
Amber trail is a pixel art 2D side scrolling real time strategy mixed with hack'n slash action. Manage resources and defend your settlement from incoming enemies.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
I really want to like this game, I do, but it just lacks any replayability or entertainment after the first few hours. This is because there is no end goal to the game and it is essentially more of a hack and slash game then a tower defence game because the hero you play as must defend the kingdom. This is okay as it is in early access, but the fact that there is so much stun locking from enemies with no immunity that lasts long enough to dodge the next attack is not fun at all, because you can make one mistake that should be insignificant, such as failing to dodge one time be the reason why you died and the reason why you lost the game. My next point being the frustrating learning curve due to a lack of ui, you can literally not know a simple mechanic in the game for hours just because the game never told you and you had to guess and figure it out on your own. As I mentioned, there is no end goal to the game, this makes dying over and over again feel pointless as theres nothing to achieve other than getting some of the achievements the game has, but even then I found its extremely monotonous after you defend numerous waves only to gain nothing but the fact that you survived. I seriously think if the dev worked on it a bit more and added some form of a goal in mind for the player to complete that it could be fun, and I mean I probably will still play it, but for right now, this is just not it man and for anyone looking for a game similar to kingdom, look elsewhere because the gameplay is not even close to being the same.
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Hours played at review time, across 24 reviews with recorded playtime.
fun and Challenging, still figuring things out
Despite a few flaws this was a very good game to play. It was challenging without being unfair, the gameplay mechanics were solid and the artwork is great. My gripes; 1. there is a start to the story but no end, 'play until you die' games feel empty, 2. no pause without quitting, 3. fully exhausted nodes should be replenishable (iron node in particular).
没有中文的
Great game considering it's pretty much in alpha and only has one guy working on it so far.
Sehr cooles Spiel, erinnert an die Kingdom Reihe in Low Budget. Macht aber für das Geld viel Spaß. Hoffe auf einen zweiten Teil.
It's a fun little Tower Defense. However there isn't a lot of progression so after a certain point the only reason the play is to unlock the last couple achievements.
After a while the game becomes repetitive. This situation is quite annoying.
Good Game!
This game could have been good. At least is cheap, but it isn't complete. There is no ending and some of the material is no even usable for anything. Once you get the sword all the way upgraded, good defenses build, and can get to both ends of the map, there is nothing to do but repeatedly defend the town. It is very similar to Kingdom from 2015, except this one was abandoned before programming any way to win (stop the monster attacks) and there is nothing important on the sides of the map and there are not nearly enough resources to build the town except you can farm unlimited food and trade for the other resources very slowly. Was really hoping the game would go somewhere. At least it is really difficult early on. Not too bad of a price (got for $1.24 on sale), but it isn't worth the time I spent playing when I can play something else instead. My time is pretty high since I left it on for a day paused while I was away from the PC.
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $15.8K | 48 | 96% | $10.00 | |
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