
Break Nyx’s curse and guide humanity's rebirth in this top-down 2.5D Action RPG from the creators of CrossCode. Battle enemies with stylish combos, wield multiple divine weapons, solve intriguing puzzles and explore a changing world.
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Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
เกมดีจัดๆ กดโครตมันส์
Having a great time with the game
Absolute banger.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
惊世绝伦
such a cool game it had me tuned in for like 16 hours on one play session i really like the combat and weapon upgrade system i really like the story and the map areas and the item system its a awesome game i cant wait to play more.
highly recomend, this game is amazing
Truly one of the best games out there. Played the hell out of crosscode and just the combat is simple enough but rewarding if you follow the mechanics right. The puzzles are satisfying and trip you up a bit out of nowhere. Wish there was more games like this. The graphics are just ps2 rpg enough but so polished.
Good game, nice combat, great visuals, i just hope for more variety in moves as the combat seems like the greatest focus of the game, hopefully they add more abilities to the weapons soon
先说优点: 画面很棒,2D像素游戏里的精品,优秀的战斗打击感,相比远星物语肉眼可见的加强了很多。 玩了六个小时,目前还没遇到BUG,对于抢先体验游戏来说表现很好 再说现存的问题和缺点: 1、这家公司的游戏有一个通病,就是废话太多了,跑图探索或者正准备对一群怪战斗的时候,又要和NPC来几句不痛不痒的对话,非常影响玩家的情绪。当然废话多这也是欧美游戏的通病,但这种走着走着打断节奏的问题还是希望能改掉。 2、游戏敌人种类太少,玩了六小时就遇到几种怪,而且几乎每次战斗区域都有几棵远程的植物怪,所以每次的战斗方式都千篇一律,先远程射掉几棵植物怪,再近战去打地上的怪 3、依然是和远星物语一样的毛病,户外高低差地形解谜(我认为这都称不上解谜)找宝箱,真的又恶心又无聊,本身作为一个2d俯视角游戏,想肉眼看出地形高低差就很困难,感觉能上去的地方却总上不去,然后就满地图乱转看哪里可以上去,时间几乎都浪费在这上面。地图探索方面好好学学塞尔达吧,你可以有前期上不去的地形,但后期可以靠道具或者技能上去不就好了吗,为什么非要用这种恶心人的方式让人探索呢 4、地图好像没有标记功能(不知道是不是我没找到这功能),在某个地方有宝箱,如果当时没办法拿上,后期可能就忘了,希望添加一个地图标记功能。 游戏整体还是不错的,打折七十几块钱,制作组还在不断完善和增加游戏内容,目前还来说还是值得入的
Even in erly access,isone of the best adventure games I have played in recent years. I am pretty hyped up for when the full version airs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 288 | 54% | Free | |
| $1M | 2.1K | 83% | $24.99 | |
| $10.2K | 53 | 72% | $9.99 | |
| $4.9K | 132 | 70% | $1.99 | |
| — | 0 | — | — | |
| $0 | 62 | 97% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.2K | 65% | $19.99 | |
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| $1.5M | 2.8K | 76% | $29.99 | |
| $1.5M | 4.1K | 72% | $9.99 | |
| $1.5M | 2.5K | 91% | $19.99 | |
| $1.5M | 3.4K | 95% | $19.99 |