
Start small, team up with friends, and automate production with conveyor belts, pipes, and magical devices. Stock your shop with potions, jewelry, and relics, complete commissions, and build an alchemy empire! Alchemy Factory 1.0 is out now with the Wagon Logistics System and revamped shopkeeping.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 7 → 24.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Alchemy Factory is a medieval-themed automation game.
Start with a small shop and team up with friends. Use conveyor belts, pipes, and magical devices to build automated production lines, then stock your shelves with potions, jewelry, and relics. Fulfill commissions, amass wealth, build your own medieval alchemy factory, and become a renowned alchemy tycoon!
In Alchemy Factory, conveyor belts connect every corner of your factory, carrying materials and products around the clock.
Grind, extract, distill, smelt, and process materials. Link devices into complete production chains and automate every tedious step of alchemy. Balance inputs and outputs, tune production, clear bottlenecks, and keep your factory running efficiently.
Your factory does not have to stay on a single floor.
Freely arrange conveyor belts, pipes, devices, and your shop. Build production chains at different heights and in every direction, keeping resources flowing efficiently through a three-dimensional layout. As your factory expands, extend production upward or downward and integrate scattered functional zones into a tightly connected automation network. Ultimately, you can create a vast multi-level factory with every floor working together.
Production is only the beginning.
Stock your shelves with potions, jewelry, and relics, serve customers, and complete commissions. As sales become automated, you can focus more on planning your factory, researching recipes, and scaling up. Use the coins you earn to buy land, research equipment, and upgrade technology, further boosting efficiency and capacity, driving sales, and setting your factory on a cycle of continuous growth.
Plan production lines, build your shop, and manage logistics with friends as you create a sprawling alchemy factory together.
Whether you excel at optimizing production lines, mastering management sims, or designing efficient spaces, you will find a role that suits you in co-op. For long-term play with friends, you can also host a dedicated server to keep the factory running, ready for everyone to return and continue building at any time.
Alchemy Factory supports Steam Workshop!
Subscribe to blueprints shared by other players, from beginner-friendly starter layouts to complex production plans for veteran players. These blueprints can help you learn Alchemy Factory's production systems faster and draw inspiration from other players' designs. You can also upload your own blueprints and share your factory layouts with alchemists around the world.
Alchemy Factory v1.0 is out now!
The full release delivers the Early Access roadmap's major features: the Grand Portal, Wagon Logistics System, rebuilt Reputation System, and revamped shopkeeping!
Production, transport, and sales are now more tightly connected. Expand your factory, grow your shop, build your reputation, and forge your own path through alchemy. Create a truly thriving alchemical empire and become a master alchemist whose ventures in potion-making, metallurgy, jewelry, and more bring wealth to rival a kingdom!
Updates
Engagement
Reviews
Themes across 397 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
思考再三之後還是決定給負評,作為玩過多款工廠自動化遊戲的玩家 實在難以接受遊戲中多種不合理的設計 不是難易度高低的問題,而是蓋起來就是不方便且不舒服 能吐槽的點太多,就不一一列出了
