
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
Modeled estimate, not a reported figure. How we estimate →
About
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为放置游戏本身算是合格,但是放置类游戏难免通关以后会有人生被浪费了的感觉,所以仅仅是“合格”对这类游戏来说是不够的——人生苦短,不如把有限的时间浪费在更优秀的同类游戏上
前中期挺有创意,后期数值完全崩坏了。而且后期解锁的很多复杂机制完全没有说明,玩的感觉就是我知道这个地方点下去会升级,但是不知道为什么升级,不知道升级有多少收益
体験版で14.7時間プレイ 引継ぎが無かったのは残念だけど、体験版よりいろいろと追加要素もあるので まったりと放置しながらやっていこうかな リリースセールで477円なら安いもんだ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Simplified Chinese*, Japanese*, French*, German*, Russian*, Traditional Chinese*, Korean*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
无敌
Very fun idle game. Loved every minute because of how dripping with care this game is clearly made. Unfortunately the game is kinda short, but still amazing. I loved the way that even though the game doesn't have a clear story, the Alice in Wonderland aesthetic manages to tell enough to make the experience unique and interesting, because instead of something generic, almost every element can be connected to the Alice popular imaginary. The ending contribuing to it, because [spoiler] elder gods [/spoiler] and Alice are always a fun combination. The grind is interesting and unique, with the only thing that took a longer time compared to the rest being collecting souls for the grand clock. The game is totally worth the price. The graphics and aesthitics are worth enough, but the gameplay is actually good. 100% recomend.
前期内容看着还行,但游戏中后期内容严重匮乏。资源冲数值门槛部分完全依赖超雄倍率膨胀节点,点了就能一飞冲天左脚踩右脚飞升,但在飞升前就是纯纯的嗯耗。 虽然前期的战斗挂机部分设计看似存在资源交叉供给,但后期的内容在解锁后几乎完全依赖自己供给缓慢发展,然后发展到可以用前面代币点的一个50级倍率节点升级然后直接一飞冲天。而这就是后期唯一存在的资源交叉,也就是用其他产出开一个超级倍率。这就使得金币等资源到后期完完全全成了个滚木资源,游戏进度的解锁全被一个缓慢战斗挂机吊着。 而战斗挂机作为前期表现力的聚焦重点,到了后期直接变成了看一眼就是打一群怪疯狂爆音的神秘场景。后期就是纯挂机等战斗慢慢打上1000层,把所有能升级的物项给直接升级满,而这一切只需要12个小时。 最后关于本作的剧情或者说结局设计,就是一个数值锁点进去玩个神秘小游戏看一小段神秘剧情接着把你踢回去继续刷,终盘完全回归到了挂机收菜啊嗯。纯纯干等之后点个升级,思量着爱丽丝什么时候打穿1000层让我全解锁。 总的来说本作游玩内容在后期十分贫乏,但这样也没到差评的地步,到头来还就是一块鸡肋卡那儿了。 评:喜欢爱丽丝的来/10
就这个价格+质量必须给到夯 画风暗黑系像素+诡谲剧情 经典增量,乘区增幅每个大型玩法一环扣一环 初始金币系统跟Cookie clicker无异,外加战斗系统和种田养花(虽然基本玩法都差不多)可以说玩起来的时候能很忙,挂机挂回来点天赋也能点的很爽。 玩下来主要6个大系统外加每个大系统分支下的2-4个成长小系统,相当能撑的起来游戏体验 再说就这个价格了,没有说不值得一玩的可能
I love the game and idk why I just really like it
爱丽丝很可爱,游戏流程大概十小时,多玩法(虽然只是换皮)资源互相联动,还有全局调控,后开放的系统更容易追进度,缺点是深渊太拖时间,最后的小解谜有点bug,瑕不掩瑜
非常好玩啊 看B站UP排到夯来玩的 挂机吃个饭就能点一堆加成给我爽上天了
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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