
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
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About
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
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Reviews
Themes across 548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为放置游戏本身算是合格,但是放置类游戏难免通关以后会有人生被浪费了的感觉,所以仅仅是“合格”对这类游戏来说是不够的——人生苦短,不如把有限的时间浪费在更优秀的同类游戏上
[h1]前言:让沉睡的房间逐渐复活[/h1] 《爱丽丝之眼》是一款黑暗童话风格的点击放置游戏。精致的像素风美术,金发蓝裙的爱丽丝在古怪宅邸中醒来,为了寻找离开的方法、凝视猫神祭坛与壁画、让沉睡的房间逐渐复活。 整体氛围带一点点诡异,但实际完全没有吓人元素,而最大原因便在于——本作压根没做啥剧情!虽然大致能够看出游戏是在“爱丽丝梦游仙境”这个经典故事的原型之上加了点黑暗童话意味,但也是全程没有解释宅邸怎么一回事、以及哪里黑暗童话了、只有最后突如其来搞了个古神降临结局。故事要素算是被作者闲置了。 [h1]玩法:花样百出的养成体系[/h1] 当然,游戏的玩法上要素还是很不错的,整体共计5种资源、7件水晶球,从最初、最传统的点击放置“点猫猫/挂机赚金币”开始,逐步升级解锁后续的资源、水晶球,也是逐渐解锁兔子收菜、下深渊战斗、收集星光、装备升级等一系列的新玩法。应该说,流程上,不断解锁新功能、新要素的过程还是新鲜感爆表、非常上头的。 也由于一种资源会成为另一颗水晶球提升所必须的物资,游戏也是让不同系统之间相互联动。可能“深渊”刚解锁那会、会有些手忙脚乱的感觉,但当获取了自动战斗和喝药,基本就解放双手。再之后更是配合着“凝视”与“卡片,”不时切换“凝视”的资源、利用卡片带来的倍率,从而实现专向突破,缺萝卜时看萝卜、缺猫币时疯狂点击,带来资源疯涨的爽快! [h1]体验:内容越多=内容越少?[/h1] 需要注意,本作程序上的问题。当满足条件时、还需要在对应页面等待一段时间/多点几次才会刷新出新的强化内容。反正最初我每次进去“赚钱的右侧强化”时,都只能看到就两个已升满的“右手”强化,导致之后我就没管过这个页面了;直到挂机挂出“星光”资源之后回头误打误撞才发现,还有其他强化内容;赚钱效率瞬间从每秒M变为每秒T甚至Qa。 而即便如此,我也是9h就迅速通关了——毫无疑问,本作的流程在一众点击放置类同类中、实在算不上长的。整体虽然有5种资源、7个水晶球的培养空间,各个水晶球下也是细分了多个、类似天赋树/开地图/萝卜等级之类的花式元素,养成体系其实可以说是花样百出的、投入量也不算小,但实际资源产出效率膨胀的也是很快,导致有些拉平了? [h1]总结[/h1] 总之,对于喜欢大体量、长时间挂机、增量游戏的玩家而言,本作可能有些小品了,但整体花式的养成体系和数字疯涨的爽感做的还是很到位的。感兴趣不妨入手一试~ [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
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Languages: English*, Simplified Chinese*, Japanese*, French*, German*, Russian*, Traditional Chinese*, Korean*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好短……但是是爱丽丝啊……
最近迷上增量/放置遊戲,而封面的愛麗絲如此好看,便入手了這款。 滿喜歡機制層層解鎖、環環相扣的設計,雖然說穿了只是換了點湯多少也換點藥的增量變體集錦,卻不失新鮮。在增量遊戲追求敘事如緣木求魚,便不苛求。作品求的是一種感覺,敘事之於機制如同榫頭之於卯眼,扣得住就成。 中期開始 progression 變得失速,地牢一命過關,沒撞過牆,但也少了那亟欲突破臨界點的樂子。也許是參與得太積極了,哪裡亮了點哪裡,沒感到難處。但相對的,似乎也沒搔到癢處。 眾所皆知,大數的衝擊會刺激腦內啡的分泌──不,我亂講的,但這似乎是增量遊戲引人入勝的某種特異點。這作品似乎少了這特質,談不上是缺點,但就有些遺憾。 但再遺憾也不比地牢體驗。我不確定不升級裝備是否真會死在地牢裡,但總之能升的全升了,最終 1、2 小時就只為了爬到 1000 層,此外再也無所事事。這還是 patch 過後的速度。 可是呢,愛麗絲的呆毛很 Q。 處處閃爍潛力,卻又處處有欠打磨。眼看著是個整體,但一旦深究了就要解體。約莫是這樣的概觀。 無論如何,Demo 讓我花了 2.5 小時,購入至全成就花了 7.4 小時,就算 10 小時吧。 邊工作邊打發了這有點意思的 10 小時,那就好評吧。 雖說這兩個數字或許也能令人體會出不同的況味,但就好評吧。 再怎麼說,封面的愛麗絲如此好看。
