
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even though I loved Alice in Wonderland in a gothic setting, this might be one of the worst platformers I have ever played. From your previous experience with platformers, you assume that you have double jump by default but, what the game does not tell you is apart from floating, you can also bounce twice in the air. However, till you figure that out on your own, you already start hating the platforming in this game as Alice's double jumps almost always fall short. The level design is "okay" but the combat is just lazy. I can appreciate the enemy and gimmick variety but it is straight out bad game design when the game throws 4-5 different types of enemies at you at the same time and does this every time. On top of that, the ranged weapon can overload and naturally, it has a cooldown mechanic which is just annoying in every way imaginable. Even worse than ME1. Lastly, all the animations are so stiff that it feels like a PS2 game with PS3 graphics. Even the simple turning animation is quite stiff.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.7M | 13.9K | 49% | $24.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 12.4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 76.6K | 90% | $29.99 | |
| $197.2K | 1.1K | 67% | $6.99 | |
| — | 0 | — | — | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $254.1K | 696 | 70% | $19.99 | |
| $227.9K | 1.2K | 68% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Its my IP to sit on and do nothing with!" - EA
самая любимая игрулька, легенда детства буквально
this is literally my favorite game of all time. alice is such a well written character, along with her story. I have nothing but wonderful things to say about this game, and I have replayed it 3? times now I think. most people play the game for 30 minutes, find a bug in the game, quit, and write a bad review. but people need to understand that its an older game which has had little to no updates since its release in 2011, so there are going to be a few issues with it. but there is so much more to alice madness returns, and in my experience, any of the technical issues I encountered with the game were bearable and not difficult to deal with/fix. I think if more people would give it a chance they would enjoy this game too. alice madness returns is truly such a beautiful game, the visual art is so pretty and breathtaking, and the writing is just so well done. you can tell the people who worked on this game gave it their everything. there is really no other game like this, and if you are thinking about playing it, DO IT. I wish we got alice asylum. :c
i have schizophrenia or something
JUEGAZO mago Lastima que no se puede platinar
Sinistro
La jugabilidad ha quedado un poco obsoleta (sobre todo la cámara en los combates es dolorosa en ciertos momentos), pero se agradecen aquellos momentos en que el juego cambia para dar variedad (los niveles en 2-D con estilo asiático o cuando manejas la cabeza de muñeco, por ejemplo). Entiendo al fandom que tiene y por qué duele tanto que los hijos de perra de EA no quieran sacar la secuela. El diseño de producción es inmejorable.
All I can say is whoever did the concept art for this game is a beast. This is one of the most gorgeous video games I've ever played. Immersive atmosphere, good graphics, and a nice soundtrack. Performs weirdly however, sometimes the game has audio issues or dips in frame rate randomly, but overall this game is absolutely amazing.
Este juego me crió
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.