
Aliens have invaded Earth! Towns, cities, deserts, they're everywhere! Take on the role of Earth's last super soldier and confront the alien menace in this intense twin stick shooter!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 52reviews | 94% | — | $1.6K |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gostei bastante, principalmente da parte quem que fica slow para conseguir escapar dos aliens ^^
Temporarily adjusting game to positive review until I get a chance to try the game again. Old negative review can be found below. ------------------------------------------- I wanted to like the game, and my first impression was pretty great. If you are only interested in a classic arcade game like robotron you'll probably be fine with this. Personally the thing that really interested me in the game though was that I seen there were set missions with score goals to aim for. This is the exact thing that I love in Geometry Wars 3 and that is probably a top 10 game for me. Unfortunately this game just ended up making me want to go back and play Geometry Wars 3 rather than this. Some of my biggest gripes with the game... -There is not really any time pressure other than the multiplier which you just need to make sure you refresh before it drops. This incentivizes somewhat strange gameplay where you dont actually want to kill things on the screen sometimes because you want to wait and see if the game is going to randomly drop a "treasure" on the map. -Speaking of treasures, these are the multipliers. The annoying thing is that when, where, and why they spawn on the map seems to be very unpredictable and random. There were multiple times that I would finish a level and then right at the end a treasure would appear......a lot of good that does when I just killed everything already. -Powerups are very unbalanced random and awkward. Much like the treasures I never really understood the logic of when they would appear or why. You get to pick from 3 of them, but its possible for all 3 to be exactly the same, which just seems like an oversight. And the powerups themselves can either be very strong or strictly worse than your default weapon -There was 1 time that an enemy got stuck off screen somehow and for that reason i had to restart the stage. -There are a lot of stages but they really aren't all that different in terms of gameplay or strategy. -------------------- I could go on about minor things with the game, but to summarize the main issue with the game is that it just feels like a lesser version of Geometry Wars 3, without offering any real positives other than an aesthetic difference. The scoring system just feels too much based on luck and weird delay tactics. The game isn't bad by any stretch, it is just completely outclassed by another game. It is cheaper though I guess, but I would still strongly just advise you to wait for a sale and get the better game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Welsh
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Banger
[b]Introduction[/b] Alien Death Mob is a great twin stick shooter with bullet time! In Story Mode you take on alien hordes in stand alone country themed missions, survive through multiple waves to clear them. Classics inspired arcade modes are included. [b]Levels[/b] The story mode has 35 missions, each mission features a unique country themed level with obstacles and procedurally generated waves of aliens. There are also 4 different Arcade Modes, two inspired by Robotron one of which has 8-directional aiming. [b]Control[/b] The game can be played with dual stick controller, keyboard + mouse/tablet or (one handed) controller + mouse/tablet. It helps to take out some of the stronger enemies first and for that you need accurate aiming. Hence I personally prefer using my PS3 Nav controller + Wacom tablet. [b]Gameplay[/b] To get a good score (and earn 5 stars) you need to pick up all the multipliers and be quick about it to get big time bonuses. An audio cue will play when a new multiplier appears, you only have a limited amount of time to pick it up. To help you find it there's a dashed line from the protagonist to the multiplier. To survive it helps to pick up shields and power ups along the way, both come with their own sound cues. [b]Video[/b] Mission 2-4 Mali: https://youtu.be/bM50zcwH9Lc
Awesome bullet hell game!
Very fun in theory, except I can't see ♥♥♥♥ in half the levels. Add accessibility options to disable flashing colors and make all the backgrounds black like Destructivator 2 has, then the game is flawless. The arcade minigames are fun enough alone to be worth the price though.
Twin Sticks of Genius!
Einfach nur hektisches geballer ohne sinn und verstand, nach 5 Minuten hab ich Migräne bekomme, besten dank dafür 😕
Extremely a video game, which makes it perfect.
stressfully fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80 | 4 | 75% | $0.99 | |
| $0 | 0 | 75% | $9.99 | |
| $0 | 1.6K | 95% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $26K | 274 | 87% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 54 | 93% | $1.99 | |
| $1.6K | 105 | 79% | $0.99 | |
| $1.7K | 78 | 90% | $0.99 | |
| $1.7K | 53 | 91% | $0.99 | |
| $1.6K | 134 | 60% | $0.49 | |
| $1.6K | 63 | 84% | $1.99 |