
Join the rebels in a third-person shooter with RPG elements and base-building mode. Fight against various combat drone models under the control of the supreme AI.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take part in the fight for humanity's freedom in AI Olympius!
Join the resistance and conquer the top of Olympus of the artificial intelligence that has equated itself to a god in a story-driven third-person shooter with RPG elements.

The game's missions occur in different parts of the planet, so each sector differs from the previous one.
The game has 30 campaign missions available for about 35 hours of gameplay.
Collect resources, develop your character, improve your skills, and unlock new abilities to fight artificial intelligence.
The game offers over 60 weapon and costume modifications

The game supports two-player co-op in split-screen mode on the same computer or simple network connection.
Capture enemy robots, or make allied machines right on the battlefield.
Create, defend, and improve your base to extract resources in the additional game mode intertwined with the main storyline.
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked this game. If you liked the setting of Cliff Empire, then you'll like this one. AI Olympius is set in the same setting, often in structures seen in the first game, which is a source of great satisfaction for me. The story is interesting, but it has some storytelling issues. In fact, some of the choices made are truly ridiculous, not to say idiotic, considering the background (I won't spoil it), and they undermine the consistency of the story. The level design also has problems. Some maps are too big, others too small, and both types are full of invisible walls that severely limit exploration. These are often placed in areas that should be explorable but are not. I really appreciated the partial destructibility of the environment, which forces the player to play while on the move. What I didn't like was dying several times because I was hit by lasers and various shots through the intact walls of buildings. Overall, the game is good. I bought it on sale, but I think it's worth the full price. I hope to see some new expansions in the future.
Really decent game, surprises me with the level of quality and content considering it is a solo dev.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian*, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
За 3 дні награв 17 годин, а для людини яка не грала в інді шутери це огого як багато, звичний лутер шутер із будуванням бази( в розробці) я буду продовжувати грати так як і стилістика досить непогана, гемплей не сильно вибагливий і рівень вступу не великий, що не відлякує. Це з плюсів які були іншими також описані. Пройшов тільки половиину локацій. Буду продовжувати грати. Подобається. куплю коли вийде раннього доступу, якщо таке колись станенться. Тепер про мінуси(на мою думку які можна поправити) Видалити увесь трансперт(машини) з локацій бо їздити на них неможливо. Зробити автоматичне піднімання луту коли на транспорті( бо це просто капець: їдеш , зупинився, підняв, сів, поїхав, і так до нескінченності по одному предмету) Коли це робиш на великих картах проти багатьох ворогів це починає набридати. На остроів при підніманні на драбини під час будування універсальної шахти постійно сповзаєш із останніх двох сходинках до початку сходинок. Захисна турель ракетниця не працює проти дронів( не зрозумів принцип дії, точніше він не вказаний, не стріляє і все тут) Машина з багажником на острові то знущання( вказував раніше).
Это уже вторая игра купленная мной у этого разработчика в стадии разработки. Отличная графика и физика, учитывая ранний доступ серьёзных багов пока не заметил, нахожусь на 18 уровне и играю очень не торопясь обследуя все щели на локации. Хотелось бы конечно больше вариативности билда персонажа (оружие/доспехи/доп. оборудование/статы), но думаю разработчик и сам это понимает, Локации самое то, как по мне их не стоит увеличивать, даже учитывая задел на режим "Арены" там вполне хватает места для разворота. В любом случае игра зашла несмотря на то что я больше играю в стратегии и градостроители.
Дуже гарна гра !
Чудова та органічна гра. Широкий спектр прокачки - очі розбігаюся. Чимало місій, можливостей, графіка, озвучка супер, картинка, звук. Клас, хлопці та дівчата що її зробили - ви молодчинки, дякую ВАМ. І гра взагалі інша і тим цікава в те що я коли небудь грав. Дякую Вам пані та панове!!!
Lower tech than a triple A, so a little rough around the edges here and there, but within that context it's really very good and fun.
Like Mass Effect, but for just $15. Not as deep a story arc so far, but inventory management, weapon upgrades, special abilities, solid combat, dialogue, exploration, it's all there. The graphics are beautiful, lighting and water reflections notably so. Directions on next steps to take within headquarters between missions can be a little confusing, but I understand the developer is reworking and reworking this to try and streamline it as well as possible. Also, the game could benefit from additional optimization, but runs generally fine with only the occasional drop of a frame or two with my hardware. Haven't tried activating the DLSS option in the settings yet. Extra points for having vehicles you can climb out of when you inevitably flip them. Not being stuck inside or trapped with no programmed action to get out in an unorthodox manner when needed. Definitely take advantage of the demo, but I imagine you'll buy it after the first mission like I did.
Гра чудова не встих зрозуміти як наступила ніч )))
I'm 16 hours in and enjoying the game. I appreciate the level design and aesthetic of the game. Every time I enter a new area in the game I can't help but think that this is exactly where I'd want to be fighting an enemy. Whether it be in a post apocalyptic city, a swamp area with walk ways between trees and abandoned living quarters, and well thought out areas that you can traverse vertically and horizontally. I don't want to give too much away but it's like seeing Hoth (snow planet) in the Empire Strikes Back for the first time and your fighting the AT-AT's in the snowspeeders. You were taken back by what you were seeing and all the while thinking it would be cool to fight there in that battle. It's kind of like that for each area you go to. Yeah some people are gonna be like what's he talking about but most people interested in playing this game will know. The player movement and gun play are descent and I have not come across many issues that can't be worked out. I don't have many complaints about the game except to add more variety of enemies and from what I've heard from the devs they plan to do just that. For what's in the game so far it's a definite buy and like some of the other post say it's worth more than the price of admission.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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