我以为我长大以后会玩点别的系列。 游戏非常类似于小时候玩的愚公移山,以及中时候玩的tt2,通过点击来增加自己的资源,然后购买其他资源来挂机逐渐推进,本作的前1个小时非常好玩,到了萝卜资源本打开时就开始折磨玩家了,我在萝卜本实在受不了用了ce结果不知道是天赋树有bug还是怎么卡住了,索性退出游戏来写本测评。 首先是点击功能,就拿我玩过的其他游戏来说,本作的点击功能做的过于拉胯,基本上玩了一会就不愿意去点屏幕了,是否可以添加点击的联动效果呢,如点击会增加建筑产金币的速度,或者是给点击加暴击,除了金币本其他几个副本更完全跟点击没有任何关联了,让本作在前台的体验令人沮丧,我打开游戏除了升级完全不知道能干什么,只能跟个傻子一样看着屏幕的数字增长升级建筑,然后不时点点法术; 其二是战斗,我认为深渊是本作品做的最拉胯的地方,不知道是因为我进度低还是怎么回事,深渊只到达20层就不会继续往下走了,层数少不说,到20层也不搞一个无限本逐渐叠加血量和收获,也没有相关的神器去增加灵魂收入,战斗也非常浅只有攻击和回血; 其三是进度同步的问题,前面提到了灵魂收入低,到了萝卜本和后面的星光本就更加的明显了,几个资源本之间没有什么联动,只有萝卜本和金币本是有强相关的,并且到了萝卜能和金币互相强化的时候也到了非常后期了,前面卡的非常恶心,同时1蓝耗3蓝条的那个法术没有增强,没有堆栈,放到新副本里面产出少,放到老副本里面产出对新副本也没有用,就搞不太明白这个法术有什么意义。 综合来看还是不太推荐游玩本作的
I'm going to Alice
算是近期玩过比较好玩的挂机增量。缺点是后期大部分都溢出后只能等地牢满满挂
[h1]《愛麗絲之眼》:中規中矩,但可哥愛愛[/h1] 可憐的小愛麗絲不知為何在奇怪的宅邸中醒來,她的眼前一片漆黑,在她的記憶中已經忘記了自己的名字,只有可以照見自己的金色頭髮和身穿藍色連衣裙的鏡子才能模糊地瞭解自己是誰,屋子裏還有奇奇怪怪的壁爐和貓神祭壇。或許……這只睡著的貓貓可以帶給自己一線生機? [h2]快說,謝謝貓貓![/h2] 本作是黑暗童話風格的點擊掛機遊戲,融入輕度解謎和放置戰鬥元素。剛開始需要摸摸這個睡著的貓貓來獲得金幣,金幣可以購買老鼠等道具以及寶劍等等武器,反正主要影響的是獲得金幣的效率,獲得更多的金幣也就有更多的機會去購買以及升級強化已有的道具,進一步提升收集效率。當然咯,收集的東西也是不一樣的,比如貓貓會掉落金幣,兔子可以收集胡蘿蔔什麼的,隨著掛機的進行,可以發現的東西也是不斷變化的。 [h2]愛麗絲勇闖地牢[/h2] 前面提到愛麗絲是可以購買武器的,沒錯,帶上武器和藥水,可以擊敗數百層地牢裏面各種各樣的敵人,暗門之後可能會有著各種各樣的神秘和危險,不過也沒得選了,所以說本作是可以讓愛麗絲進行攻擊和恢復等等操作的,然後可以獲得更多的資源,玩家可以強化自己的武器,甚至可以讓愛麗絲習得一些法術,從而有更大的機會逃離這裏——也許是這樣。本作在掛機玩法方面還是十分扎實的,體驗中規中矩,遊玩下來體驗順暢。 [h2]探索房間,揭開秘密[/h2] 本作採用復古像素和暗黑通話風格,介面看起來很舒服,而且愛麗絲真的超可愛的,只是本作的劇情比較薄弱,這點稍有可惜。玩家可以維修不同傢俱,解鎖房間以及新產業,,然後在這個稍有恐怖氛圍的房間裏面進行探索,獲得更多的道具,然後破解各種各樣的謎題,當然本作主要的玩法也是掛機和戰鬥,其實房間的玩法更多是補充,但是和已有的點擊放置、地牢探索等玩家關聯度還不錯,隨著遊戲的進行也可以激發爽感,還是蠻不錯的體驗。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
期待很久了,刚好在我生日这天发售,直接入,基米!
This game is an amazing background game, it's got everything a basic incremental has, a major bug I've run into recently and I lost my entire playthrough to is that it doesn't have auto saves, main menuing saves the game obviously, but lets say something like "Oh my power went out suddenly" Well there goes your entire save file, those 3 hours are gone now and I no longer feel the confidence to even play it anymore, please devs if you see this review can you take a look at this bug and implement auto saves? I realized my 3 hours were gone when I went to enter my save like normal, suddenly getting the waking up to who you are menu, I would be more pissy if I lost lets say 20+ hours, but I'm glad I experienced the bug early on into gameplay. I would highly recommend this game if you need something running in the background though, it's easy, fun, and reliable to itch that need to have something going on at all times. Overall: 8/10 PS. Auto saves please!
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