
A photographer enters the Great Pyramids to photograph Pharaoh Rudamon’s remains, but is soon overwhelmed by a sinister curse, as the ancient tomb awakens dark forces that claw at his sanity.
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About
Description
How were the pyramids really built? What was the connection between the ancient Egyptians and alien beings? Is the legend of Amenti real? To find the answers, you must enter the newly discovered tomb of Rudamon, a terrifying site buried 50 meters underground. No one has dared to explore its endless, dark corridors—until now. According to legend, entering this tomb disturbs the pharaoh’s spirit and his royal family, with disastrous consequences.
In Amenti, you play as a historian and photographer, willing to risk it all to uncover the truth about Amenti and the ancient Egyptians' supposed connection with extraterrestrials.
Gameplay
Amenti is a horror game that takes you deep into the dark secrets of ancient Egypt. You’ll explore your surroundings like a true historian, investigating mysterious artifacts and discovering hidden truths. The game features a photography mechanic, where you capture images of various subjects. At first, you might only notice frightening details in your photos, but as you progress, the horror will reveal itself in real time.
Realistic graphics and high-quality 3D sound fully immerse you in the eerie atmosphere of a 5,000-year-old mysterious structure.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se giochi ad Amenti ti viene il mal di denti. Dal cantautore Zeb89: Ciao, sono Amenti Le mie mummie son fetenti Ci si sente molto spenti, con i peli della fava tra i denti Credevi di fuggire, e fare introiti molto ingenti Ma adesso rimani qui con me, nel mondo dei dementi perchè sono Amenti Giocando a sto gioco, ti sei fatto delle palle prorompenti e adesso ti spaventi... ... perchè sei sul balcone a morire di stenti, pensavi di andartene senza inconvenienti Invece no perchè io sono Amenti sei qui con me tra i dementi Questa storia non finisce tutti felici e contenti, nononono perchè io sono Amenti Le mummie son fetenti Tappati il naso, non le senti Ma con alcuni accorgimenti, per questo posto non farei complimenti Non siam mica indecenti, e con i bar adiacenti poi t'accontenti I prezzi convenienti, conviventi indipendenti ma facciamo a pezzi tutti i miscredenti E adesso sei con Amenti e rimani nel mondo dei dementi...
c'était courte mais la peur était là
Media

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Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game provides enough jump scares to make it worth the price. The game seemed short though as if I was surprised that the game was ending when it did.
They got me. They ****ing got me with a jump scare that legit made my heart skip a beat! Even though I knew there were jump scares coming. Even though I'd encountered one much earlier, knew that sort of thing would be used sparingly, and remained wary. Even though I'd gotten past the most claustrophobic bits in the early going that have you crawling through tiny granite pyramid shafts, the kind that Graham Hancock spouts off endlessly about and at least three separate exploration teams have tried to map inside the real life Great Pyramid using custom-built miniature rover bots. Cheers to the small team that made this not only for getting me so good, but for waiting until a moment of maximum confusion when I'd lost my bearings, was jarred by a sudden change in my surroundings, and perturbed by the constantly-shifting maze of the pyramid. While I've always been interested in ancient Egypt, its culture, religions and architecture, I'm not an Ancient Aliens guy. I understand the hieroglyphs at Abydos are palimpsests, not cars, helicopters and flying saucers rendered in cartouches. I don't know how you make a decade's worth of TV with crackpots whose life work is getting stoned, watching Stargate and inventing nonsensical stories about Ra being an ancient Michael Jackson who enjoyed flying pyramids and surrounding himself with children in eyeliner and baubles. But Amenti makes a cosmic premise work, and while it is not the most novel idea, it's not retreading Hancockian delusions either. This is much more elemental and personal, leaving the wider world mostly hinted at rather than explained in any sort of detail. I can't tell you what the entire game experience is like because I had to stop after that brutal scare. I suspect I've got another two hour of gameplay left, depending on whether or not I notice particular stone shafts open up behind me or walk around every room to see every nook and cranny from different angles. A lot of things seem to be hidden in plain sight that way. Either way, Amenti is well worth the few bucks I paid for it on sale, and the non-sale price is worth it too, considering we all spend at least three or four times as much for a single movie ticket and a drink for 98 minutes of mass-produced dreck. I'm happy to support indie developers, and these guys deserve support so they keep making games like this.
Amenti is a very cleverly thought out game, however, I encountered a bug in the final chapter and find myself in a room I can't get out of or move forward. This is not a new game, so it's very disappointing that the developers have not tried to fix it. Such a shame after progressing that far! For this reason alone I DO NOT recommend it
cheap jumpscare trash walking sim. unfinished af. no shadows, barely any interactoin with environment.
It had a lot more potential than it ended up using. The game mainly tries to build its horror through jumpscares, but for me that didn’t really work. I found it pretty unscary throughout and there was barely any real horror atmosphere. The jumpscares often felt out of place rather than effective. The Egyptian setting and the design of the interiors were definitely a highlight though and I really liked that part of the game. Unfortunately the twist halfway through made things even worse for me and ended up making the game even harder to take seriously. Unfortunately it's pretty average and had its basic scare every 5 minutes and the story and the structure make no sense. I could maybe recommend it to newcomers to horror since it might feel scarier to them, or for playing with friends and just laughing at it. For me personally it was more unintentionally funny than actually scary.
Well worth the purchase for a small indie game!
amazing
Jeu plutôt court mais une expérience superbe, les graphismes sont ok, et les sons rendent le jeux vraiment immersif, foncez.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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