
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Exelente juego, la historia avaces sorprende por el giro pero 10/10 y god
Recomendo super,jogabilidade boa e historia super imersiva.
this gonna be my personality for the rest of my life
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 8.6K | 89% | $29.99 | |
| $7.7M | 13.9K | 49% | $19.74 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $7.6M | 13.2K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 76.6K | 90% | $29.99 | |
| $197.2K | 1.1K | 67% | $6.99 | |
| — | 0 | — | — | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $254K | 933 | 71% | $19.99 | |
| $227.9K | 1.2K | 68% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"A memória é mais frequentemente uma maldição do que uma bênção." Jogaço, à frente de seu tempo
Дуже класна гра
ТОП люблю
amazing game i recommend <333
⠀⠀⠀⠀⠀⠀⠀⢀⣠⣤⣤⣶⣾⡿⠿⠿⠿⠿⠿⠿⠿⠿⢷⣶⣤⣄⡀⠀ ⠀⠀⠀⠀⢀⣤⣾⡿⠟⠉⠉⠉⠁⠙⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠻⣿⣦⠀⠀⠀⠀⠀ ⠀⠀⠀⣠⣿⣿⠏⠀⣠⣶⣿⢶⣄⠀⠹⣷⠀⠀⠀⢀⣶⠞⠻⢷⣤⣄⠹⣿⣦⠀ ⠀⢀⣼⡿⢹⣿⠀⠀⣿⣿⣿⣾⡇⠀⣿⡇⠀⣾⠋⠁⢀⣴⣶⣤⠻⣷⠈⠻⣷⠀⠀No começo nada ⢀⣾⡟⠀⠀⢿⣄⠀⠉⠻⡿⠛⠀⣠⣿⠁⢸⡇⠀⠀⣾⣿⣷⣿⠀⢹⣧⠀⠹⣿⠀faz sentido, mas o ⣾⡟⠀⠀⠀⠈⠻⣶⣀⣀⢀⣠⣼⣿⠟⠀⠘⣷⡀⠀⠈⠙⠟⠁⠀⣸⡟⠀⢻⣿⠀ final.......... ⣿⠁⠀⠀⠀⠀⠀⠉⠛⠋⣽⣴⠟⠉⠀⠀⠀⠀⠙⣷⣦⣀⠀⣀⣠⣾⠟⠀⠀⢿⣿⠀ ⣿⠀⠀⠀⠀⠀⠀⠀⠚⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠻⢾⡛⠛⠉⠀⠀ ⠀⢸⣿⠀⠀Esse jogo é uma ⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠛⠶⢶⣄⠀⢸⣿⠀⠀é uma bela definição ⢸⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡟⠀⠀de loucura. ⠀⠀⠙⢷⣶⡀⠀⠀⠀⠀⠀⠀⠀⢠⣤⣤⣤⣤⣤⣤⣤⣤⠀⠀⠀⣠⣶⣾⠋⠀⠀⠀⠀ ⠀⠀⠀⠀⠉⠻⣶⣦⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣴⣾⠿⠋⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠉⠛⠿⢷⣤⣤⣼⣿⣿⣿⣯⣠⣤⣶⠾⠟⠋⠀⠀
This isn't a bad game exactly, nothing here is outright horrible but I think Alice: Madness Returns is overall just a [b] servicable [/b] game, and that's really the best I can say about it. The combat is pretty simple, it doesn't have any combos despite trying to be a character action game like Devil May Cry. You mash X to kill things and occasionally dodge. It gets very repetitive and some of the enemy types force you to wait for their weak spot to open up, its not very fun. I think the pacing of the game is too slow, both in combat and out. You never feel like you get into a flow-state which is something these kinda games need. At least the game looks very good, the art style and atmosphere are solid and its easily the best thing about the game. I like the level themes and the general weirdness, there's lots of detail here like how depending what area you're in Alice's dress changes design to fit the theme of the area. I like the actual concept of the game a lot more than the game itself, and if I'm being real this game would be awesome to have a remake of, give the combat more depth, polish up the cutscenes and animations, improve the pacing and enemy variety and it can be something great. I think what's here is only decent, I just wouldn't recommend you go out of your way to play this when there's better character action games on the market.
Interesting, good concept, and beautiful art, but its boring as ♥♥♥♥. The underwater shark shooter minigame took me out. Good bye
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.