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Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1,王车异位的逻辑没那么难做。。。实在不行找段开源代码模仿下块补上吧。。 2,围棋的AI又不一定要个什么GO,简单点的也行,先整上个也比没有强。。。 3.创造工具需要完善,目前不足太多了。比如我要设置个菱形棋盘搞个六贯器但根本无法实现,看了下导出的棋盘代码似乎已经写死了是方格棋盘,没有更改的空间。。。 4.棋子的逻辑不全。比如我要DIY个涂色棋,设置一个棋子有赋予一个值,然后走棋的时候棋子和值选择性的分成俩个一个留在原地一个走出去,然后在走出路径上的所有格子分别留下一个值为1的棋子,这样来占棋盘涂颜色。但是现在没有这么多逻辑无法做到这样。 5.随机,现在创造棋的时候无法调用随机内容,没有随机很多棋都玩不了。 6.AI,完全可以给开个接口给段范例,让玩家自制的棋配上AI。就那一堆象棋变种,真的拿象棋的ai改改就能用。如果能开个接口也更好方便玩家创造。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $138 | 5 | 80% | $0.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.5K | 52 | 44% | $4.99 | |
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| $9.5K | 168 | 54% | $1.99 | |
| $9.5K | 126 | 77% | $4.99 | |
| $9.5K | 84 | 55% | $4.99 | |
| $9.5K | 84 | 45% | $4.99 |