waste of my time (I know what the WASD keys are for, thank you very much). I've played this game for a bit, and while I liked Nuclear Throne to death, I'm not sure that I want to play Nuclear Throne 80s Edition more than I have already.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $14.99 |
| 6ratings |
| 66% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $11.24−25% | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great, lots of upgrades, weapons, enemies, characters and play-styles, it's difficult, quite difficult, but that's very fitting for the type of game it is. Some people say it's too difficult and you can only enjoy it if you're a mega dark souls fan or some dumb stuff, but I'm not that good at shooters and games, very much a casual player, and even I can finish the game, be sure to check the settings so you don't start at level 1 each time you die, otherwise I can only leave you with this piece of advice: git gud :)
An Awesome Retro Twin Stick Shooter Bullet Hell that I cant get enough of & It has a Badass Soundtrack 10/10!!
This game is an absolute gem. It's art and music perfectly capture the retro vibe. The gameplay is smooth, has great flow, responsive controls and is quite difficult. I haven't wanted to biff my controller straight through the screen so hard in a long time. This game kicks you when you're down. After you die you have to restart from level 1-1. Unless you enable "Easy Mode" which merely engages check points--during that run only. There is no save feature so every time you start the game, you're back at the beginning. That's OG, man. The only way to take this one to the next retro level would be if you had to blow in a cartridge before the game would start properly. Solid 10/10.
Ребята, если вы читаете в других рецензиях, что игра похожа на что-то, кроме Ядерного Трона, то авторы тех рецензий просто в Трон не играли. Ибо данный продукт если и не полностью скопирован, то источник вдохновения видно сразу. Различия есть, безусловно, и я сейчас быстренько о них расскажу. Трон больше про билды, а мега сити форс исключительно про ганплей. Который проигрывает NT внезапно. Импакт от пушек фиговенький, звучат они тоже так себе. При этом присутствует наш любимый лудо-нарративный диссонанс: рядовые мобы на первой локации выдерживают выстрел из РПГ в лицо (ну што это такое). Многие комментаторы не вкурили механику ближнего боя, но по мне она как раз интересная: мили атака всегда с вами на правой кнопке мыши и тоже умеет отбивать прожектайлы. Есть та же прокачка за грязные зелёные бумажки (по аналогии мутаций в троне за радиацию), но тут вы сами решаете, тратить бабло на абилки или купить стволы/патроны. Билды отсутствуют, потому что не сказать, что улучшения как-то прям кардинально меняют геймплей и вообще ощущаются. Например, вы можете купить возможность получать больше патронов какого-то определённого типа, но это никак не упрощает вам жизнь, а как будто прикручено просто потому что. Или дробовик стреляет с меньшим разлётом. Или плазма отскакивает дополнительный раз от стены/моба. Или вы сильнее стукаете в ближнем. Но это, повторюсь, почти не меняет геймплей, поэтому трудно назвать подобные улучшения прям билдом. В основе всё равно остаётся ганплей: вот тебе разные пушки, стреляй. Есть 8 персов (открываются постепенно), у каждого свои активки и пассивки, но выделяется Робот, имба, потому что умеет хилять сам себя. Тут с режиссёрским рандомом беда: даже с одним хп аптечка может не выпасть никогда, а с фулл хп сразу три дропнется. Прошёл игру в классическом режиме, на казуальном даже не запускал. Итог: игра всё равно прикольная, челлендж на месте, можно погонять. Если вы не играли в Nuclear Throne, то вперёд, он батя и находится на недосягаемой высоте, но мега сити форс всё равно может доставить. 80е, VHS, пузатые телики, узнаваемые герои старых фантастических боевиков, вот это всё. Короче, лайк, хотя по данному тексту может и не очень понятно за что.
实在是太硬核了这个射击游戏也!!!!!!!!!!
Games should be fun. This game is punishing you in every way possible. Clunky UI, very low mistake window. I just don't want to play it. There is cool 80s theme but gameplay wise is total ♥♥♥♥♥♥♥♥.
It took me a long time finishing the first part but after that it became easier. I like these kinds of twinstick shooters. No nonsense, no messaging, Just point and shoot and upgrade your weapons :)
Very good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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