
A retro spy FPS inspired by the N64 era. Go guns-blazing in action-packed shootouts, steal secret plans, and accomplish objectives while foiling evildoers’ schemes as a secret agent in a solo or co-op campaign. Fight friends in both local split-screen multiplayer and online with up to 8 opponents.
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About
Step into an adrenaline-fueled, retro first-person shooter paying homage to the beloved console shooters of the ‘90s.
Engage in pulse-pounding shootouts against cutting-edge enemy AI straight out of the futuristic realm of 1997.
Embark on 14 daring missions as Secret Agent John Walter, an elite operative tasked with saving the world from his arch-nemesis, Dominic Pulp. Protect the future against the phantoms of the past.
Traverse skyscrapers, nightclubs, museums, catacombs, and snow bases in a heart-pumping journey of espionage.
Play the entire campaign as a one-man army or alongside friends via split-screen and online cooperative play!
Each story mission is a self-contained environment where you have to accomplish varied objectives, such as hacking terminals, stealing secret plans, freeing civilian hostages, and much more… all while fighting armed guards in epic shootouts, of course.
3 Difficulty Levels
Every mission can be completed in 3 distinct difficulty modes (Agent, Special Agent, and 64 Agent). With higher difficulty comes more objectives, and more open areas to discover.
(Tip: Start with Agent to familiarize yourself with the missions, then ramp up the difficulty to discover what comes next.)
By beating par times and other trials, you can unlock Paradox Modes, which contain 70+ modifiers and cheats that enable various effects on regular gameplay, including:
Big Heads
Melee Disarms
Slow Bullet Speeds
No Reload
…and many more!
Ready for an unorthodox challenge? Complete Contracts: remixed missions with different objectives and Paradox mode pre-sets for additional Paradox unlocks.
Fight against friends in local split-screen multiplayer combat, or take the gunfight online with up to 8 players and 8 additional bots.
Enjoy full lobby customization including teams, weapon set, rule sets and paradox modifiers, with up to 10 saved pre-sets to your liking.
Deathmatch: Classic deathmatch, score the more frags to win!
Briefcase: Capture the briefcase and hold it for long enough to score a point. But don't get too comfortable, after each point won, the briefcase position is reset to a random point on the map.
Zone: You have to capture the zone on the map to score points. Don't let any enemy contest it as it will stall the countdown!
Challenges: special matches against pre-set bots where players must reach a precise score under a certain amount of time. The faster you win, the better the prizes. Unlock maps, characters, music tracks, and more!
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Add-ons
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Engagement
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imagine Perfect Dark, but you play as Colonel Sanders. That's basically this game. 10/10
Having grown up playing goldeneye and perfect dark, this unfortunately feels like a soulless husk of those games. Enviroments are lackluster. Menus, mission briefings, ui graphics etc lack any sort personality. This feels like it was developed by an AI. Refunded
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Languages: English, Japanese, French
Hours played at review time, across 616 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Agent 64 absolutely nails the GoldenEye-era look and feel, and I had a lot of fun with it, especially playing the couch co-op. There are some frustrations, particularly the cyphers gating progression and a multiplayer server browser that didn’t impress me, and at around £20 I think the value proposition is a little harder to justify. But if you have nostalgia for this style of FPS, particularly if you have someone to play locally with, there’s a lot here to enjoy.
its just so good it even has DK big head mode im in love goldeneye all over again in the best way possible.
Agent 64 misses a lot of what made the Rare classics so memorable, but it’s still a ton of fun as a standalone retro shooter. Shooting is punchy and fun, but the weapon catalog is surprisingly small. Environments are kind of dull. Explosions are lackluster. It takes influence from Goldeneye to a fault, missing any sort of remotely interesting characters or story. That said, it makes up for some of it with hidden collectibles and unlockable game modifiers. These modifiers add the variety the main game is missing, creating chaotic sandboxes instead of linear levels with brain dead enemies. I recommend it on the basis of what it is and not what it’s trying to be. It wants to be a funny imitation, but pales in comparison. Still enjoyable, but just know you’re not getting the depth or quality of the N64 greats.
its pretty fun if you grew up playing the N64 games its based on. the melee damage feels way too high though...
友人とCOOPプレイして一夜でクリアしました。 高難易度を選択してプレイしていませんが、ステージが進むにつれて敵量も倍以上、銃威力も増して被ダメージが多く結構歯ごたえありそうに感じます。※回復手段は防弾チョッキを拾うことのみです。 武器は007、ステージはパーフェクトダークをオマージュしている気がします。 でも本作品で登場するハンドガンはパーフェクトダークのファルコン2に似てるかも・・・? しかしこの作品をプレイすると、本家2作品の完成度を改めて実感しますね~。 パーフェクトダークなんてXBOXリマスター作品でゲーム容量240MB前後ですからね。 当時の最先端技術を駆使してよくぞ完成してくれたと思います。 ステージの作り込みはコピペが多くやや同人感はありますが、部分的に細部まで作り込まれているMAPもありました。ただ登場人物の少なさが少し気にはなりましたが、ストーリーが終わってみればシンプルにまとまっていたので、結果よかったかのもしれないです。 そして個人的に武器のリロードモーションはパーフェクトダークをリスペクトして欲しかったかも・・・!とはいえ、30~40代のsteamゲーマーほいほいな作品で個人的にはおススメしたいです。 ※PVの最後にも映っていますが、ステージのとある場所にN64の実機が置かれていてニヤつけますw
A worthy spiritual successor to both GoldenEye and Perfect Dark. I previously took part in it's play test awhile back. Agent 64 is a truly fun FPS game. I felt just right with balancing the difficulty levels. A proper modernize of that style FPS games I deeply respect!!!
Root kit = HUGE security risk get rid of the anti cheat kernal
I was very excited for this game, but its been a let down in most aspects. It draws all its inspiration from Goldeneye and Perfect Dark but plays worse than either with less features, nearly 30 years later. No alt fires, no R-lean, no crouch, less weapon variety, enemies ignoring unsuppressed gunfire, no voice acting, a threadbare plot without GE's briefings to fill in the blanks, etc. There are too many features you would be right to expect from a nostalgia/tribute sort of game like this that are absent, and it could work out fine if there were other mechanics to replace them with, but there aren't. I beat act 1 and a couple side missions and no part of me feels interested in trying act 2. If this was a cheap Early Access game in this state I could excuse it for hope of future updates, but a 26$ full release in this state isn't worth the money to me. This needed more time in the oven. If you want 60FPS GE/PD get ahold of 1964 with mouselook mod for a much better time.
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