
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
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About
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 569 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小品游戏,已全成就,作为放置增量游戏没有飞升环节我是没想到的,结局也没头没尾,同时部分资源后期基本没有(猫币),有的资源攒起来却又太慢(星光、魔力),哪怕是强化点满,速度也受到限制。还有就是增量没飞升真的真的真的差点味道
应该是今年我心目中最优秀的年度增量游戏了,主要玩法是挂机,但是各个挂机系统之间做了很好的联动,爽感十足。可惜的是我在600层就把该拿的全都拿了,结果为了成就还得挂机到1000层。。。。
Прикольно. Пробегается за 8 часов, стоит меньше пачки сигарет.
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Languages: English*, Simplified Chinese*, Japanese*, French*, German*, Russian*, Traditional Chinese*, Korean*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 571 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
雖然有點短 3天內全成就通關 , 解謎的部分幾乎沒有,有點浪費這個氛圍,故事也交代的不太完整,但作為這個價位的休閒遊戲整題還是推薦的,剛開始玩到有增量質變的爽感還是有的
Рекомендую, но только фанатам сеттинга. Как игра - достаточно скучно, ибо инкременталка. Как инкременталка- бодрое начало, но раскачка за Души очень сильно замедлена. А чтобы выполнить ачивку на всех мобов, пришлось ждать настолько долго, что я уснул, пока это делал - так бы в плейтайме было бы часов на 8 меньше. Стиль хороший. Музыка неплохая. Сюжет... Я даже не могу сказать, что он есть.
对于挂机游戏来说流程有点短啊,但是这个养成系统挺有意思的,后续还会有更新吗?
全成就快一点应该6-7小时吧,爬塔重新挑战和循环当层一起出了我全点了,浪费了一个小时左右。感觉成就和游戏内容没有很好的适配吧,一眼望到头然后还要挂着多花点时间,搞个小游戏全化满的成就感觉挺好的(个人感觉) 剧情=没有 音乐感觉还行 各个板块联动感觉不大,就是几个小游戏放一起的感觉 如果5折感觉还行
10/10
小巧精良的小品增量游戏,便宜好玩,性价比高。游戏前中期不断解锁新东西,看着数字单位不断变大的感觉很爽。不过缺点在于游戏的后期比想象中无聊得多。以大约10小时的游戏体量来说,我感觉进入后期的速度较快,且主要就集中在地牢环节。这个地牢环节设计有点问题,每层的房间数和总层数综合来看太多了,打得太慢,偏偏成就还和层数有关,且其他系统不能加快打地牢的速度(可以保证战斗力,然而根本不缺战斗力)。还有一个我个人认为非常让人不爽的点也和地牢有关,在地牢环节已经很拖进度的情况下,居然有一个升级是可以循环打同一层地牢。这个升级不仅没有任何价值,甚至因为点了这个升级自动启用还成为了负提升。实际上根本没有需要重复刷一层的需求,玩家只会觉得推进太慢还没法加速,战斗力更是随便点点就横推。 综上除了地牢部分真的很需要调整以外,其他部分还是不错的,美术也不错,价格很美丽,综合来说我还是比较推荐的 刚写完评测就看到作者增加了和地牢速度有关的补丁,这还是不错的,至少之后玩家可以少坐牢一点。
第一次玩挂机游戏,感觉不赖。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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