
The player connects to a girl in distress in space thousands of years later? How will they resolve the crisis and discover the truth? Through the mechanism of real-time synchronization, the game breaks through the dimensional wall and creates an immersive dialogue across time and space.
Modeled estimate, not a reported figure. How we estimate →
About
【Game Developer】TDGame Studio

Game Producer: wuli
Game Designer: VK
Game Programmer: YangBan, Yuze, MZ
Game Artist: PicPicky, Anjiujiu, Sirick, 470
Game Musician: Azure_Lag, Ganjuwei
Game Operator: Steve, Qutaibai, Luosu, Kaidaku
【Game Publisher】Another Indie

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 425 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
电脑里有一款不回消息女主就死在我面前的游戏...
我永远喜欢Aliya
The concept behind the real time waiting and reaction is very cool
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $376.6K | 1.4K | 77% | $9.99 | |
| $376.6K | 705 | 75% | $14.99 | |
| $376.6K | 1.1K | 79% | $9.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $376.4K | 777 | 92% | $13.99 | |
| $376.3K | 686 | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $127.4K | 335 | 26% | $13.99 | |
| $89.8K | 276 | 81% | $14.99 | |
| $62K | 528 | 93% | $7.99 | |
| $8.6K | 109 | 89% | $6.99 | |
| $123 | 1 | 100% | $4.99 |
Hours played at review time, across 427 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
沉浸感极强 Aliya就像一个真人一样在太空跟我聊天
一方对话框,寥寥数语,构建起了一整个时代,一支有血有肉的小队 啊,先写到这,Aliya来消息啦[笑]
good
好玩
希望在时间的循环中,我们将永远不会离开彼此...
入脑了入脑了,妈妈我恋爱了
哭死 第二部我一定要买5555
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.