
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Univers incroyable
buenardovich
I love this artstyle, games need to do more of this goofy artstyle like Dishonored + Epic Mickey + whatever is out there. Also the game is decent so far. Chapter 1 is a bit long though
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.7M | 13.9K | 49% | $24.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 12.4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4M | 66.8K | 90% | $29.99 | |
| $197.2K | 1.1K | 67% | $6.99 | |
| — | 0 | — | — | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $254K | 932 | 71% | $19.99 | |
| $227.9K | 1.2K | 68% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love my other me
buen juego
Хорошая адвенчура, дизайн прикольный, сюжет тоже сойдет, первая часть будет лучше в плане атмосферы, но и эта тоже нормальная.
juegazo
Me encanta este juego no importa el tiempo que tenga siempre será de lo mejor!!!
Alice: Madness Returns é um jogo que chama atenção principalmente pela sua identidade visual. O País das Maravilhas aqui não tem nada daquela aparência colorida e inocente que estamos acostumados a ver. Tudo foi transformado em um lugar sombrio, perturbador e cheio de detalhes, e acho que essa é uma das coisas que mais fazem o jogo continuar interessante mesmo depois de tantos anos. A história acompanha Alice Liddell, que ainda tenta lidar com os acontecimentos traumáticos do seu passado. Conforme ela retorna ao País das Maravilhas, o mundo ao redor começa a refletir cada vez mais os problemas e conflitos da própria personagem. Isso deixa a aventura com uma atmosfera bem diferente de um simples jogo baseado em Alice no País das Maravilhas. Na jogabilidade, temos uma mistura de combate em terceira pessoa, exploração e plataformas. Alice possui várias armas diferentes, como a Vorpal Blade, o Hobby Horse e o Teapot Cannon, e cada uma tem uma maneira diferente de ser utilizada. Conforme você avança, também pode melhorar essas armas, deixando o combate mais interessante. As fases são outro ponto que gostei bastante. Cada região apresenta um visual diferente e possui bastante coisa para explorar, além de colecionáveis e áreas escondidas. Algumas partes são bem criativas e conseguem aproveitar muito bem a ideia de um mundo completamente fora da realidade. Mas o jogo também mostra a idade em alguns aspectos. A movimentação pode parecer um pouco estranha atualmente, principalmente nas partes de plataforma, e o combate pode ficar repetitivo depois de algumas horas. Algumas mecânicas também poderiam ser mais refinadas. Mesmo assim, acho que Alice: Madness Returns compensa essas limitações principalmente pela atmosfera. É muito difícil encontrar outro jogo com exatamente essa combinação de fantasia, terror, plataforma e um visual tão característico. No fim, é um jogo que vale muito pela experiência que proporciona. Talvez algumas mecânicas não tenham envelhecido tão bem, mas o mundo que a Spicy Horse criou continua sendo um dos mais diferentes e marcantes que já vi em um jogo.
понравилось все
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.