
The player connects to a girl in distress in space thousands of years later? How will they resolve the crisis and discover the truth? Through the mechanism of real-time synchronization, the game breaks through the dimensional wall and creates an immersive dialogue across time and space.
Modeled estimate, not a reported figure. How we estimate →
About
【Game Developer】TDGame Studio

Game Producer: wuli
Game Designer: VK
Game Programmer: YangBan, Yuze, MZ
Game Artist: PicPicky, Anjiujiu, Sirick, 470
Game Musician: Azure_Lag, Ganjuwei
Game Operator: Steve, Qutaibai, Luosu, Kaidaku
【Game Publisher】Another Indie

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 425 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有代入感,很感人
这个游戏只有小小的600MB,但是她一定算得上是个优秀的作品。整体进程不算长,但是故事的内核非常庞大。不知为何,一个老男孩儿居然第一次在游戏里落泪……在故事的篇尾,我似乎已经知道最终的结局,但是我真的做不到接受,我迫切地想询问她“是不是还有办法?”,我希望得到肯定的答复,但是回应我的只有她开心的分享。我再每一次选择中,都尽可能想让她最后开心一点,遇到危险鼓励他别害怕,所以我的回应都是积极的、鼓励的,直到最后我才明白,原来我才是被她安慰和鼓励的,我才是爱哭鬼……看着她的氧气逐渐耗尽,我只缺无能为力,只能哭着听她说完最后的故事……某一刻,我也一样我是486,我可以通过回归去拯救她……可惜我不是,她也回不来了…… 游戏后劲很大,很感人……
我刚玩完一周目,特别想哭,我在网上看了一下,好像就2好一点的结局,说真的,对于心里可能比较脆弱的,不太敢玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 427 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的游戏,虽然结局很刀但是很感人,让我想起了以前课本上教过的带上她的眼睛,对星空的探索欲随着年龄的增长在逐渐减退,游戏点燃了我对星空的渴望。希望续作里r博士能帮Aliya摆脱doll的命运和男主时隔千年见面,有个美好的结局
很不错的一款游戏,玩过那么多款游戏【或许是我接触情感类游戏少的原因吧,毕竟很少刷到情感类游戏的视频推荐】第一次玩到与现实时间同步的,情感类游戏我一般是关闭第三方音乐只听取游戏背景音乐。这样代入感也是很好,一周目结尾我也是强忍着不哭的呢:》可惜冲击太大没忍住哈哈哈,Aliya给我的感觉【个人观点】她是一位青春美丽、勇气并存的女孩子,或许也是很多人心目中的那道皎白的月光吧。目前五个结局和日常已经全部过了呢,也是很期待第二部!!!彼方的她。。。对话中出现的图片也全部拿去做壁纸或者屏保了!!虽然我们相隔1000年,但你的样貌再次复刻出我心目中的那个她了呢。。。。
与1000年后的少女意外取得联系,游戏时间于现实同步这个设定让我眼前一亮并且加强了代入感,随着游戏的进行引发了我们对个体的思考,我个人觉得主要有一样的记忆还是可以算一个人,但几个结局的女主于我们经历的记忆并不互通,可能死去的她就是真的死去了吧,游戏不仅价格亲民并且内容非常优秀,不玩真的可惜了
神作
从前看夜空是看星星,现在是有Aliya在1000光年看我的眼睛
反正就是好
我你作為相隔1000光年的陌生人,相遇了,你曾說過‘當我們都仰望星空的時候,你有可能在注視着我的眼睛’現今每當我仰望星空之時我看的不再是一望無際的星河,而是只存在於1000光年的你,願有一天我們能相見,不論是哪種形式
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $127.4K | 411 | 28% | $13.99 | |
| $89.8K | 276 | 81% | $14.99 | |
| $62K | 528 | 93% | $7.99 | |
| $8.6K | 109 | 89% | $6.99 | |
| $123 | 1 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $376.6K | 1.4K | 77% | $9.99 | |
| $376.6K | 705 | 75% | $14.99 | |
| $376.6K | 1.1K | 79% | $9.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $376.4K | 777 | 92% | $13.99 | |
| $376.3K | 686 | 84% | $14.99 |