
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Aliens universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Every room could be your last. Coordinate with your fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. With deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience.

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Expanding from three to four players, AFE2 introduces deeper team-based mechanics that reward coordination and strategic class composition. New and improved classes each bring distinct playstyles and tactical abilities to the fight, making every squad combination feel different.
The iconic xenomorphs are more ferocious than ever before. AFE2's massive variety of new xenomorphs will force players to stay mobile, maintain situational awareness, and use every tool at their disposal. From stun batons for up close melee action in those most desperate moments, to pyro and electric ammo to whittle down the unrelenting xenomorph front before they overrun you and your squad, the battle can shift from calculated tension to desperate last stand in seconds.
Beyond expanded weapon and gear customization, AFE2 introduces the Specialist – a fully customizable class that lets players mix and match major and minor abilities from every available class. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.
AFE2 launches with multiple dedicated Horde maps that push squads to their limits. Battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as you survive deeper into the onslaught. This is where teamwork and skill are tested at their absolute peak.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 62% | — | $6.1M |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1662 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
算是1代素材复用的"新作"了,毕竟小工作室技术力有限。发售第一天的定价的员工可能没有看1代的首发价,发现之后马上下调价格并退差价,态度上是好评的。 然后游戏方面,基本和1代一样,缺点是打击感弱,人物动作僵硬。优点是音乐比较还原异形2的风格,整体氛围不错,致敬电影的元素很多,异形粉应该很满足。相对于1代来说算是进步的地方一个是有演出了,新增了几种敌人。 总结,一款标准的刷刷刷(装备,配件,皮肤)驱动的游戏,如果用大作的标准来体验的,那么会失望,如果是异形粉的话,这个价格完全可以入了。
If you liked the first game, then you will like this one. In-game graphics and controls are great. Difficulty spikes will hopefully be smoothed out in time, but a little leveling makes the difference if you hit a wall. Bots are smarter in this one than the first. The few cut scenes, odd npc talking animations, and the voice acting definitely deserve criticism, but its serviceable. Set pieces of the later campaigns definitely out-shine the first few campaigns. If you play games for achievements then know this list is WAY quicker and less grindy than the first game. Overall I recommend to those that like third-person wave-base shooters.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #10, worst FR #96 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sucks, from what I can tell 50% of things don't work. The only ones getting high scores are the ones with fastest sprint and get all the crates and goodies. The game plays with synths only and when I get to 6.1 right at the end the game crashes to windows every time. Still if I have even one other player it's slower than ♥♥♥♥.
是史啊!史啊!我吃过1怎么就管不住这手呢!
上当了,操作手感巨难受
I am having a great time playing this game. Does it have some issues? Yes - they will most likely fix down the track. Is it broken? Not at all, I'm matching with people regularly and just having fun creating builds, lots of build variety in this game, good amount of content and they will surely patch and add more in the near future.
its really fun game but its very buggy so hopefully they fix it
if you liked the first one you'll like this one too. Im looking forward to sinking in a lot of hours on this one too!
If you liked the first, you'll like this one. Tighter gunplay and a better customization system than the last one. 15 missions (not 6 - there are 6 chapters) and horde mode after beating campaign. A couple bugs at launch, some weird choices like locking the classic pulse rifle to level 10. Fun for what it is, even more fun with friends.
If you enjoyed the first Fireteam game, this game is more of that but with one extra player on the team. If you haven't played the first game and wanted to get an idea on how the game plays; The gameplay will feel very janky compared to newer games released within the last few years.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 19.9K | 89% | $19.99 | |
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| $6.1M | 12.7K | 85% | $11.99 |