
Explore the stylish world of Wonderland with Usada and Kotora as they search for a mysterious girl named Alice! A Metroidvania action game with a rich, exhilarating battle system all wrapped up in cuteness!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 332reviews | 83% | — | $196.9K |
| $19.99 | 108ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
超可爱童话风类银河城,虽然存在后期引导隐晦,小怪战过于频繁,时间循环细节不够到位等瑕疵,不过整体还是一部相当有趣的作品z 当然考虑到性价比问题,本作还是不适合推荐给介意流程短的玩家z
I initially dropped this because the intro was kinda slow and disorienting, but I went back to it and had a blast once I got about 5 skills unlocked and started to figure out my way around the map. Another entry in what I describe as a "BunnyLike Search Action" game similar to: Rabi-Ribi, Bunny Must Die, Dust an Elysian Tail, Ori and the Blind Forest, and Tevi. "Beating" the game is not that hard to do, it just takes some time to learn the way around. The real challenge is in learning to navigate that environment quickly, what things can be skipped, what interactions can be manipulated (sometimes attacking a character before they finish speaking is better than talking to them at all! Other times, attacking a character will make a quest impossible to finish for the remainder of the loop! And sometimes the character has a randomized question and won't talk again until you leave the area and come back). Learning those interactions can be tedious, but putting it in the loop of practicing the speedrun anyway kinda cuts away some of that frustration and overall makes the game an enjoyable romp to learn and master. The achievements are also fairly lenient: Once you have a mostly complete file, most of the time rematching previous bosses isn't hard, and going from a restarted loop to the final area with everyone in place for the best ending can take roughly as little as 10 minutes. By the time you're able to defeat the final boss without taking any defense upgrades, you're probably already equally equipped to just go in the pause menu, set the difficulty to max, and do the same fight again since the main thing that changes are a few new attacks and a slightly faster pace of aggression. You already know how to dodge most of it and you don't have to replay a brand new file on the hardest difficulty from the start. Not my favorite game, but one I can recommend without any issues to anyone who likes search-action or metroidvania type games that lean more into the action than aimless wandering. I HIGHLY RECOMMEND TURNING THE "VISUAL EFFECTS" TO OFF. I have no idea what that option was *intended* to do, but in my experience it just puts a horrible discolored blur over everything that makes the game looks several times worse than it looks without it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
| $9.99−50% |
| 11ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely wonderful! This game was adorable and fun. I highly recommend it. Plenty was casual fun, but there was definitely a level of skill needed in certain areas, and there was a hard mode I didn't dare touch! The combat system was neat too. It offered a lot of options without being too confusing, while still being challenging enough that I am sure someone more skilled than I am could show it off at its full potential.
귀여운 캐릭터가 함께하는 순한맛 라비리비 망치 리치만 적응되면 생각보다 손맛이 있고 분량이 적당해서 돌아댕기는 맛도 있다 게다가 스토리 스킵충이지만 한 4회차 돌다보니 읽게 되는게 스토리텔링도 괜찮은 듯 앵간하면 플래티넘까지 달려보겠는데 메트로베니아인데 회귀물에 회차까지 많이 돌려야해서 못해먹겠음 회차 돌리기 기능 있으면서도 40분 업적 깰려면 새로 파서 스런 달려야 하는게 개악질 게다가 터프니스 빼고 보스 잡는거 진짜 억까야 모든 능력 얻기 업적 있으면서 특정 능력 얻지 않고 깨는 업적 넣어놨으면 되돌리기 기능 있어야 하는게 아닐까 스텟 잘못 찍었다고 또다시 회차 돌 생각하니 억울해서 터프니스+40분 한번에 같이 할려다가 40.xx분 찍혀서 멘탈 갈리고 겜 삭제함
要不是有那么多结局感觉像是某个毕设,画面见仁见智,感觉有些地方有些光污染,遭遇战每次都要打不知道谁想出来的点子,不太值这个价格
除了美术(或许还有音乐)以外全是垃圾的典范。制作组不懂游戏手感,不懂类恶魔城,甚至不懂故事模式和普通模式应该是个什么难度,同样是兔子题材,不如rabiribi一根。 战斗手感和数值稀烂。主角移动性能不错,但是战斗性能一坨,这点其他评论也提了,所以导致哪怕开故事模式也有可能翻车——尤其是二周目打时空裂隙怪,boss都给不了我黑影扑克兵一枪的伤害。故事模式都这数值,更别提普通模式了,小怪一刀秒主角,宫崎英高都不敢这么设计。 不仅如此,它还喜欢堆怪,动不动就是一个怪物房,而且还不是一次性的,走一截回头就得重新打怪物房。 单存档还只能自动存,发现错过了哪个成就(比如结局4和满员茶会)只能重头打。尤其是想要全成就的玩家,注意先做结局4,不学守护大师,不然回溯都没用,重开一周目档吧。 指引的问题就先不谈,它还是鼓励自由探索的——虽然实际上剧情挺线性,而且也不长。但tm在存档点附近没法按冲刺是什么意思?我差点以为我键盘坏了。顺便一提,初始键盘键位简直逆天,必须得改。 游戏机制是鼓励多周目刷刷刷的,但是游戏体验又不足以支撑多周目玩法,甚至劝退。二周目地图开了,但是传送点没了,还得到处跑开传送点。70真高了,半价入吧。
genuinely fun platformer getting other endings besides the bad one seems complicated tho kinda like hollow knight
クリア日: 2024/05/16 👍️
korean add
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.9K | 554 | 81% | $9.99 | |
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| $196.8K | 1.5K | 85% | $3.49 | |
| $196.8K | 787 | 83% | $14.99 | |
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