
Start small, team up with friends, and automate production with conveyor belts, pipes, and magical devices. Stock your shop with potions, jewelry, and relics, complete commissions, and build an alchemy empire! Alchemy Factory 1.0 is out now with the Wagon Logistics System and revamped shopkeeping.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 7 → 24.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Alchemy Factory is a medieval-themed automation game.
Start with a small shop and team up with friends. Use conveyor belts, pipes, and magical devices to build automated production lines, then stock your shelves with potions, jewelry, and relics. Fulfill commissions, amass wealth, build your own medieval alchemy factory, and become a renowned alchemy tycoon!
In Alchemy Factory, conveyor belts connect every corner of your factory, carrying materials and products around the clock.
Grind, extract, distill, smelt, and process materials. Link devices into complete production chains and automate every tedious step of alchemy. Balance inputs and outputs, tune production, clear bottlenecks, and keep your factory running efficiently.
Your factory does not have to stay on a single floor.
Freely arrange conveyor belts, pipes, devices, and your shop. Build production chains at different heights and in every direction, keeping resources flowing efficiently through a three-dimensional layout. As your factory expands, extend production upward or downward and integrate scattered functional zones into a tightly connected automation network. Ultimately, you can create a vast multi-level factory with every floor working together.
Production is only the beginning.
Stock your shelves with potions, jewelry, and relics, serve customers, and complete commissions. As sales become automated, you can focus more on planning your factory, researching recipes, and scaling up. Use the coins you earn to buy land, research equipment, and upgrade technology, further boosting efficiency and capacity, driving sales, and setting your factory on a cycle of continuous growth.
Plan production lines, build your shop, and manage logistics with friends as you create a sprawling alchemy factory together.
Whether you excel at optimizing production lines, mastering management sims, or designing efficient spaces, you will find a role that suits you in co-op. For long-term play with friends, you can also host a dedicated server to keep the factory running, ready for everyone to return and continue building at any time.
Alchemy Factory supports Steam Workshop!
Subscribe to blueprints shared by other players, from beginner-friendly starter layouts to complex production plans for veteran players. These blueprints can help you learn Alchemy Factory's production systems faster and draw inspiration from other players' designs. You can also upload your own blueprints and share your factory layouts with alchemists around the world.
Alchemy Factory v1.0 is out now!
The full release delivers the Early Access roadmap's major features: the Grand Portal, Wagon Logistics System, rebuilt Reputation System, and revamped shopkeeping!
Production, transport, and sales are now more tightly connected. Expand your factory, grow your shop, build your reputation, and forge your own path through alchemy. Create a truly thriving alchemical empire and become a master alchemist whose ventures in potion-making, metallurgy, jewelry, and more bring wealth to rival a kingdom!
Updates
Engagement
Reviews
Themes across 407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good tism game, only thing I would want is more social/economy interaction
If you're reading this, let me assure you that this medieval twist on games like Satisfactory is awesome! There are some negative reviews criticizing stuff that, quite frankly, I'm confident most people playing a game like this won't really notice or need addressed. They're methods of thinking that are so anal-retentive they might not even be helpful or healthy to have as a mindset that often. This game is FUN! The automation, shop operating, and general medieval lifestyle elements are done well and exist with just the right presence to be helpful. This means the automation qualities are the general focus of the game and are addressed well. The in-game manual uses video references and is VERY helpful. The shop operation is involved just enough without pulling the player away from building the factory for long. Other people have complained that the shop-sim isn't detailed enough, but if it were then the player doesn't get to build the factory. So it's simpler, but it's still there, and still worthwhile. The medieval lifestyle aspect is a great theme for the game. There's a whole town to explore, even room outside the city walls, just because. Considering the low price of the game, and the large amount of content, and how much fun it all is, I definitely recommend you buy this game. This is coming from a solo player, as well. I'm sure the multiplayer aspects only increase how cool the experience can be.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $0 | 0 | — | Free | |
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Latest in each market: best AU #59, worst RU #99 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, German, Russian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Korean
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 410 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game some bugs but its new so it has a glitch
ゲームは最高に面白いです。デフォルトでシンプルでいいので電卓機能が欲しいです。
あまりにチュートリアルが不親切…何を作るのか、そのために何が必要なのかもわからん というか何よりも何もナラティブがないのがキツイ、ゲームシステム作りました、終わり、では面白いゲームにならんと思いますよ?
單人遊戲請注意,精神時光屋比你想像的還要大...
我剛剛在想胸罩可不可以叫作奶籠
SO FUN!!!!
During Early access I couldn't get into this game. I played for 25mins. 4hrs later after reinstalling for the 1.0 release and I'm hooked. Nice steady growth pace, lots to do, design ideas will keep you changing everything to make it better. Will say i was quite suprised it was even stable on my laptop which is not a gaming macine, i wouldn't even call it a computer. Few bugs, but nothing that isn't a pain in the backside. Well done to all involved. Can't wait for updates and upgrades. Please no DLCS. :)
nickel comme jeu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.