
A colorful action platformer with metroidvania elements and a staff that unlocks unique combat techniques and new ways to overcome obstacles. Explore beautiful worlds, fight monsters, and help Mako stop the amber storms that poison all living things.
Modeled estimate, not a reported figure. How we estimate →
Welcome to the amazing world of Akatori — an action platformer with metroidvania elements. Discover the story of Mako, a guide to the amber worlds who grew up in the Akatori Monastery. Embark on a journey to save these worlds from amber storms that destroy and distort all living things in their path.
A mysterious companion — a red bird — will join you on your adventure. Its past and motives may be unclear, but it will be indispensable throughout your journey. The bird can transform into a staff: it can become a weapon that crushes enemies, or a companion that helps you explore every corner of the world.
Unlock new staff abilities to explore the world.
Glide through the air, slide down steep slopes, climb walls, discover hidden places — the staff can do it all.
In the hands of the battle monk Mako, the staff becomes a powerful weapon against a variety of amber-infected monsters.
Explore picturesque amber worlds
Your challenging journey will take you through several worlds infected by amber, yet still preserving their unique appearance and history. Against the backdrop of colorful landscapes, floating structures, and dark catacombs, you will face dangerous trials and uncover a bitter truth.
Amber storms
Since amber storms swept across the worlds, all living things have lost their original form. However, priceless amber crystals also appeared. Amber is both the foundation of civilization’s prosperity and its curse. Will you be able to uncover ancient secrets and save the worlds?
Enjoy the scenery
The beauty of the amber worlds is breathtaking. They were created with great attention to detail, combining classic 2D pixel art with 3D models. Take a moment during this dangerous adventure to admire the beautiful landscapes and capture a few screenshots.
Fight amber-infected monsters and bosses
Prepare yourself: you will face more than twenty enemies and several unique bosses.
Enjoy the sound
The soundtrack of Akatori is beautiful and diverse, helping you immerse yourself in the atmosphere of the events unfolding throughout the game.
Join Mako’s captivating story
Take on the role of a young battle monk and, together with her mysterious companion, experience the twists and turns of a story about inner strength, trials of fate, and a great mystery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 312reviews | 71% | — | $120.3K |
| $14.99 | 26ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跳跃性能有问题。。。基础前移跳跃会有一定的粘滞性,跳跃以后左右控制感非常不好 然后平台跳跃也是,留的容错空间太少,恨不得一开始就把精确跳跃教会。 视角上面也是没处理好,如果没有手柄,键盘控制难道还要用鼠标去看下面有没有尖刺获得底板吗。 你们应该有做日志吧,看看玩家摔死的次数是不是都集中在某几个区域的某几个点,改一改吧
Сначала думал, что это просто красивый платформер, но нет. Со временем появляются разные механики, сюжет затягивает. Локации радуют глаз. Хорошая игра.
Reminds me a lot of Hollowknight, the Messenger and Ori. Its a lot of fun, though experienced metroidvania platformer players wont really find it challenging. What difficulty there is comes from the enemies, as the game gives you a large selection of movement options from very early on. While its very fun and makes you feel like a badass, it leads to the platforming sections being pretty easy. The game is very short, i completed it in under 5 hours, and the story was intriguing in the beginning but falls flat at the end in my opinion. Visually, very appealing, love the style. The dialogue has some funny moments, it is very similar to the Messenger in that the dialogue doesn't take itself too seriously a large portion of the time. 7.4/10, would play again but wait for a sale because the game is too short for the price.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120.3K | 230 | 67% | $14.99 | |
| $120.3K | 388 | 90% | $14.99 | |
| $120.3K | 158 | 78% | $19.99 | |
| $120.3K | 576 | 69% | $7.99 | |
| $120.3K | 933 | 93% | $6.99 | |
| $120.3K | 593 | 78% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| $1.7K | 29 | 79% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 981 | 93% | — |
Languages: English, Russian, French, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Brazil, Japanese
| $14.99 |
| 17ratings |
| 75% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 296 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
los enemigos finales no están muy inspirados pero el juego está muy divertido
sinceramente me siento decepcionado de que lo haya comprado por que yo había probado la demo anteriormente y era un gameplay fluido y divertido gracias al moveset del personaje y las habilidades de movimiento y de ataque tanto como con el bastón o sin el por ejemplo antes en ves del Dash genérico que le metieron ella podía hacer un salto largo tomando impulso eso no me gusto que lo cambiaran, podía dar una patada en diagonal en el aire, podía clavar el bastón en el suelo darle un golpe y darle un golpe cargado a distancia al enemigo, cuando el bastón estaba clavado en el suelo ella podía saltar en el, podía llamar al bastón después de arrojarlo hacia un enemigo, podía dar un ataque cargado con el bastón, y la manera en como adquirías nuevas habilidades no era tan tediosa si no que las ibas desbloqueando cuando explorabas el mapa y existían campanas pero esas campanas te daban cordura y estabilidad por que en las zona en la que estabas estaba llena de caos y si tu barra de caos llegaba al tope los enemigos se hacían mas furiosos eran mas rápidos pero ahora ya no se siente para nada a la demo de juego que yo probé y espere con ansias para poder disfrutar es un juego completamente distinto y no me gusta en lo absoluto voy a pedir un rembolso definitivamente quiero agregar una cosas mas solo volvería a comprar el juego si agregan todo lo anteriormente mencionado y hacen que los guardias traten de disparar en varias direcciones no solo cuando me les pongo enfrente por que repito es un juego visualmente muy hermoso con un estilo visual que destaca por encima de otros pero decidieron arruinarlo al momento de lanzamiento dándole un gameplay sin gracia cuando el de la demo era claramente mejor.
Good start. Beautifull world
体験版からずっと待ってた一作。クリアまでやりましたが内容としては正直微妙といわざるを得なかった・・・。内容は他でも多く書いてあると思いますが、メトロイドヴァニアのようでほぼ一方通行のマップ。ショトカの解放はあるけど、ファストトラベルがないので戻る価値も能力解放程度しかないので戻ること自体もほとんどない。その能力解放も謎ゲージをためる必要があるがマップを行き来して敵倒すだけの作業なので、戦闘を介する面倒くささを感じるだけ。難易度も途中から飛び道具や地形によるアスレチック感が増えるばかりで、むずかしさより面倒くささが倍増する一方。被ダメの時の無敵時間も短くて、地形ダメージなどが連続でゴリゴリ減るなど細かい部分も配慮不足を感じた。敵のストレスはミサイルを飛ばしてくる砲台が最強。飛び道具反射能力も身に着けられるので弾き返して気持ちよくなれるのかと思いきや、あさってのほうに飛んでいく、跳ね返して当てても威力もカスとかなりのがっかり感。ストーリーもまぁなんか・・・うん・・・って感じで翻訳もちょこちょこ謎の「琥珀」が動詞みたいになってたりよくわかんない。キャラクターやビジュアルとかよかったから期待してたんですが最後のほうはさっさとクリアして早く解放されてぇ、みたいな気持ちになったので残念ながらおすすめできないほうに投票します。
I really like the game’s vibrant visual style, which caught my attention back when it was still in development! The keyboard controls aren’t very convenient; it’s definitely worth playing with a gamepad. I’ll be happy to keep going and delving deeper into the plot.
굿
J’ai beaucoup aimé ce jeu. Je le trouve un peu court mais très agréable et bien équilibré
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