
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego horriblemente intenso. Si bien se llama "Alien", ese es el menor de los problemas jaskfjksf
Me hice pipi encima
Well...okay then. First the positives: this game looks fantastic; better cutscenes than many more modern games; great atmosphere and engaging conceptually from the start; and it feels good to play. Now...though...a couple realities: 1) There is an absensce of clarity about the controls out of the gate. No tutorial, and if you use a controller other than the X-box one the mapping seems off. The controls are smooth once you figure them out, but a 2 minute tutorial to make them familiar would have been a benefit. 2) Atmosphere is awesome, but at some point something needs to happen, and 60+ minutes in the repetative meandering from dark place to dark place was tough to tolerate. It would have been less a problem if the pace had been faster, or if there had been more agency in the design, but as it is it feels like you walk in a state of confusion (in itself not a bad thing) and have little real active interaction with the environment (also not awful if offset). The problem is that a lot of little things like that combine to make it...well, dare I suggest...boring? I will likely play it again, when I have the time to absorb it more, but it just wasn't very compelling. Not out of the gate.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Made to play with headphones in da dark...MAKES YA ♥♥♥♥ SOME MAJOR BRICKS
Crawl through a vent just to get shot
oyunda izlendiğinizi ve av olduğunuzu iliklerinize kadar hissediyorsunuz muazzam ötesi tam bir şaheser
Достойный шедевр, отличная графика, страх и полные штаны
More stress inducing than scary. However still a very enjoyable game.
Alien: Isolation 2 is doomed to fail. There is no way the devs will be able to match this game's level of quality and performance, especially using UE5-slop engine. Unless they watch Threat Interactive's tutorial on how to optimize games or something... Anyway, this game is amazing. On all levels and aspects. Q: Would I recommend? A: Absolutely! [+] 1) Great performance/optimization No stutters, no upscaling or frame generation bullpoop, the game just runs 200+ FPS on native 4K without any problem on a high-end PC. 2) Faithful replication of the original style 3) Phenomenal lighting 4) Immersive atmosphere 5) Terrifying sounds/ambience 6) Engaging/immersive in-game interaction 7) Tension-making animations 8) Amazing design and style 9) Good story and characters 10) Clean UI and controls 11) Immersive gameplay 12) A lot of craftable gadgets that are actually useful [-] 1) No in-game FPS limiter 2) Some minor texture flickering 3) No main character shadow 4) Early flamethrower The flamethrower is used too early in the game, making all other craftable gadgets almost useless... 5) Some occasional sound bugs I have a suspicion it's only limited to playing the game on Linux. Conclusion: 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $43.6M | 106.3K | 57% | $34.99 | |
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