Factorioを始めとした工場ゲー大好きニキである私を大変満足させる良ゲーでした。まだプレイ途中ですが、区切りがいいので一旦レビューさせていただきます。 プレイ前の印象としては、「見た目簡素だし、場所は限られてそうだし、そこまで大きな工場はできないんだろうな」などと思っておりましたが、結論から言って全くそんな事はありませんでした。 最初に使える領域は確かに狭いですが、プレイを進めていくと領域が解放され、通りを挟んだ物件なども接収して渡り廊下ならぬ渡り天井のようにつなげることで広大な工場建築フィールドを解放することが可能です。更に階も増やせば倍ドン。 また、工場ゲーの基本の楽しみポイントがしっかり抑えられているように感じました。システムバグや仕様バグにも今のところ遭遇しておらず、「こういうのでいいんだよこういうので」と思わず唸りたくなるような仕上がりです。 個人的に最も素晴らしいと思ったのは、このゲームの軽さです。「3Dゲームだし、建築すればするほど重くなってガクガクになるんでしょ?」という頭が念頭にあったのですが、全く遠慮せず心置きなく建築しまくった上でWQHDの120fpsピタリで叩いて安定してます。密集ポイントでは重くなる、と言うようなことも一切ありません。グラフィック設定も最高設定です。 最近やったゲームであるStarRaptureやネズミを働かせるゲームなんかは建築すればするほどガクガクになって萎え散らかしていたのですが、このゲームはそれを全く感じません。 ゲーム処理を気にすることなく無限に工場を広げられる、これは工場ゲーにおいて最も素晴らしい概念です。 ここからは、逆に気になったポイントについていくつか。 ・ベルトやレールの設置操作感がもう少しスムーズになって欲しい。 ・設置済み施設の状態や向きを変えるのに、一度解体しないと変えられないのが地味にだるい ・チュートリアルがほぼ無。故に、既に別ゲーで工場ゲーを経験した玄人向け。私は「ああそういうやつね」で全てを理解した概念も、初心者ではその説明だけでは楽しみ方が分からんのではないだろうかと思うこと多数。工場ゲー初心者でこれは色々厳しいのではないだろうか。Factorioだと執拗な程にチュートリアルが用意されていたので、比較すると不親切感を感じてしまう。 ・「ドラッグで伸ばす」系の施設が分かり辛い。伸ばせることを発見するのにかなり時間を要した。もう少し説明が欲しい。 ・施設の設定コピーが製造系のレシピコピーしか存在しないのをどうにかして欲しい。フィルタ設定とかコピーできないのはだるい。 ・バッグ満杯時に事ある毎に排出されるデカ巾着が地味に鬱陶しい。建築の邪魔。インベントリの何かを削除すればいい話ではあるが、バッグ削除も毎度ゴミ箱アイコンにアイテムをドラッグする必要があるので面倒。高頻度で発生するのでもう少し仕様をマイルドにして欲しい。 ・工場の設計図置きに関して、物資がバッグに収まる量の施設でないと実質的に建築できない仕様をどうにかして欲しい。ある程度の巨大レーンになると物資がバッグに収まりきらず、分割する必要がある。
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Latest in each market: best AU #59, worst RU #99 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, German, Russian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Korean
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A veces una girl solo necesita automatizar y vender
Сырой продукт. Обучение в мультиплеере видит только один игрок. Информации не достаёт, да есть справка, но ты хочешь видеть наглядно, как и что работает. А вместо этого тебе рассказывают одно - по факту получается другое. Ужасно неудобно и нелепо всё выглядит. Например, ставишь лестницу, которая гордо называется "На второй этаж". Поднимаешься по ней и... Оказываешься на голову ниже стыка второго и первого этажей в доме. Мини-трибунка этакая. Много бесполезных элементов, которые только мешают и мусолят глаза. 2 часа игры и запрошенный рефанд
Great automation game! Feels like it's going to be casual at the start but the production lines quickly escalate into spaghetti - and there's something that feels good about keeping the spaghetti on a table. The mini scale of the factory is quite pleasing. If you're a factory stan then don't pass on this one.
This IS one of those factory games where you'll constantly tell yourself "I'll just finish this this last thing and then I'll get off" ...*SEVERAL HOURS LATER*... "I'll just finish this last thing and then I'll get off".
体验感一般,在商店和产线里绕来绕去的都要给我绕晕了,还有就是建造东西为啥不能用鼠标滚轮选中,就只能按123456去选东西?
Cuando consigues salir del satisfactory... pues otra droga dura de la que salir
Super
Alchemy Factory is a factory-shop sim. The mechanics feel decent on paper, but the overall experience is incredibly dull, making it feel less like a complete game and more like a soul-less tech demo built just to test mechanics. [b]The Short Answer: Is It Worth Buying? [/b] I really didn't enjoy it at all. Personally, I wouldn't buy it. [b]Playtime: [/b] I tapped out after just under 1.5 hours. However, according to reviews, it takes about 30–40 hours to get through. [b]Story: [/b] 2/10 Completely nonexistent. [b]Music: [/b] 2/10 It has about 1.5 tracks in total, and that's it. [b]Graphics: [/b] 5/10 Mobile-cartoon style. [b]Mechanics: [/b] 6/10 The basic building mechanics are exactly what you'd expect, and they are actually done very well—no complaints there. Even though progression is slow, you get access to automation very early on. The storage chests are a bit weird at first, though from what I've seen later on, things tend to balance out. The game strongly pushes you toward multi-level building. The system for transporting items to shelves for sale is awful, though unique in its own way. The shop system itself is stripped down to the absolute basics: you stuff items onto a shelf, customers walk in, buy them, and give you money. It is as simplified as it gets. [b]Personal Take: [/b] 4/10 While the mechanics aren't bad, the game is just very tedious and lacks any real heart or soul. [b]Overall Score: [/b] 56/100
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.