
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kinda Boring
The peak of survival horror
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89K | 96% | $29.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $55.2M | 341.9K | 97% | $9.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $53.9M | 322K | 89% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| $22.4M | 105.4K | 98% | $14.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Алина: Изоляция, и как ей удается быть на грани между душным дрочевом и шедевром [/h1] Если очень кратко говоря, то я рекомендую к ознакомлению, особенно фанатам старых фильмов по вселенной. Атмосфера та же самая. Ну а если подробнее, то я восхищён и разочарован игрой одновременно! С одной стороны отличная атмосфера, хороший саунд дизайн и классная русская озвучка, неплохое управление, красивый графоний для 2014, а с другой сама фишка игры — Чужой, который перестаёт быть страшным со смерти 2-3, который хер ли будет убивать других людей на станции — он заскриптован быть в локации, в которой сам игрок, и не уйдёт из неё пока не уйдёт и игрок. Да, он не ходит по одному заранее прописанному маршруту, реагирует на звуки, но ближе к финалу, после всех смертей и странностей в его поведении, которые случаются часто, ты уже теряешь силы и он начинает банально бесить, а не пугать и нагнетать атмосферу (по крайней мере у меня так было, когда я проходил 10 оставшихся миссий почти не отрываясь от компа) Итог: думаю, получилась классная игра и история, у игры есть свои сильные стороны, задумка сама по себе отличная, реализация хорошая, но есть свои нюансы, которые хорошо замечаются при не первом прохождении. P.S. Без скидок брать надо быть гоем либо богачом, советую подождать скидки, они довольно часто ;)
Check the vents
Not even half of the story and i deeply want Alien Isolation 2 now :)
i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this i hate this
I can't lie to you about your chances, but you have my sympathies BAŞYAPIT
Best game ever
Great game have several copies.
Однозначно рекомендую поиграть в этот проект. Даже спустя 12 лет игра выглядит достойно.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.